Player Matchup

King Arthur
King Arthur
Argosaah
King Arthur
Level 68
God Stats
2W - 2L
1,708 SR
Queue Stats
345W - 362L
1,367 Elo+
Solo
Heimdallr
Heimdallr
BILLNATION860
Heimdallr
Level 89
God Stats
1W - 5L
1,315 SR
Queue Stats
180W - 218L
1,384 Elo+
Solo
Agni
Agni
ManaBanana2
Agni
Level 154
God Stats
8W - 6L
1,305 SR
Queue Stats
277W - 263L
1,498 Elo+
Solo
Terra
Terra
Rod_Awrawdaw_Esq
Terra
Level 158
God Stats
3W - 6L
1,556 SR
Queue Stats
159W - 155L
1,393 Elo+
Solo
Thanatos
Thanatos
chalkdusted
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,477 Elo+
Solo
Team Averages
Level 108
1,477 SR
1,424 Elo+

VS

Team Averages
Level 116
1,604 SR
1,416 Elo+
Cliodhna
Cliodhna
JAG7368
Cliodhna
Level 146
God Stats
41W - 37L
1,371 SR
Queue Stats
1,728W - 1,820L
1,405 Elo+
Solo
Cthulhu
Cthulhu
KingMorgan7
Cthulhu
Level 41
God Stats
17W - 15L
1,764 SR
Queue Stats
320W - 310L
1,426 Elo+
Solo
Ra
Ra
Kreiina
Ra
Level 143
God Stats
15W - 16L
1,434 SR
Queue Stats
720W - 787L
1,421 Elo+
Solo
Thor
Thor
Noppa 007
Thor
Level 143
God Stats
2W - 0L
1,724 SR
Queue Stats
76W - 79L
1,403 Elo+
Solo
Chiron
Chiron
ScaryClown02
Chiron
Level 108
God Stats
2W - 0L
1,725 SR
Queue Stats
47W - 40L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Argosaah
King Arthur
18
2 / 5 / 8
11,389
670
4,358
18,761
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
BILLNATION860
Heimdallr
20
7 / 5 / 10
12,183
717
19,780
20,055
10,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 4 / 10
11,750
691
19,367
14,026
6,760
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 5 / 11
11,022
648
5,595
28,797
37,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
chalkdusted
Thanatos
17
7 / 10 / 7
11,254
662
12,392
22,188
10,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JAG7368
Cliodhna
17
4 / 8 / 13
11,405
671
16,513
16,271
8,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
KingMorgan7
Cthulhu
19
5 / 3 / 13
12,006
706
16,921
26,642
20,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 1 / 12
14,012
824
19,006
13,851
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
5 / 5 / 9
12,126
713
11,315
11,465
4,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
7 / 3 / 14
12,871
757
27,377
19,379
8,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
90
19
Kills
29
29
Deaths
20
46
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Argosaah
King Arthur
2
5
8
1.2
L
Heimdallr
BILLNATION860
Heimdallr
7
5
10
2.4
W
Cliodhna
JAG7368
Cliodhna
4
8
13
1.31
W
Cthulhu
KingMorgan7
Cthulhu
5
3
13
3.83
W
8
1
12
14
L
2
4
10
1.75
W
Thor
5
5
9
1.9
L
1
5
11
1.3
W
Chiron
7
3
14
4.67
L
Thanatos
chalkdusted
Thanatos
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,492
Damage
91,132
103,827
Taken
87,608
81,284
Mitigated
51,540
44,273
Healing
41,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Argosaah
King Arthur
4,358
875
1,440
3,432
18,761
16,460
128
5,317
13,444
0
10,878
L
Heimdallr
BILLNATION860
Heimdallr
19,780
10,016
1,671
4,824
20,055
10,065
1,057
9,433
10,622
0
35,042
W
Cliodhna
JAG7368
Cliodhna
16,513
2,064
789
1,864
16,271
8,940
310
4,322
11,949
0
30,401
W
Cthulhu
KingMorgan7
Cthulhu
16,921
487
1,151
7,599
26,642
20,966
1,402
5,635
21,007
33,568
0
W
19,006
1,039
9,917
6,811
13,851
7,932
1,008
5,252
8,599
53,397
0
L
19,367
133
1,628
2,889
14,026
6,760
395
3,620
10,406
56,050
0
W
Thor
11,315
2,206
339
1,673
11,465
4,794
738
2,114
9,351
0
26,902
L
5,595
1,861
9,226
9,205
28,797
37,185
378
11,483
17,314
19,448
0
W
Chiron
27,377
12,900
4,070
7,427
19,379
8,908
2,712
7,639
11,740
0
49,700
L
Thanatos
chalkdusted
Thanatos
12,392
3,581
1,308
8,650
22,188
10,814
0
6,074
16,114
0
22,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
62,420
143
Minions Killed
196
0
Camps Cleared
0
1,533,143
Distance Traveled
1,547,029
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,389
670
10
1
0
315,418
0
L
Heimdallr
12,183
717
29
2
0
307,252
0
W
Cliodhna
11,405
671
28
2
0
330,866
0
W
Cthulhu
12,006
706
25
1
0
335,489
0
W
Ra
14,012
824
77
5
0
307,635
6
L
Agni
11,750
691
61
4
0
316,054
3
W
Thor
12,126
713
26
2
0
274,619
3
L
Terra
11,022
648
25
1
0
323,047
0
W
Chiron
12,871
757
40
2
0
298,420
0
L
Thanatos
11,254
662
18
1
0
271,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role