Player Matchup

Zeus
Zeus
HDEATH123456789
Zeus
Level 64
God Stats
1W - 1L
1,637 SR
Queue Stats
224W - 351L
1,400 Elo+
Party 1
Susano
Susano
adolpdripler-_-
Susano
Level 88
God Stats
26W - 42L
1,453 SR
Queue Stats
118W - 134L
1,537 Elo+
Solo
Bacchus
Bacchus
apzK
Bacchus
Level 106
God Stats
10W - 12L
1,565 SR
Queue Stats
171W - 179L
1,471 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,469 Elo+

VS

Team Averages
Level 66
1,471 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
Qtzmf
Morgan Le Fay
Level 68
God Stats
4W - 10L
1,155 SR
Queue Stats
30W - 32L
1,231 Elo+
Solo
Horus
Horus
TOWELIEJELLY
Horus
Level 28
God Stats
4W - 1L
1,617 SR
Queue Stats
37W - 17L
1,678 Elo+
Party 2
Loki
Loki
TOWELIERevo
Loki
Level 101
God Stats
1W - 0L
1,641 SR
Queue Stats
68W - 48L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,622
616
5,338
11,396
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 2
8,614
615
7,935
9,648
3,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
apzK
Bacchus
14
3 / 2 / 2
9,464
676
6,530
9,787
10,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Qtzmf
Morgan Le Fay
14
1 / 2 / 12
9,300
664
4,253
8,102
4,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 0 / 6
11,068
791
11,818
12,029
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 9
10,574
755
9,185
8,757
3,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
17
17
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Morgan Le Fay
Qtzmf
Morgan Le Fay
1
2
12
3.5
W
9
0
6
12
W
7
3
9
3.83
L
1
6
2
0.33
L
Bacchus
apzK
Bacchus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
25,256
30,831
Taken
28,888
15,568
Mitigated
17,193
1,361
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,338
486
0
922
11,396
2,422
0
2,133
9,023
20,972
0
W
Morgan Le Fay
Qtzmf
Morgan Le Fay
4,253
344
163
2,227
8,102
4,753
305
4,769
3,136
23,520
0
W
11,818
5,383
1,613
2,456
12,029
9,383
292
4,180
7,600
0
30,510
W
9,185
3,811
0
1,140
8,757
3,057
998
3,125
5,481
0
31,522
L
7,935
463
0
0
9,648
3,015
0
769
8,820
0
31,706
L
Bacchus
apzK
Bacchus
6,530
539
0
439
9,787
10,131
0
1,732
7,807
28,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
30,942
138
Minions Killed
127
8
Camps Cleared
5
721,424
Distance Traveled
722,895
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,622
616
52
4
2
200,940
0
W
Morgan Le Fay
9,300
664
38
3
2
202,097
2
W
Horus
11,068
791
34
2
1
263,984
1
W
Loki
10,574
755
55
4
2
256,814
3
L
Susano
8,614
615
48
3
4
259,601
5
L
Bacchus
9,464
676
38
3
2
260,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role