Player Matchup

Thoth
Thoth
FG Phaso
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,238 Elo+
Solo
Medusa
Medusa
NrthSider614
Medusa
Level 77
God Stats
27W - 16L
1,591 SR
Queue Stats
112W - 111L
1,440 Elo+
Solo
Ares
Ares
SoulfulPlace375
Ares
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
377W - 390L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
Sugardiabeetus
Gilgamesh
Level 155
God Stats
20W - 20L
1,534 SR
Queue Stats
128W - 135L
1,448 Elo+
Solo
Da Ji
Da Ji
yeyozambie22
Da Ji
Level 86
God Stats
32W - 27L
1,641 SR
Queue Stats
310W - 309L
1,468 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,411 Elo+

VS

Team Averages
Level 81
1,437 SR
1,417 Elo+
Ymir
Ymir
Chinchillagod1
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
Pure Kalione
Gilgamesh
Level 56
God Stats
2W - 5L
1,197 SR
Queue Stats
117W - 130L
1,238 Elo+
Party 1
Skadi
Skadi
Quokka_King
Skadi
Level 86
God Stats
11W - 7L
1,579 SR
Queue Stats
37W - 36L
1,476 Elo+
Party 2
Nemesis
Nemesis
SuR x LuNaTiK x
Nemesis
Level 88
God Stats
8W - 17L
1,525 SR
Queue Stats
297W - 317L
1,438 Elo+
Party 1
Merlin
Merlin
xXLilRedBeanXx
Merlin
Level 109
God Stats
24W - 22L
1,385 SR
Queue Stats
545W - 674L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FG Phaso
Thoth
10
1 / 0 / 0
5,605
561
711
3,281
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
5 / 0 / 2
6,098
610
4,646
3,656
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 5
6,351
635
2,738
6,178
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Sugardiabeetus
Gilgamesh
10
2 / 0 / 2
5,977
598
3,457
4,362
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 1 / 1
5,519
552
3,813
3,961
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,287
429
1,356
5,762
3,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Pure Kalione
Gilgamesh
7
0 / 3 / 0
4,402
440
911
6,252
1,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
4,853
485
4,186
4,607
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
4,816
482
1,282
6,784
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,183
518
1,435
2,416
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
2
2
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thoth
FG Phaso
Thoth
1
0
0
1
W
Medusa
5
0
2
6
L
Gilgamesh
Pure Kalione
Gilgamesh
0
3
0
0
L
1
2
1
0.75
W
2
1
5
4.5
L
1
2
1
0.75
W
Gilgamesh
Sugardiabeetus
Gilgamesh
2
0
2
3
L
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
9,170
21,438
Taken
25,821
9,376
Mitigated
8,203
8,777
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,356
35
34
380
5,762
3,027
0
1,553
4,209
11,747
0
W
Thoth
FG Phaso
Thoth
711
0
0
717
3,281
763
484
394
2,793
27,610
0
W
Medusa
4,646
2,424
0
2,534
3,656
1,086
413
478
3,170
0
26,416
L
Gilgamesh
Pure Kalione
Gilgamesh
911
275
0
636
6,252
1,689
307
0
6,252
0
13,137
L
4,186
1,550
0
1,272
4,607
1,187
0
684
3,923
0
24,529
W
2,738
128
37
2,699
6,178
3,638
0
1,657
4,457
19,501
0
L
1,282
197
0
1,075
6,784
1,694
0
667
6,117
0
27,181
W
Gilgamesh
Sugardiabeetus
Gilgamesh
3,457
1,238
0
1,310
4,362
2,791
0
56
4,266
0
32,287
L
1,435
0
0
894
2,416
606
0
545
1,871
22,841
0
W
3,813
668
0
1,480
3,961
1,098
0
0
3,961
0
21,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
23,541
259
Minions Killed
213
0
Camps Cleared
0
919,385
Distance Traveled
941,362
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,287
429
26
3
0
185,721
1
W
Thoth
5,605
561
56
6
0
183,065
4
W
Medusa
6,098
610
50
5
0
161,256
3
L
Gilgamesh
4,402
440
28
3
0
187,066
1
L
Skadi
4,853
485
46
5
0
165,148
2
W
Ares
6,351
635
34
3
0
176,780
3
L
Nemesis
4,816
482
58
6
0
215,783
0
W
Gilgamesh
5,977
598
74
7
0
207,781
2
L
Merlin
5,183
518
55
6
0
187,644
4
W
Da Ji
5,519
552
45
5
0
190,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role