Player Matchup

Heimdallr
Heimdallr
Gold V
Huhrambe
Heimdallr
Gold V
Level 149
God Stats
51W - 19L
1,865 SR
Queue Stats
145W - 111L
1,638 MMR
Party 3
Awilix
Awilix
Gold II
Pωωh
Awilix
Gold II
Level 66
God Stats
5W - 4L
1,561 SR
Queue Stats
141W - 115L
1,483 MMR
Party 4
Agni
Agni
Platinum III
RΨAN
Agni
Platinum III
Level 87
God Stats
50W - 30L
1,705 SR
Queue Stats
264W - 236L
1,732 MMR
Party 4
Bacchus
Bacchus
Silver II
Trebol_11
Bacchus
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,585 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
jördan
Erlang Shen
Silver II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,546 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,626 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,593 SR
1,601 MMR
Jormungandr
Jormungandr
Silver II
ElCine23
Jormungandr
Silver II
Level 101
God Stats
7W - 3L
1,623 SR
Queue Stats
126W - 129L
1,536 MMR
Party 1
Scylla
Scylla
Gold II
Tonyy24_-
Scylla
Gold II
Level 144
God Stats
3W - 9L
1,548 SR
Queue Stats
74W - 86L
1,656 MMR
Party 2
Bakasura
Bakasura
Gold V
maxx2us
Bakasura
Gold V
Level 119
God Stats
10W - 4L
1,692 SR
Queue Stats
101W - 106L
1,628 MMR
Party 1
Xbalanque
Xbalanque
Gold I
piojin704
Xbalanque
Gold I
Level 152
God Stats
18W - 17L
1,603 SR
Queue Stats
123W - 119L
1,606 MMR
Party 2
Ganesha
Ganesha
Silver I
xXCorn504Xx
Ganesha
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Huhrambe
Heimdallr
15
3 / 1 / 3
8,795
550
9,395
7,753
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Pωωh
Awilix
16
9 / 2 / 6
9,650
603
12,529
11,624
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
RΨAN
Agni
14
1 / 0 / 6
8,409
526
7,045
5,637
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Trebol_11
Bacchus
12
4 / 3 / 4
7,998
500
6,258
11,142
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
jördan
Erlang Shen
14
1 / 2 / 0
7,823
489
4,571
14,430
9,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GebCliodhnaLokiPersephone

VS

Bans
IzanamiBastetAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElCine23
Jormungandr
15
2 / 0 / 0
9,121
570
10,167
8,920
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Tonyy24_-
Scylla
14
3 / 4 / 1
8,585
537
4,638
8,649
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
maxx2us
Bakasura
14
3 / 4 / 1
8,449
528
4,965
12,473
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
piojin704
Xbalanque
14
0 / 5 / 0
7,822
489
5,572
10,912
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
xXCorn504Xx
Ganesha
11
0 / 5 / 3
6,537
409
3,054
15,558
9,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
8
8
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ElCine23
Jormungandr
2
0
0
2
W
Heimdallr
Huhrambe
Heimdallr
3
1
3
4.5
W
Awilix
Pωωh
Awilix
9
2
6
6
W
Agni
RΨAN
Agni
1
0
6
4
L
Scylla
Tonyy24_-
Scylla
3
4
1
0.88
W
Bacchus
Trebol_11
Bacchus
4
3
4
2
W
Erlang Shen
jördan
Erlang Shen
1
2
0
0.5
L
Bakasura
maxx2us
Bakasura
3
4
1
0.88
L
Xbalanque
piojin704
Xbalanque
0
5
0
0
L
Ganesha
xXCorn504Xx
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
28,396
50,586
Taken
56,512
30,120
Mitigated
25,870
11,963
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ElCine23
Jormungandr
10,167
3,759
0
1,320
8,920
7,450
161
720
8,200
63,909
0
W
Heimdallr
Huhrambe
Heimdallr
9,395
5,078
0
3,446
7,753
2,885
0
781
6,972
0
74,436
W
Awilix
Pωωh
Awilix
12,529
5,830
0
920
11,624
4,366
0
4,078
7,198
0
65,085
W
Agni
RΨAN
Agni
7,045
1,068
0
1,623
5,637
1,936
146
1,911
3,578
62,485
0
L
Scylla
Tonyy24_-
Scylla
4,638
309
0
1,588
8,649
2,146
0
4,074
4,575
44,293
0
W
Bacchus
Trebol_11
Bacchus
6,258
818
0
1,349
11,142
11,165
120
2,273
7,435
19,900
0
W
Erlang Shen
jördan
Erlang Shen
4,571
2,516
0
4,625
14,430
9,768
0
8,381
6,049
0
43,977
L
Bakasura
maxx2us
Bakasura
4,965
2,957
0
2,257
12,473
4,495
0
4,122
8,351
0
50,498
L
Xbalanque
piojin704
Xbalanque
5,572
1,484
0
3,230
10,912
2,427
0
1,468
9,444
0
61,398
L
Ganesha
xXCorn504Xx
Ganesha
3,054
316
194
1,069
15,558
9,352
0
2,919
12,639
19,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
40,514
489
Minions Killed
459
0
Camps Cleared
0
1,631,956
Distance Traveled
1,584,792
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,121
570
108
7
0
303,977
0
W
Heimdallr
8,795
550
125
8
0
311,051
3
W
Awilix
9,650
603
100
6
0
349,228
2
W
Agni
8,409
526
125
8
0
331,983
7
L
Scylla
8,585
537
87
5
0
302,626
5
W
Bacchus
7,998
500
35
2
0
306,929
7
W
Erlang Shen
7,823
489
104
7
0
332,765
2
L
Bakasura
8,449
528
122
8
0
377,276
2
L
Xbalanque
7,822
489
124
8
0
275,979
3
L
Ganesha
6,537
409
18
1
0
324,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role