Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
AllanonTheSloth_
Nu Wa
Level 128
God Stats
17W - 16L
1,583 SR
Queue Stats
257W - 218L
1,528 Elo+
Party 1
Achilles
Achilles
Ardaddy_Kang
Achilles
Level 148
God Stats
5W - 11L
1,413 SR
Queue Stats
262W - 214L
1,548 Elo+
Party 1
Mercury
Mercury
Rio516
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,556 Elo+
Solo
Medusa
Medusa
Saekiu
Medusa
Level 121
God Stats
19W - 19L
1,687 SR
Queue Stats
373W - 337L
1,568 Elo+
Party 4
Team Averages
Level 136
1,537 SR
1,540 Elo+

VS

Team Averages
Level 125
1,677 SR
1,676 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
FooGoneWild
Mercury
Level 17
God Stats
4W - 1L
1,823 SR
Queue Stats
54W - 6L
1,926 Elo+
Party 2
Mulan
Mulan
S_IVAN22_S
Mulan
Level 136
God Stats
19W - 18L
1,662 SR
Queue Stats
104W - 101L
1,543 Elo+
Party 3
Merlin
Merlin
TheGankSinatraJr
Merlin
Level 160
God Stats
45W - 19L
1,763 SR
Queue Stats
382W - 179L
1,863 Elo+
Party 2
Charybdis
Charybdis
jacmar1004
Charybdis
Level 154
God Stats
4W - 2L
1,638 SR
Queue Stats
82W - 81L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 3 / 3
6,954
497
5,039
13,086
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 6 / 0
5,861
419
4,295
7,046
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Ardaddy_Kang
Achilles
13
2 / 3 / 0
7,419
530
6,500
13,029
14,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Rio516
Mercury
13
3 / 7 / 2
7,650
546
3,882
9,861
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Saekiu
Medusa
13
4 / 4 / 2
8,021
573
6,626
9,944
2,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 2 / 10
8,486
606
6,167
8,027
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
FooGoneWild
Mercury
16
11 / 2 / 6
9,537
681
9,401
10,599
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
14
3 / 2 / 1
8,399
600
9,076
12,698
7,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 1 / 6
8,506
608
7,110
5,012
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
jacmar1004
Charybdis
14
2 / 4 / 3
8,421
602
7,851
9,660
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
11
Kills
23
23
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
3
1.17
W
Ravana
 
Ravana
3
2
10
4
L
0
6
0
0
L
Achilles
Ardaddy_Kang
Achilles
2
3
0
0.67
W
Mercury
FooGoneWild
Mercury
11
2
6
7
L
Mercury
Rio516
Mercury
3
7
2
0.57
W
Mulan
3
2
1
1.75
L
Medusa
Saekiu
Medusa
4
4
2
1.25
W
4
1
6
7
W
Charybdis
jacmar1004
Charybdis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
39,605
52,966
Taken
45,996
34,439
Mitigated
20,661
11,024
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,039
461
0
4,137
13,086
12,149
0
2,451
10,635
18,676
0
W
Ravana
 
Ravana
6,167
1,930
0
2,416
8,027
5,098
0
1,955
5,990
0
29,494
L
4,295
1,041
0
742
7,046
1,726
0
3,318
3,728
38,929
0
L
Achilles
Ardaddy_Kang
Achilles
6,500
2,527
0
3,571
13,029
14,062
68
540
12,489
0
42,215
W
Mercury
FooGoneWild
Mercury
9,401
4,223
0
392
10,599
4,088
265
2,281
8,234
0
70,435
L
Mercury
Rio516
Mercury
3,882
1,610
0
1,301
9,861
4,096
150
771
9,090
0
41,966
W
Mulan
9,076
879
0
6,902
12,698
7,223
165
218
12,458
2,015
47,148
L
Medusa
Saekiu
Medusa
6,626
2,502
0
1,273
9,944
2,406
1,172
598
9,346
0
46,979
W
7,110
396
0
1,380
5,012
1,608
597
2,818
2,102
67,048
0
W
Charybdis
jacmar1004
Charybdis
7,851
3,685
0
3,911
9,660
2,644
370
1,726
7,878
0
56,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
43,349
384
Minions Killed
516
0
Camps Cleared
0
1,282,238
Distance Traveled
1,404,687
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,954
497
34
2
0
269,176
5
W
Ravana
8,486
606
41
3
0
299,994
6
L
Nu Wa
5,861
419
79
6
0
204,647
6
L
Achilles
7,419
530
101
7
0
259,355
2
W
Mercury
9,537
681
123
9
0
320,778
1
L
Mercury
7,650
546
80
6
0
300,260
0
W
Mulan
8,399
600
108
8
0
268,745
2
L
Medusa
8,021
573
90
6
0
248,800
2
W
Merlin
8,506
608
133
10
0
271,391
3
W
Charybdis
8,421
602
111
8
0
243,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role