Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Astrophe0
Kukulkan
Level 20
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 1L
1,229 Elo+
Party 1
Erlang Shen
Erlang Shen
KarMaHCR
Erlang Shen
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Spagoodagoo
Olorun
Level 144
God Stats
63W - 52L
1,505 SR
Queue Stats
341W - 396L
1,400 Elo+
Party 3
Set
Set
Spectrelord2716
Set
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,060 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,338 Elo+

VS

Team Averages
Level 47
1,593 SR
1,413 Elo+
Xing Tian
Xing Tian
CaribbeanWoah
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 136L
1,408 Elo+
Party 2
Athena
Athena
Goofed-_-Up
Athena
Level 62
God Stats
12W - 13L
1,701 SR
Queue Stats
173W - 196L
1,377 Elo+
Party 2
Nike
Nike
IPlayKaMi
Nike
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RJO_buckets
Morgan Le Fay
Level 27
God Stats
7W - 6L
1,547 SR
Queue Stats
27W - 32L
1,365 Elo+
Party 2
Neith
Neith
woodchuker
Neith
Level 55
God Stats
2W - 5L
1,718 SR
Queue Stats
63W - 70L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 1 / 6
8,815
551
7,708
11,281
9,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Astrophe0
Kukulkan
12
0 / 4 / 0
7,367
460
4,656
7,794
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
KarMaHCR
Erlang Shen
16
2 / 0 / 1
9,571
598
7,543
7,613
6,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
6 / 2 / 2
8,966
560
9,987
10,226
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 3
8,168
511
5,108
10,574
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaribbeanWoah
Xing Tian
11
2 / 1 / 4
7,211
451
6,130
13,938
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
12
3 / 1 / 3
7,394
462
6,317
11,329
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
0 / 3 / 0
7,505
469
3,504
10,160
8,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
RJO_buckets
Morgan Le Fay
15
2 / 1 / 3
8,487
530
6,809
7,132
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
1 / 5 / 0
6,430
402
3,856
7,304
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
8
8
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
6
5
W
Kukulkan
Astrophe0
Kukulkan
0
4
0
0
L
Xing Tian
CaribbeanWoah
Xing Tian
2
1
4
4
L
Athena
3
1
3
4.5
L
Nike
0
3
0
0
W
Erlang Shen
KarMaHCR
Erlang Shen
2
0
1
2.5
L
Morgan Le Fay
RJO_buckets
Morgan Le Fay
2
1
3
3.5
W
Olorun
6
2
2
3.5
W
1
1
3
2.5
L
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
26,616
47,488
Taken
49,863
27,183
Mitigated
27,200
14,659
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,708
1,818
532
3,055
11,281
9,808
72
4,151
7,130
0
44,679
W
Kukulkan
Astrophe0
Kukulkan
4,656
138
0
0
7,794
2,562
0
5,489
2,305
35,822
0
L
Xing Tian
CaribbeanWoah
Xing Tian
6,130
849
0
2,769
13,938
9,337
0
5,741
8,111
22,004
0
L
Athena
6,317
1,510
0
2,035
11,329
4,349
0
1,935
9,300
34,640
0
L
Nike
3,504
953
0
2,290
10,160
8,808
0
0
10,160
2,534
40,142
W
Erlang Shen
KarMaHCR
Erlang Shen
7,543
3,648
0
2,198
7,613
6,663
130
2,042
5,571
0
54,501
L
Morgan Le Fay
RJO_buckets
Morgan Le Fay
6,809
1,535
0
1,856
7,132
2,736
808
2,714
4,142
57,088
0
W
Olorun
9,987
4,539
711
3,711
10,226
4,481
2,174
3,776
6,450
51,184
6,610
W
5,108
1,843
0
4,452
10,574
3,669
0
4,357
6,217
0
51,254
L
Neith
3,856
1,326
0
1,783
7,304
1,970
0
2,645
4,659
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
37,027
463
Minions Killed
350
0
Camps Cleared
0
1,557,892
Distance Traveled
1,516,095
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,815
551
70
4
0
309,232
9
W
Kukulkan
7,367
460
79
5
0
266,216
3
L
Xing Tian
7,211
451
36
2
0
335,922
0
L
Athena
7,394
462
60
4
0
381,682
2
L
Nike
7,505
469
100
6
0
270,754
1
W
Erlang Shen
9,571
598
121
8
0
299,155
4
L
Morgan Le Fay
8,487
530
104
7
0
314,499
3
W
Olorun
8,966
560
101
6
0
309,084
5
W
Set
8,168
511
92
6
0
374,205
4
L
Neith
6,430
402
50
3
0
213,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role