Player Matchup

Nu Wa
Nu Wa
AGENTNSED
Nu Wa
Level 109
God Stats
2W - 2L
1,131 SR
Queue Stats
97W - 89L
1,525 Elo+
Party 2
Mercury
Mercury
Asphyxioo
Mercury
Level 60
God Stats
3W - 6L
1,530 SR
Queue Stats
53W - 54L
1,503 Elo+
Party 2
Athena
Athena
BIGSCHMOKE21
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,202 Elo+
Party 3
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 67
God Stats
244W - 209L
1,609 SR
Queue Stats
362W - 389L
1,478 Elo+
Party 2
Izanami
Izanami
TurboSoggyMan
Izanami
Level 127
God Stats
1W - 0L
1,739 SR
Queue Stats
14W - 10L
1,495 Elo+
Party 3
Team Averages
Level 93
1,501 SR
1,441 Elo+

VS

Team Averages
Level 135
1,564 SR
1,464 Elo+
Merlin
Merlin
MeechTheBeast89
Merlin
Level 147
God Stats
14W - 15L
1,426 SR
Queue Stats
126W - 162L
1,456 Elo+
Party 1
Camazotz
Camazotz
Thirst4morE
Camazotz
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 213L
1,486 Elo+
Solo
Amaterasu
Amaterasu
dingowarrior666
Amaterasu
Level 160
God Stats
125W - 87L
1,612 SR
Queue Stats
725W - 817L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
drdeckerdude
Cthulhu
Level 81
God Stats
1W - 3L
1,801 SR
Queue Stats
67W - 78L
1,461 Elo+
Solo
Danzaburou
Danzaburou
nashishusha1
Danzaburou
Level 128
God Stats
17W - 20L
1,483 SR
Queue Stats
470W - 522L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AGENTNSED
Nu Wa
16
4 / 2 / 6
9,763
610
14,345
9,435
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Asphyxioo
Mercury
16
7 / 0 / 3
9,762
610
6,255
9,952
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
3 / 2 / 6
8,889
556
6,325
13,284
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 3
8,752
547
2,678
7,797
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
17
8 / 2 / 4
10,857
679
13,920
11,235
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,407
525
5,839
7,184
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Thirst4morE
Camazotz
13
3 / 3 / 0
7,832
490
5,710
14,305
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
dingowarrior666
Amaterasu
13
2 / 6 / 0
8,017
501
7,244
16,226
11,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
drdeckerdude
Cthulhu
10
0 / 4 / 2
6,758
422
5,094
14,450
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
nashishusha1
Danzaburou
12
1 / 7 / 1
7,739
484
5,140
12,303
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
7
7
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AGENTNSED
Nu Wa
4
2
6
3.5
W
Mercury
Asphyxioo
Mercury
7
0
3
8.5
W
Athena
3
2
6
3
L
1
2
0
0.5
W
0
1
3
1.5
L
Camazotz
Thirst4morE
Camazotz
3
3
0
1
W
Izanami
8
2
4
5
L
Amaterasu
dingowarrior666
Amaterasu
2
6
0
0.33
L
Cthulhu
drdeckerdude
Cthulhu
0
4
2
0.25
L
Danzaburou
nashishusha1
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,523
Damage
29,027
51,703
Taken
64,468
26,628
Mitigated
29,905
13,687
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AGENTNSED
Nu Wa
14,345
4,628
160
3,141
9,435
2,798
640
0
9,435
58,021
0
W
Mercury
Asphyxioo
Mercury
6,255
3,012
0
590
9,952
3,564
710
1,559
7,987
0
60,063
W
Athena
6,325
1,292
0
1,952
13,284
11,838
178
4,519
8,605
20,401
0
L
5,839
442
153
1,326
7,184
2,264
1,080
2,663
4,353
55,112
0
W
2,678
382
0
2,094
7,797
4,009
0
2,306
5,250
52,143
0
L
Camazotz
Thirst4morE
Camazotz
5,710
686
0
5,903
14,305
3,750
0
4,021
10,016
0
55,762
W
Izanami
13,920
10,385
0
5,750
11,235
4,419
7,298
2,034
9,171
0
89,968
L
Amaterasu
dingowarrior666
Amaterasu
7,244
2,054
0
3,918
16,226
11,561
1,106
8,772
6,823
0
49,611
L
Cthulhu
drdeckerdude
Cthulhu
5,094
1,105
527
1,597
14,450
8,936
130
3,459
10,815
24,942
0
L
Danzaburou
nashishusha1
Danzaburou
5,140
2,155
0
3,225
12,303
3,394
0
3,064
9,113
0
48,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
38,753
498
Minions Killed
444
0
Camps Cleared
0
1,664,116
Distance Traveled
1,442,720
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,763
610
93
6
0
298,644
2
W
Mercury
9,762
610
99
6
0
394,156
2
W
Athena
8,889
556
31
2
0
349,804
2
L
Merlin
8,407
525
147
9
0
290,791
4
W
Tiamat
8,752
547
111
7
0
315,622
4
L
Camazotz
7,832
490
88
6
0
323,326
4
W
Izanami
10,857
679
164
10
0
305,890
4
L
Amaterasu
8,017
501
83
5
0
275,656
1
L
Cthulhu
6,758
422
33
2
0
318,955
4
L
Danzaburou
7,739
484
93
6
0
233,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role