Player Matchup

Agni
Agni
Diamond I
HEЯ0
Agni
Diamond I
Level 160
God Stats
13W - 6L
1,646 SR
Queue Stats
157W - 142L
2,639 MMR
Solo
Loki
Loki
Masters
KINGMuFasa23
Loki
Masters
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
635W - 587L
2,415 MMR
Party 1
Bellona
Bellona
Diamond II
Lianeh
Bellona
Diamond II
Level 160
God Stats
0W - 2L
1,292 SR
Queue Stats
28W - 32L
2,448 MMR
Solo
Medusa
Medusa
Masters
dnomder
Medusa
Masters
Level 146
God Stats
33W - 16L
1,793 SR
Queue Stats
592W - 429L
2,653 MMR
Party 1
Bacchus
Bacchus
Diamond IV
renikeben12
Bacchus
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 145L
2,200 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,546 SR
2,471 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,613 SR
2,471 MMR
Horus
Horus
Diamond I
Bifrost
Horus
Diamond I
Level 159
God Stats
19W - 7L
1,832 SR
Queue Stats
74W - 49L
2,436 MMR
Party 2
Chronos
Chronos
Masters
HardToPlease
Chronos
Masters
Level 80
God Stats
7W - 3L
1,860 SR
Queue Stats
78W - 72L
2,637 MMR
Party 2
Da Ji
Da Ji
Diamond II
MuchoMungo
Da Ji
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 205L
2,296 MMR
Solo
Anhur
Anhur
Masters
Rukinder
Anhur
Masters
Level 143
God Stats
21W - 36L
1,395 SR
Queue Stats
933W - 780L
2,798 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Wecci
Cthulhu
Diamond III
Level 160
God Stats
1W - 1L
1,476 SR
Queue Stats
946W - 864L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HEЯ0
Agni
13
3 / 3 / 1
8,097
623
4,062
6,142
1,537
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 7 / 2
7,967
613
8,408
12,178
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Lianeh
Bellona
13
1 / 3 / 3
7,567
582
7,954
11,117
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
dnomder
Medusa
13
0 / 5 / 1
7,383
568
6,574
8,895
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
renikeben12
Bacchus
8
0 / 4 / 2
5,547
427
2,166
8,904
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetGebKali

VS

Bans
AtlasCliodhnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bifrost
Horus
13
1 / 2 / 9
7,905
608
3,751
9,505
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
HardToPlease
Chronos
14
3 / 1 / 4
8,216
632
7,908
8,362
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
15
10 / 2 / 4
9,281
714
11,229
10,593
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Rukinder
Anhur
14
5 / 1 / 3
8,582
660
5,759
7,676
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Wecci
Cthulhu
14
3 / 3 / 2
8,268
636
6,449
10,264
8,187
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
22
22
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
Bifrost
Horus
1
2
9
2.75
L
Agni
HEЯ0
Agni
3
3
1
1.17
W
Chronos
HardToPlease
Chronos
3
1
4
5
L
5
7
2
0.86
L
Bellona
Lianeh
Bellona
1
3
3
0.83
W
Da Ji
10
2
4
6
W
Anhur
Rukinder
Anhur
5
1
3
6.5
W
Cthulhu
Wecci
Cthulhu
3
3
2
1.33
L
Medusa
dnomder
Medusa
0
5
1
0.1
L
Bacchus
renikeben12
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,164
Damage
35,096
47,236
Taken
46,400
20,409
Mitigated
23,664
13,207
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bifrost
Horus
3,751
1,562
685
3,047
9,505
6,797
0
1,367
8,138
0
23,664
L
Agni
HEЯ0
Agni
4,062
437
0
1,463
6,142
1,537
0
2,095
4,047
49,538
0
W
Chronos
HardToPlease
Chronos
7,908
4,288
0
2,163
8,362
3,556
0
2,157
6,205
72,715
0
L
8,408
3,280
0
3,181
12,178
3,029
0
3,046
9,132
0
40,262
L
Bellona
Lianeh
Bellona
7,954
2,140
0
5,329
11,117
8,267
0
5,596
5,521
0
54,389
W
Da Ji
11,229
4,155
0
1,082
10,593
3,532
0
1,667
8,926
0
52,228
W
Anhur
Rukinder
Anhur
5,759
2,547
0
2,815
7,676
1,592
0
74
7,602
0
55,200
W
Cthulhu
Wecci
Cthulhu
6,449
791
317
3,888
10,264
8,187
688
963
9,301
46,748
0
L
Medusa
dnomder
Medusa
6,574
3,182
0
1,969
8,895
1,543
0
0
8,895
0
59,119
L
Bacchus
renikeben12
Bacchus
2,166
606
0
1,265
8,904
6,033
0
3,620
5,284
9,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
42,252
418
Minions Killed
477
0
Camps Cleared
0
1,270,019
Distance Traveled
1,394,014
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,905
608
28
2
0
293,785
4
L
Agni
8,097
623
106
8
0
253,031
4
W
Chronos
8,216
632
139
11
0
284,940
6
L
Loki
7,967
613
84
6
0
252,726
1
L
Bellona
7,567
582
113
9
0
279,124
5
W
Da Ji
9,281
714
85
7
0
287,180
2
W
Anhur
8,582
660
117
9
0
263,950
3
W
Cthulhu
8,268
636
108
8
0
264,159
2
L
Medusa
7,383
568
101
8
0
246,002
5
L
Bacchus
5,547
427
14
1
0
239,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role