Player Matchup

Chang'e
Chang'e
Crims0nGh0st
Chang'e
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
383W - 351L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Donut0406
Tsukuyomi
Level 44
God Stats
3W - 3L
1,810 SR
Queue Stats
329W - 277L
1,517 Elo+
Party 2
Chaac
Chaac
Karnfx
Chaac
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
245W - 191L
1,612 Elo+
Party 2
Sylvanus
Sylvanus
kitamakura
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,538 Elo+
Party 3
Baron Samedi
Baron Samedi
mjksk
Baron Samedi
Level 122
God Stats
11W - 7L
1,606 SR
Queue Stats
108W - 108L
1,503 Elo+
Party 3
Team Averages
Level 61
1,583 SR
1,546 Elo+

VS

Team Averages
Level 67
1,724 SR
1,593 Elo+
Serqet
Serqet
Lance2409
Serqet
Level 32
God Stats
4W - 12L
1,337 SR
Queue Stats
78W - 110L
1,332 Elo+
Solo
Cupid
Cupid
Thespawn3233
Cupid
Level 40
God Stats
7W - 3L
1,938 SR
Queue Stats
180W - 83L
1,731 Elo+
Party 1
Khepri
Khepri
buttmunch765
Khepri
Level 100
God Stats
13W - 7L
1,881 SR
Queue Stats
820W - 565L
1,602 Elo+
Party 1
Shiva
Shiva
porkchopz500
Shiva
Level 95
God Stats
7W - 7L
1,513 SR
Queue Stats
907W - 702L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sparkyisback
Morgan Le Fay
Level 68
God Stats
14W - 5L
1,951 SR
Queue Stats
485W - 302L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crims0nGh0st
Chang'e
20
3 / 2 / 23
16,602
1,107
19,752
23,713
11,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Donut0406
Tsukuyomi
20
6 / 12 / 23
17,566
1,171
32,070
31,255
16,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Karnfx
Chaac
20
15 / 1 / 19
20,061
1,337
32,728
40,201
69,904
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
kitamakura
Sylvanus
20
2 / 3 / 28
16,863
1,124
16,656
36,584
57,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
mjksk
Baron Samedi
20
11 / 8 / 14
18,468
1,231
39,416
23,944
14,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lance2409
Serqet
20
2 / 5 / 12
15,009
1,001
12,649
20,522
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 13 / 15
17,299
1,153
39,967
33,145
14,729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
20
1 / 5 / 24
18,177
1,212
15,401
28,696
55,707
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 8 / 19
17,072
1,138
37,322
35,187
62,446
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
sparkyisback
Morgan Le Fay
20
12 / 6 / 11
18,379
1,225
44,643
28,428
13,566
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
107
37
Kills
26
26
Deaths
37
107
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crims0nGh0st
Chang'e
3
2
23
7.25
W
Tsukuyomi
Donut0406
Tsukuyomi
6
12
23
1.46
W
Chaac
Karnfx
Chaac
15
1
19
24.5
L
Serqet
Lance2409
Serqet
2
5
12
1.6
L
6
13
15
1.04
L
Khepri
1
5
24
2.6
W
Sylvanus
kitamakura
Sylvanus
2
3
28
5.33
W
Baron Samedi
mjksk
Baron Samedi
11
8
14
2.25
L
5
8
19
1.81
L
Morgan Le Fay
sparkyisback
Morgan Le Fay
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,622
Damage
149,982
155,697
Taken
145,978
169,202
Mitigated
157,706
64,667
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crims0nGh0st
Chang'e
19,752
2,065
12,485
7,344
23,713
11,584
0
11,369
11,545
35,582
0
W
Tsukuyomi
Donut0406
Tsukuyomi
32,070
6,734
0
323
31,255
16,184
0
12,445
17,286
0
65,721
W
Chaac
Karnfx
Chaac
32,728
3,424
949
11,179
40,201
69,904
0
16,117
22,132
11,526
53,445
L
Serqet
Lance2409
Serqet
12,649
2,652
0
2,179
20,522
11,258
0
11,968
8,554
0
14,099
L
39,967
25,692
789
4,337
33,145
14,729
0
17,397
15,748
0
77,768
L
Khepri
15,401
658
0
2,134
28,696
55,707
0
17,156
11,540
40,219
0
W
Sylvanus
kitamakura
Sylvanus
16,656
3,201
7,201
7,271
36,584
57,266
0
16,457
17,512
30,072
0
W
Baron Samedi
mjksk
Baron Samedi
39,416
1,935
12,059
5,856
23,944
14,264
0
9,697
12,775
75,436
0
L
37,322
3,544
89
983
35,187
62,446
0
19,846
15,341
13,884
59,378
L
Morgan Le Fay
sparkyisback
Morgan Le Fay
44,643
1,817
384
2,081
28,428
13,566
0
15,210
13,218
69,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,560
Gold Earned
85,936
300
Minions Killed
313
15
Camps Cleared
5
1,470,476
Distance Traveled
1,509,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,602
1,107
56
4
1
319,613
0
W
Tsukuyomi
17,566
1,171
64
4
5
311,353
0
W
Chaac
20,061
1,337
84
6
2
300,945
0
L
Serqet
15,009
1,001
16
1
2
309,491
0
L
Cupid
17,299
1,153
97
6
2
268,076
0
L
Khepri
18,177
1,212
44
3
1
298,991
0
W
Sylvanus
16,863
1,124
19
1
1
255,422
0
W
Baron Samedi
18,468
1,231
77
5
6
283,143
0
L
Shiva
17,072
1,138
95
6
0
304,530
0
L
Morgan Le Fay
18,379
1,225
61
4
0
328,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role