Player Matchup

Tiamat
Tiamat
Gill T 2
Tiamat
Level 109
God Stats
8W - 8L
1,518 SR
Queue Stats
178W - 199L
1,460 Elo+
Party 2
Sobek
Sobek
frozenF0RK
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 16L
1,966 Elo+
Party 2
Awilix
Awilix
xoArixJhene
Awilix
Level 155
God Stats
11W - 5L
1,694 SR
Queue Stats
651W - 368L
1,697 Elo+
Party 2
Team Averages
Level 90
1,570 SR
1,708 Elo+

VS

Team Averages
Level 98
1,500 SR
1,594 Elo+
Thanatos
Thanatos
AdolfOnUrMom
Thanatos
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 68L
1,715 Elo+
Party 1
Merlin
Merlin
H8 TTV KIDS
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,620 Elo+
Party 1
Vamana
Vamana
doom to destiny
Vamana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 78L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gill T 2
Tiamat
12
2 / 0 / 5
7,428
743
4,033
3,943
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
12
2 / 0 / 6
8,049
805
4,131
11,511
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
12
4 / 0 / 4
7,993
799
6,703
5,145
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdolfOnUrMom
Thanatos
9
0 / 3 / 0
5,959
596
1,324
4,363
1,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
0 / 3 / 0
6,109
611
4,790
4,179
1,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,839
584
3,925
9,239
4,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AdolfOnUrMom
Thanatos
0
3
0
0
W
Tiamat
Gill T 2
Tiamat
2
0
5
4.5
L
Merlin
0
3
0
0
L
0
2
0
0
W
Sobek
2
0
6
5
W
Awilix
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
10,039
20,599
Taken
17,781
16,817
Mitigated
6,942
9,307
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AdolfOnUrMom
Thanatos
1,324
555
197
1,302
4,363
1,362
0
2,141
2,021
0
9,205
W
Tiamat
Gill T 2
Tiamat
4,033
367
381
2,842
3,943
2,152
990
504
3,439
23,333
0
L
Merlin
4,790
276
176
94
4,179
1,100
0
1,220
2,756
23,200
0
L
3,925
1,449
0
2,149
9,239
4,480
0
4,823
3,991
0
11,083
W
Sobek
4,131
447
293
5,047
11,511
12,508
122
1,993
9,518
9,239
0
W
Awilix
6,703
2,335
0
744
5,145
2,157
0
2,625
2,520
0
30,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
17,907
114
Minions Killed
81
8
Camps Cleared
3
663,562
Distance Traveled
536,963
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,959
596
23
2
2
162,188
3
W
Tiamat
7,428
743
66
7
3
201,466
1
L
Merlin
6,109
611
43
4
1
174,368
0
L
Vamana
5,839
584
15
2
0
200,407
0
W
Sobek
8,049
805
6
1
0
229,997
3
W
Awilix
7,993
799
42
4
5
232,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role