Player Matchup

Thoth
Thoth
BraxtieBear
Thoth
Level 49
God Stats
5W - 2L
1,662 SR
Queue Stats
17W - 8L
1,712 Elo+
Party 2
Medusa
Medusa
RG_Carlos22
Medusa
Level 58
God Stats
2W - 0L
1,554 SR
Queue Stats
195W - 234L
1,287 Elo+
Party 3
Arachne
Arachne
ZJN11
Arachne
Level 142
God Stats
7W - 1L
1,931 SR
Queue Stats
71W - 67L
1,660 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zeeclos
Cu Chulainn
Level 124
God Stats
5W - 3L
1,728 SR
Queue Stats
238W - 223L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
gondor0826
Jormungandr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,497 Elo+
Party 3
Team Averages
Level 88
1,675 SR
1,540 Elo+

VS

Team Averages
Level 81
1,622 SR
1,500 Elo+
Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BootyBandit23
Chaac
Level 83
God Stats
27W - 20L
1,695 SR
Queue Stats
606W - 550L
1,636 Elo+
Party 1
Persephone
Persephone
C51295
Persephone
Level 93
God Stats
29W - 30L
1,754 SR
Queue Stats
549W - 507L
1,556 Elo+
Party 1
Neith
Neith
retrocole_
Neith
Level 5
God Stats
3W - 7L
1,236 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Bastet
Bastet
xWILDx_88
Bastet
Level 160
God Stats
4W - 4L
1,927 SR
Queue Stats
921W - 897L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,786
517
8,406
8,654
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
4 / 4 / 1
8,553
503
6,865
11,677
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ZJN11
Arachne
19
14 / 1 / 6
11,752
691
18,088
16,787
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Zeeclos
Cu Chulainn
17
4 / 4 / 8
10,224
601
11,766
16,679
17,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
gondor0826
Jormungandr
13
2 / 4 / 8
8,139
479
5,578
12,402
10,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 5 / 5
7,351
432
3,993
15,891
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 7 / 1
9,123
537
10,269
15,987
14,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
C51295
Persephone
15
7 / 5 / 3
9,671
569
10,463
10,672
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
10
0 / 6 / 4
6,618
389
6,401
8,539
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
xWILDx_88
Bastet
14
5 / 4 / 4
8,730
514
7,381
13,844
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
27
Kills
16
18
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
5
0.7
L
3
7
1
0.5
W
3
5
4
1
L
Persephone
C51295
Persephone
7
5
3
1.7
W
Medusa
4
4
1
1.13
W
Arachne
ZJN11
Arachne
14
1
6
17
W
Cu Chulainn
Zeeclos
Cu Chulainn
4
4
8
2
W
Jormungandr
gondor0826
Jormungandr
2
4
8
1.5
L
Neith
0
6
4
0.33
L
Bastet
xWILDx_88
Bastet
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,703
Damage
38,507
66,199
Taken
64,933
40,664
Mitigated
36,878
17,343
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,993
781
65
1,905
15,891
11,710
288
6,406
9,485
26,744
0
L
10,269
2,055
0
5,012
15,987
14,157
0
1,790
14,197
0
56,318
W
8,406
339
0
808
8,654
2,560
126
2,552
5,960
44,286
0
L
Persephone
C51295
Persephone
10,463
579
63
2,230
10,672
3,236
0
2,323
8,344
56,244
2,943
W
Medusa
6,865
3,818
0
5,066
11,677
4,181
3,178
2,571
9,068
0
56,441
W
Arachne
ZJN11
Arachne
18,088
13,678
0
6,751
16,787
6,792
18
3,997
12,494
0
85,578
W
Cu Chulainn
Zeeclos
Cu Chulainn
11,766
2,628
0
4,218
16,679
17,001
0
2,252
13,820
5,254
57,600
W
Jormungandr
gondor0826
Jormungandr
5,578
2,338
0
500
12,402
10,130
272
2,607
9,707
30,659
0
L
Neith
6,401
2,462
0
229
8,539
2,663
0
2,580
5,959
0
16,469
L
Bastet
xWILDx_88
Bastet
7,381
2,002
0
3,642
13,844
5,112
0
2,438
11,406
0
55,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
41,493
439
Minions Killed
362
0
Camps Cleared
0
1,709,595
Distance Traveled
1,622,328
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,351
432
33
2
0
304,796
3
L
Chaac
9,123
537
97
6
0
325,778
1
W
Thoth
8,786
517
87
5
0
335,284
3
L
Persephone
9,671
569
109
6
0
314,310
5
W
Medusa
8,553
503
71
4
0
295,839
1
W
Arachne
11,752
691
128
8
0
405,025
1
W
Cu Chulainn
10,224
601
109
6
0
341,269
6
W
Jormungandr
8,139
479
44
3
0
332,178
1
L
Neith
6,618
389
20
1
0
327,746
0
L
Bastet
8,730
514
103
6
0
349,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role