Player Matchup

Ra
Ra
Boosh82
Ra
Level 26
God Stats
0W - 2L
1,374 SR
Queue Stats
68W - 60L
1,570 Elo+
Party 3
Loki
Loki
CerberusSleeps
Loki
Level 44
God Stats
0W - 3L
1,195 SR
Queue Stats
92W - 128L
1,408 Elo+
Solo
Ravana
Ravana
JERZYBRAH86
Ravana
Level 138
God Stats
0W - 2L
1,266 SR
Queue Stats
131W - 109L
1,588 Elo+
Party 3
Merlin
Merlin
saphiremarker88
Merlin
Level 46
God Stats
1W - 3L
1,252 SR
Queue Stats
13W - 7L
1,474 Elo+
Party 4
Shiva
Shiva
txsean
Shiva
Level 138
God Stats
2W - 1L
1,710 SR
Queue Stats
15W - 9L
1,474 Elo+
Party 4
Team Averages
Level 78
1,360 SR
1,503 Elo+

VS

Team Averages
Level 74
1,503 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CrystalBallsack
Hercules
Level 140
God Stats
11W - 10L
1,386 SR
Queue Stats
187W - 201L
1,460 Elo+
Solo
Sylvanus
Sylvanus
H34D 0T TABL3
Sylvanus
Level 13
God Stats
6W - 5L
1,437 SR
Queue Stats
18W - 19L
1,403 Elo+
Party 2
Izanami
Izanami
KingOTRing
Izanami
Level 128
God Stats
7W - 2L
1,655 SR
Queue Stats
80W - 75L
1,444 Elo+
Party 2
Discordia
Discordia
basedcringethonk
Discordia
Level 44
God Stats
58W - 49L
1,538 SR
Queue Stats
77W - 91L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,561
960
11,540
15,418
5,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 3
11,333
1,030
6,911
18,663
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
17
1 / 1 / 5
11,788
1,072
8,259
14,310
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 0
10,402
946
3,419
2,655
850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
txsean
Shiva
17
4 / 3 / 2
12,219
1,111
14,581
23,139
24,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

123

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
2 / 1 / 12
11,891
1,081
16,693
8,481
4,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
17
3 / 2 / 6
11,503
1,046
14,220
14,222
15,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
H34D 0T TABL3
Sylvanus
17
1 / 1 / 11
12,552
1,141
3,102
8,309
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
KingOTRing
Izanami
18
11 / 2 / 6
13,496
1,227
28,134
12,062
5,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
18
4 / 2 / 8
11,874
1,079
8,928
5,682
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
21
21
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
12
8
L
1
6
1
0.25
L
1
10
3
0.25
W
Hercules
3
2
6
3
W
Sylvanus
H34D 0T TABL3
Sylvanus
1
1
11
6.5
L
Ravana
1
1
5
3.5
W
Izanami
KingOTRing
Izanami
11
2
6
7
W
Discordia
4
2
8
4
L
1
1
0
1
L
Shiva
txsean
Shiva
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,710
Damage
71,077
74,185
Taken
48,756
44,472
Mitigated
37,773
5,291
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,693
5,393
0
426
8,481
4,410
0
3,090
5,235
0
31,800
L
11,540
1,559
379
558
15,418
5,017
0
1,701
13,717
23,693
0
L
6,911
1,351
0
1,755
18,663
6,092
0
3,569
15,094
0
22,324
W
Hercules
14,220
6,504
0
4,839
14,222
15,719
0
4,447
9,415
2,374
32,045
W
Sylvanus
H34D 0T TABL3
Sylvanus
3,102
945
4,053
3,481
8,309
10,150
0
3,785
4,462
6,936
0
L
Ravana
8,259
1,770
0
1,602
14,310
8,295
0
2,160
12,150
0
29,144
W
Izanami
KingOTRing
Izanami
28,134
23,093
0
2,050
12,062
5,498
0
5,066
6,879
0
70,300
W
Discordia
8,928
59
0
68
5,682
1,996
0
1,273
4,334
19,282
0
L
3,419
64
0
0
2,655
850
0
339
2,316
14,297
0
L
Shiva
txsean
Shiva
14,581
1,987
41
956
23,139
24,218
0
5,115
18,024
5,334
33,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,303
Gold Earned
61,316
202
Minions Killed
235
9
Camps Cleared
7
964,275
Distance Traveled
1,078,597
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,891
1,081
25
2
0
253,938
0
L
Ra
10,561
960
34
3
1
189,199
0
L
Loki
11,333
1,030
35
3
2
225,462
2
W
Hercules
11,503
1,046
42
4
3
211,200
0
W
Sylvanus
12,552
1,141
6
1
1
187,598
1
L
Ravana
11,788
1,072
44
4
2
225,718
0
W
Izanami
13,496
1,227
131
12
3
193,375
0
W
Discordia
11,874
1,079
31
3
0
232,486
0
L
Merlin
10,402
946
30
3
1
96,046
0
L
Shiva
12,219
1,111
59
5
3
227,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role