Player Matchup

Horus
Horus
AlonsoZM
Horus
Level 134
God Stats
0W - 1L
1,469 SR
Queue Stats
41W - 32L
1,449 Elo+
Party 2
Thor
Thor
ELREYES12
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,450 Elo+
Party 2
Discordia
Discordia
WerolecheeS
Discordia
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 57L
1,334 Elo+
Party 2
Team Averages
Level 89
1,490 SR
1,411 Elo+

VS

Team Averages
Level 59
1,484 SR
1,511 Elo+
Pele
Pele
Abedoy1
Pele
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,456 Elo+
Party 1
Cerberus
Cerberus
PoppinPoli
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,665 Elo+
Party 1
Neith
Neith
xl Badboyy lx
Neith
Level 87
God Stats
8W - 7L
1,452 SR
Queue Stats
25W - 19L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlonsoZM
Horus
20
8 / 2 / 7
18,448
710
25,225
34,561
47,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
16
3 / 10 / 1
13,868
533
18,676
25,938
9,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
WerolecheeS
Discordia
20
4 / 7 / 5
15,555
598
16,092
20,489
7,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Abedoy1
Pele
20
10 / 5 / 5
17,535
674
21,524
28,880
13,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
PoppinPoli
Cerberus
20
2 / 2 / 16
17,146
659
26,095
31,110
52,722
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 8 / 8
17,135
659
22,019
19,411
7,876
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
15
Kills
19
19
Deaths
15
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
Abedoy1
Pele
10
5
5
2.5
L
Horus
AlonsoZM
Horus
8
2
7
5.75
L
Thor
3
10
1
0.35
W
Cerberus
PoppinPoli
Cerberus
2
2
16
5
L
Discordia
WerolecheeS
Discordia
4
7
5
0.93
W
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
69,638
80,988
Taken
79,401
64,462
Mitigated
73,964
15,918
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Abedoy1
Pele
21,524
4,627
0
9,170
28,880
13,366
1,013
9,962
18,618
0
75,422
L
Horus
AlonsoZM
Horus
25,225
7,856
2,475
7,979
34,561
47,698
0
7,092
27,469
19,604
56,311
L
Thor
18,676
3,613
0
1,785
25,938
9,575
0
11,314
14,624
1,305
47,850
W
Cerberus
PoppinPoli
Cerberus
26,095
1,866
0
7,454
31,110
52,722
563
7,127
23,983
85,417
0
L
Discordia
WerolecheeS
Discordia
16,092
1,781
244
3,435
20,489
7,189
0
7,841
12,648
66,383
0
W
22,019
6,389
0
2,148
19,411
7,876
1,589
6,637
12,574
0
67,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
51,816
236
Minions Killed
303
8
Camps Cleared
11
1,207,009
Distance Traveled
1,291,202
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,535
674
70
3
6
485,563
4
L
Horus
18,448
710
89
3
1
456,404
0
L
Thor
13,868
533
48
2
4
355,107
4
W
Cerberus
17,146
659
117
5
4
432,805
3
L
Discordia
15,555
598
99
4
3
395,498
0
W
Neith
17,135
659
116
4
1
372,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role