Player Matchup

Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum I
Clinkerson
Khepri
Platinum I
Level 91
God Stats
7W - 3L
2,070 SR
Queue Stats
68W - 28L
2,310 MMR
Party 2
Chiron
Chiron
Platinum II
Korpz
Chiron
Platinum II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 8L
2,310 MMR
Party 2
Osiris
Osiris
Diamond IV
Phase G
Osiris
Diamond IV
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 47L
2,217 MMR
Solo
Vulcan
Vulcan
Masters
Trajede
Vulcan
Masters
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
506W - 480L
2,464 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,614 SR
2,160 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,552 SR
2,331 MMR
Anhur
Anhur
Platinum I
BIGGERLORD
Anhur
Platinum I
Level 128
God Stats
1W - 3L
1,506 SR
Queue Stats
99W - 81L
2,035 MMR
Solo
Fenrir
Fenrir
Diamond II
GrayIy
Fenrir
Diamond II
Level 160
God Stats
11W - 11L
1,588 SR
Queue Stats
358W - 238L
2,553 MMR
Party 1
Camazotz
Camazotz
Diamond I
KDotCiroq
Camazotz
Diamond I
Level 160
God Stats
1W - 2L
1,818 SR
Queue Stats
303W - 280L
2,481 MMR
Solo
Terra
Terra
Platinum I
MolarBox63396
Terra
Platinum I
Level 142
God Stats
12W - 13L
1,560 SR
Queue Stats
531W - 507L
1,986 MMR
Solo
Thoth
Thoth
Diamond I
SaltyBradly
Thoth
Diamond I
Level 159
God Stats
0W - 1L
1,288 SR
Queue Stats
130W - 119L
2,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 3 / 7
15,018
626
18,393
18,857
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Clinkerson
Khepri
18
0 / 3 / 13
12,332
514
8,627
20,684
22,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Korpz
Chiron
20
11 / 3 / 5
14,813
617
18,769
15,626
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Phase G
Osiris
20
2 / 2 / 5
13,109
546
16,392
22,283
28,708
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Trajede
Vulcan
20
3 / 3 / 12
13,676
570
18,658
8,880
6,659
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AmaterasuKaliLokiAchillesCliodhna

VS

Bans
AtlasArtioArachneGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
3 / 7 / 3
11,459
477
10,737
18,467
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
GrayIy
Fenrir
20
6 / 5 / 4
13,172
549
13,242
22,867
9,164
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
KDotCiroq
Camazotz
20
3 / 2 / 2
12,676
528
15,522
26,681
17,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 6 / 7
10,485
437
5,219
23,587
20,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 5 / 2
11,140
464
10,985
13,255
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
25
Kills
14
14
Deaths
25
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
3
7
4.17
L
Anhur
3
7
3
0.64
W
Khepri
Clinkerson
Khepri
0
3
13
2.17
L
Fenrir
GrayIy
Fenrir
6
5
4
1.6
L
Camazotz
KDotCiroq
Camazotz
3
2
2
2
W
Chiron
Korpz
Chiron
11
3
5
4.5
L
0
6
7
0.58
W
Osiris
Phase G
Osiris
2
2
5
2.25
L
2
5
2
0.6
W
Vulcan
Trajede
Vulcan
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,839
Damage
55,705
86,330
Taken
104,857
70,817
Mitigated
57,570
34,571
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,393
9,010
0
4,049
18,857
9,034
1,883
3,929
14,857
0
117,332
L
Anhur
10,737
4,381
0
3,093
18,467
5,857
437
2,189
16,229
0
83,805
W
Khepri
Clinkerson
Khepri
8,627
574
0
5,981
20,684
22,164
718
4,054
14,578
44,396
7,856
L
Fenrir
GrayIy
Fenrir
13,242
6,248
0
5,526
22,867
9,164
1,454
5,760
17,003
0
108,551
L
Camazotz
KDotCiroq
Camazotz
15,522
4,788
0
13,190
26,681
17,137
0
2,476
24,171
0
96,545
W
Chiron
Korpz
Chiron
18,769
11,027
2,410
8,549
15,626
4,252
5,919
3,561
11,760
0
122,435
L
5,219
838
5,169
5,172
23,587
20,449
36
9,763
12,653
27,225
0
W
Osiris
Phase G
Osiris
16,392
7,911
0
12,546
22,283
28,708
2,303
2,389
18,927
0
91,750
L
10,985
252
0
357
13,255
4,963
31
6,039
6,978
94,330
0
W
Vulcan
Trajede
Vulcan
18,658
3,896
0
1,036
8,880
6,659
1,137
4,010
4,776
117,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,948
Gold Earned
58,932
740
Minions Killed
735
0
Camps Cleared
0
2,490,356
Distance Traveled
2,346,200
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,018
626
176
7
0
561,495
1
L
Anhur
11,459
477
150
6
0
414,231
2
W
Khepri
12,332
514
50
2
0
462,869
6
L
Fenrir
13,172
549
162
7
0
489,711
2
L
Camazotz
12,676
528
188
8
0
491,672
2
W
Chiron
14,813
617
188
8
0
474,807
7
L
Terra
10,485
437
52
2
0
480,551
9
W
Osiris
13,109
546
148
6
0
484,724
0
L
Thoth
11,140
464
183
8
0
470,035
5
W
Vulcan
13,676
570
178
7
0
506,461
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role