Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dubuzz175
Sol
Level 129
God Stats
22W - 38L
1,324 SR
Queue Stats
153W - 255L
1,320 Elo+
Solo
Ymir
Ymir
SiberianLoneWolf
Ymir
Level 41
God Stats
1W - 6L
1,092 SR
Queue Stats
51W - 154L
1,149 Elo+
Party 1
Team Averages
Level 93
1,305 SR
1,323 Elo+

VS

Team Averages
Level 58
1,505 SR
1,494 Elo+
Awilix
Awilix
Devils-Heaven1
Awilix
Level 84
God Stats
11W - 13L
1,458 SR
Queue Stats
97W - 104L
1,519 Elo+
Party 2
Sobek
Sobek
Gyradad
Sobek
Level 24
God Stats
4W - 2L
1,520 SR
Queue Stats
60W - 75L
1,472 Elo+
Party 2
He Bo
He Bo
Vasalkara
He Bo
Level 65
God Stats
4W - 3L
1,538 SR
Queue Stats
82W - 86L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 8 / 2
7,746
596
3,967
11,839
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 6 / 2
8,717
671
13,486
9,986
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 6 / 3
7,748
596
2,423
11,327
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
10,204
785
9,584
8,509
3,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Gyradad
Sobek
14
2 / 2 / 14
9,693
746
3,907
12,254
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Vasalkara
He Bo
15
10 / 3 / 8
10,919
840
12,592
8,476
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
19
20
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
8
2
0.13
W
7
1
11
12.5
L
4
6
2
0.83
W
Sobek
Gyradad
Sobek
2
2
14
4.5
L
1
6
3
0.42
W
He Bo
Vasalkara
He Bo
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
26,083
33,152
Taken
29,239
10,927
Mitigated
19,048
4,266
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,967
650
0
1,192
11,839
3,598
415
4,465
7,374
0
27,185
W
9,584
3,536
0
1,071
8,509
3,296
1,284
4,117
4,392
0
33,560
L
13,486
3,370
17
2,125
9,986
3,110
202
5,819
4,167
30,776
0
W
Sobek
Gyradad
Sobek
3,907
788
391
5,256
12,254
12,690
78
8,115
4,139
13,086
0
L
2,423
82
167
765
11,327
4,219
328
6,627
4,700
9,907
0
W
He Bo
Vasalkara
He Bo
12,592
993
353
675
8,476
3,062
970
4,289
4,187
38,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
30,816
114
Minions Killed
117
7
Camps Cleared
4
568,555
Distance Traveled
731,423
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,746
596
45
3
6
219,011
4
W
Awilix
10,204
785
39
3
1
251,821
3
L
Sol
8,717
671
50
4
0
198,796
1
W
Sobek
9,693
746
15
1
0
233,385
3
L
Ymir
7,748
596
19
1
1
150,748
4
W
He Bo
10,919
840
63
5
3
246,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role