Player Matchup

Hercules
Hercules
ErectronPrime
Hercules
Level 116
God Stats
1W - 2L
1,540 SR
Queue Stats
16W - 18L
1,471 Elo+
Party 1
Neith
Neith
SDReed2
Neith
Level 127
God Stats
2W - 2L
1,377 SR
Queue Stats
70W - 84L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Shinobu Cho
Nu Wa
Level 66
God Stats
1W - 1L
1,372 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 1
Nemesis
Nemesis
Slickback777
Nemesis
Level 160
God Stats
17W - 20L
1,582 SR
Queue Stats
461W - 496L
1,479 Elo+
Party 2
Vulcan
Vulcan
Woggzzz
Vulcan
Level 158
God Stats
38W - 34L
1,666 SR
Queue Stats
515W - 560L
1,462 Elo+
Party 2
Team Averages
Level 125
1,507 SR
1,475 Elo+

VS

Team Averages
Level 86
1,476 SR
1,346 Elo+
Ah Muzen Cab
Ah Muzen Cab
FUZZYyarbles
Ah Muzen Cab
Level 111
God Stats
80W - 74L
1,425 SR
Queue Stats
216W - 234L
1,399 Elo+
Solo
Bakasura
Bakasura
deathninja622
Bakasura
Level 117
God Stats
3W - 3L
1,546 SR
Queue Stats
91W - 106L
1,321 Elo+
Party 3
Jormungandr
Jormungandr
f8eddark
Jormungandr
Level 78
God Stats
31W - 32L
1,513 SR
Queue Stats
89W - 104L
1,321 Elo+
Party 3
Nu Wa
Nu Wa
lovejenna13
Nu Wa
Level 69
God Stats
86W - 99L
1,313 SR
Queue Stats
91W - 106L
1,321 Elo+
Party 3
Shiva
Shiva
rbdo0931
Shiva
Level 54
God Stats
6W - 4L
1,585 SR
Queue Stats
148W - 195L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ErectronPrime
Hercules
20
2 / 2 / 11
17,733
985
18,242
44,192
48,148
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
SDReed2
Neith
20
5 / 0 / 9
18,850
1,047
15,914
18,860
7,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 13
19,475
1,082
29,865
14,485
5,050
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Slickback777
Nemesis
20
4 / 2 / 10
18,323
1,018
13,584
23,285
9,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Woggzzz
Vulcan
20
4 / 1 / 8
19,137
1,063
27,403
10,906
4,424
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FUZZYyarbles
Ah Muzen Cab
20
1 / 10 / 6
17,268
959
21,355
29,858
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
deathninja622
Bakasura
20
3 / 3 / 5
17,462
970
9,163
17,573
6,750
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
f8eddark
Jormungandr
20
2 / 2 / 7
18,250
1,014
34,146
24,162
19,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 2 / 6
17,172
954
21,080
9,571
2,065
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
rbdo0931
Shiva
20
2 / 6 / 5
17,453
970
22,167
29,727
27,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
23
Kills
9
9
Deaths
23
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
ErectronPrime
Hercules
2
2
11
3.75
L
Ah Muzen Cab
FUZZYyarbles
Ah Muzen Cab
1
10
6
0.4
W
Neith
SDReed2
Neith
5
0
9
9.5
W
8
4
13
3.63
W
Nemesis
Slickback777
Nemesis
4
2
10
4.5
W
Vulcan
Woggzzz
Vulcan
4
1
8
8
L
Bakasura
deathninja622
Bakasura
3
3
5
1.83
L
Jormungandr
f8eddark
Jormungandr
2
2
7
2.75
L
1
2
6
2
L
Shiva
rbdo0931
Shiva
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,008
Damage
107,911
111,728
Taken
110,891
74,340
Mitigated
63,835
28,184
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ErectronPrime
Hercules
18,242
3,451
0
15,052
44,192
48,148
0
19,521
22,324
1,407
40,949
L
Ah Muzen Cab
FUZZYyarbles
Ah Muzen Cab
21,355
11,413
0
7,058
29,858
8,183
0
16,654
12,817
0
68,775
W
Neith
SDReed2
Neith
15,914
2,293
221
5,206
18,860
7,278
0
11,646
6,691
0
58,323
W
29,865
4,531
194
1,583
14,485
5,050
0
4,806
9,034
61,163
0
W
Nemesis
Slickback777
Nemesis
13,584
4,550
0
4,723
23,285
9,440
0
10,740
11,670
0
39,385
W
Vulcan
Woggzzz
Vulcan
27,403
15,366
0
1,205
10,906
4,424
0
5,688
4,866
74,373
0
L
Bakasura
deathninja622
Bakasura
9,163
5,692
155
3,095
17,573
6,750
0
9,277
8,034
0
16,394
L
Jormungandr
f8eddark
Jormungandr
34,146
1,722
422
4,610
24,162
19,189
0
9,158
13,892
100,405
0
L
21,080
1,050
0
347
9,571
2,065
0
6,259
3,272
60,228
0
L
Shiva
rbdo0931
Shiva
22,167
5,668
202
518
29,727
27,648
0
15,869
12,472
0
38,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,518
Gold Earned
87,605
467
Minions Killed
436
15
Camps Cleared
11
1,812,393
Distance Traveled
1,851,611
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,733
985
69
4
1
393,027
0
L
Ah Muzen Cab
17,268
959
132
7
4
351,943
1
W
Neith
18,850
1,047
119
7
0
340,957
0
W
Nu Wa
19,475
1,082
72
4
1
320,064
0
W
Nemesis
18,323
1,018
75
4
3
394,243
1
W
Vulcan
19,137
1,063
132
7
10
364,102
4
L
Bakasura
17,462
970
33
2
6
409,451
0
L
Jormungandr
18,250
1,014
113
6
1
398,131
0
L
Nu Wa
17,172
954
115
6
0
325,517
0
L
Shiva
17,453
970
43
2
0
366,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role