Player Matchup

Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Azureknight2
Kukulkan
Level 102
God Stats
4W - 3L
1,169 SR
Queue Stats
78W - 69L
1,488 Elo+
Party 2
Bellona
Bellona
R0ckyKun
Bellona
Level 136
God Stats
6W - 4L
1,500 SR
Queue Stats
263W - 263L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Winged Reaver
Cthulhu
Level 105
God Stats
25W - 30L
1,405 SR
Queue Stats
287W - 283L
1,490 Elo+
Party 1
Team Averages
Level 113
1,415 SR
1,492 Elo+

VS

Team Averages
Level 72
1,644 SR
1,510 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
DeexHashirama
Freya
Level 66
God Stats
38W - 32L
1,535 SR
Queue Stats
118W - 130L
1,406 Elo+
Party 3
Neith
Neith
KUTASTY
Neith
Level 8
God Stats
19W - 12L
1,684 SR
Queue Stats
19W - 14L
1,576 Elo+
Party 4
Sobek
Sobek
Ziggy Swiggs
Sobek
Level 88
God Stats
3W - 1L
1,835 SR
Queue Stats
40W - 36L
1,519 Elo+
Party 4
Arachne
Arachne
l AREY27 l
Arachne
Level 93
God Stats
29W - 18L
1,668 SR
Queue Stats
215W - 196L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 0 / 11
10,065
1,438
5,201
5,455
4,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
 
Scylla
15
7 / 0 / 7
9,856
1,408
9,288
2,561
794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Azureknight2
Kukulkan
15
3 / 1 / 10
8,833
1,262
10,445
3,097
912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
R0ckyKun
Bellona
14
4 / 1 / 11
8,985
1,284
10,325
9,567
7,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
15
2 / 2 / 15
8,963
1,280
8,922
7,918
8,552
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

361

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 4 / 3
7,808
1,115
4,837
9,200
3,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 0
8,997
1,285
8,659
10,473
3,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Neith
KUTASTY
Neith
14
0 / 6 / 3
8,375
1,196
2,484
9,412
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 1
7,261
1,037
955
1,923
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
l AREY27 l
Arachne
13
0 / 7 / 3
8,166
1,167
5,920
17,715
8,365
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
21
Kills
4
4
Deaths
21
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
11
10.5
W
Scylla
 
Scylla
7
0
7
10.5
L
Scylla
 
Scylla
0
4
3
0.38
W
Kukulkan
Azureknight2
Kukulkan
3
1
10
8
L
4
4
0
1
L
Neith
KUTASTY
Neith
0
6
3
0.25
W
Bellona
R0ckyKun
Bellona
4
1
11
9.5
W
Cthulhu
2
2
15
4.75
L
0
0
1
0.5
L
Arachne
l AREY27 l
Arachne
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
22,855
28,598
Taken
48,723
22,767
Mitigated
20,210
6,651
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,201
1,984
2,033
2,093
5,455
4,971
0
2,906
2,549
4,362
10,302
W
Scylla
 
Scylla
9,288
983
0
0
2,561
794
0
1,095
1,466
31,432
0
L
Scylla
 
Scylla
4,837
1,129
0
0
9,200
3,211
0
5,519
3,681
12,826
0
W
Kukulkan
Azureknight2
Kukulkan
10,445
1,076
0
0
3,097
912
0
2,167
930
26,949
0
L
8,659
2,635
0
1,744
10,473
3,976
0
7,204
3,269
16,637
0
L
Neith
KUTASTY
Neith
2,484
1,221
0
665
9,412
3,669
0
5,615
3,797
0
27,744
W
Bellona
R0ckyKun
Bellona
10,325
3,684
0
1,645
9,567
7,538
0
3,476
6,091
0
17,521
W
Cthulhu
8,922
816
646
234
7,918
8,552
0
4,807
3,111
15,151
0
L
955
24
0
380
1,923
989
0
1,205
718
1,075
0
L
Arachne
l AREY27 l
Arachne
5,920
4,358
0
2,892
17,715
8,365
0
10,070
7,645
0
12,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
40,607
164
Minions Killed
108
7
Camps Cleared
3
753,333
Distance Traveled
520,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,065
1,438
17
2
2
159,659
1
W
Scylla
9,856
1,408
62
9
1
151,358
0
L
Scylla
7,808
1,115
23
3
0
116,851
0
W
Kukulkan
8,833
1,262
51
7
2
132,047
1
L
Freya
8,997
1,285
16
2
2
125,920
0
L
Neith
8,375
1,196
51
7
1
115,296
0
W
Bellona
8,985
1,284
8
1
1
158,401
1
W
Cthulhu
8,963
1,280
26
4
1
151,868
0
L
Sobek
7,261
1,037
1
0
0
35,273
0
L
Arachne
8,166
1,167
17
2
0
127,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role