Player Matchup

Medusa
Medusa
Ammatu
Medusa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 245L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KatsAndTats
Kumbhakarna
Level 95
God Stats
16W - 23L
1,298 SR
Queue Stats
90W - 92L
1,429 Elo+
Party 3
Loki
Loki
Pheenin
Loki
Level 124
God Stats
21W - 14L
1,803 SR
Queue Stats
627W - 511L
1,611 Elo+
Party 1
He Bo
He Bo
StinkyVibes
He Bo
Level 120
God Stats
5W - 4L
1,833 SR
Queue Stats
519W - 439L
1,540 Elo+
Party 1
Shiva
Shiva
ThyloQueen
Shiva
Level 67
God Stats
2W - 0L
1,775 SR
Queue Stats
124W - 127L
1,450 Elo+
Party 3
Team Averages
Level 99
1,642 SR
1,524 Elo+

VS

Team Averages
Level 106
1,500 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Cornelious89
Guan Yu
Level 68
God Stats
0W - 3L
1,163 SR
Queue Stats
50W - 64L
1,402 Elo+
Party 4
Rama
Rama
Joker2489
Rama
Level 100
God Stats
16W - 17L
1,607 SR
Queue Stats
117W - 146L
1,409 Elo+
Party 4
Zhong Kui
Zhong Kui
SkipiOP
Zhong Kui
Level 122
God Stats
3W - 3L
1,558 SR
Queue Stats
505W - 478L
1,536 Elo+
Party 2
Chaac
Chaac
emdethayler
Chaac
Level 138
God Stats
56W - 41L
1,669 SR
Queue Stats
361W - 382L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ammatu
Medusa
13
3 / 3 / 4
7,401
529
8,685
11,486
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
KatsAndTats
Kumbhakarna
13
1 / 3 / 10
7,773
555
3,939
9,801
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Pheenin
Loki
17
13 / 2 / 4
10,120
723
10,335
10,246
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 4 / 5
8,486
606
9,386
7,713
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
15
1 / 2 / 1
8,371
598
5,004
10,214
7,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 4 / 3
6,755
483
2,833
9,888
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Cornelious89
Guan Yu
11
1 / 7 / 4
6,839
489
4,453
13,207
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
5 / 3 / 0
7,932
567
8,312
9,869
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SkipiOP
Zhong Kui
13
2 / 2 / 0
8,068
576
5,806
8,077
4,980
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 7 / 2
8,363
597
7,516
12,331
7,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
14
14
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
3
0.38
W
Medusa
Ammatu
Medusa
3
3
4
1.67
L
Guan Yu
Cornelious89
Guan Yu
1
7
4
0.43
L
Rama
5
3
0
1.67
W
Kumbhakarna
KatsAndTats
Kumbhakarna
1
3
10
2
W
Loki
Pheenin
Loki
13
2
4
7.5
L
Zhong Kui
SkipiOP
Zhong Kui
2
2
0
1
W
5
4
5
1.88
W
Shiva
1
2
1
0.75
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
28,920
49,460
Taken
53,372
23,326
Mitigated
26,700
16,236
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,833
721
0
3,305
9,888
2,659
0
1,846
7,978
0
44,202
W
Medusa
Ammatu
Medusa
8,685
3,385
0
5,191
11,486
3,031
456
0
11,486
0
58,215
L
Guan Yu
Cornelious89
Guan Yu
4,453
536
793
2,703
13,207
9,193
0
3,791
9,336
0
18,084
L
Rama
8,312
6,668
0
3,216
9,869
2,781
0
1,377
8,492
0
55,090
W
Kumbhakarna
KatsAndTats
Kumbhakarna
3,939
405
290
1,693
9,801
7,442
116
0
9,801
19,947
4,080
W
Loki
Pheenin
Loki
10,335
3,377
0
4,762
10,246
3,454
0
275
9,971
0
60,814
L
Zhong Kui
SkipiOP
Zhong Kui
5,806
2,241
0
3,851
8,077
4,980
0
0
8,077
50,375
0
W
9,386
334
0
1,177
7,713
2,067
0
0
7,713
44,142
0
W
Shiva
5,004
1,964
102
3,021
10,214
7,332
0
5,531
4,683
1,190
48,294
L
7,516
1,187
0
1,444
12,331
7,087
0
5,130
6,925
0
45,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
37,957
450
Minions Killed
427
0
Camps Cleared
0
1,364,313
Distance Traveled
1,290,456
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,755
483
84
6
0
281,333
0
W
Medusa
7,401
529
95
7
0
273,683
6
L
Guan Yu
6,839
489
30
2
0
269,689
1
L
Rama
7,932
567
108
8
0
247,706
3
W
Kumbhakarna
7,773
555
45
3
0
292,426
7
W
Loki
10,120
723
121
9
0
310,575
4
L
Zhong Kui
8,068
576
125
9
0
257,563
5
W
He Bo
8,486
606
78
6
0
255,150
2
W
Shiva
8,371
598
111
8
0
232,479
4
L
Chaac
8,363
597
80
6
0
234,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role