Player Matchup

Ullr
Ullr
CupOfApplesauce
Ullr
Level 87
God Stats
6W - 7L
1,891 SR
Queue Stats
29W - 31L
1,572 Elo+
Party 3
Ratatoskr
Ratatoskr
Gladorian
Ratatoskr
Level 118
God Stats
3W - 3L
1,684 SR
Queue Stats
44W - 49L
1,547 Elo+
Party 3
Nu Wa
Nu Wa
IbRedRose
Nu Wa
Level 119
God Stats
37W - 26L
1,657 SR
Queue Stats
39W - 29L
1,616 Elo+
Party 2
He Bo
He Bo
JBrink
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,554 Elo+
Party 2
Athena
Athena
YoYoEdman
Athena
Level 68
God Stats
1W - 1L
1,590 SR
Queue Stats
42W - 53L
1,485 Elo+
Party 3
Team Averages
Level 100
1,664 SR
1,555 Elo+

VS

Team Averages
Level 16
1,500 SR
1,688 Elo+
Heimdallr
Heimdallr
Cupid dash
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 18L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
Gonzalez122330
Nu Wa
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 93L
1,601 Elo+
Solo
Bakasura
Bakasura
Grabba Diugh
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,657 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HydrosCheeks
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,810 Elo+
Party 1
King Arthur
King Arthur
SausageStroker
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 7
17,748
845
23,286
20,739
9,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Gladorian
Ratatoskr
20
7 / 2 / 15
15,798
752
15,453
44,571
80,999
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
IbRedRose
Nu Wa
20
5 / 5 / 20
15,279
728
33,709
21,821
9,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
JBrink
He Bo
20
8 / 15 / 12
15,759
750
19,656
23,054
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
YoYoEdman
Athena
20
4 / 8 / 17
15,417
734
10,506
35,205
52,302
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cupid dash
Heimdallr
20
5 / 8 / 13
14,761
703
32,070
28,326
13,747
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 6 / 14
15,525
739
37,651
20,030
6,853
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Grabba Diugh
Bakasura
20
7 / 8 / 6
13,998
667
16,304
28,165
23,197
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Tsukuyomi
HydrosCheeks
Tsukuyomi
20
9 / 10 / 9
15,302
729
23,332
25,039
21,155
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SausageStroker
King Arthur
20
6 / 6 / 14
15,095
719
16,836
26,227
36,351
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
91
38
Kills
35
35
Deaths
38
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
14
5
7
3.5
L
Heimdallr
Cupid dash
Heimdallr
5
8
13
1.44
W
Ratatoskr
Gladorian
Ratatoskr
7
2
15
7.25
L
8
6
14
2.5
L
Bakasura
Grabba Diugh
Bakasura
7
8
6
1.25
L
Tsukuyomi
HydrosCheeks
Tsukuyomi
9
10
9
1.35
W
Nu Wa
IbRedRose
Nu Wa
5
5
20
3
W
He Bo
JBrink
He Bo
8
15
12
0.93
L
King Arthur
SausageStroker
King Arthur
6
6
14
2.17
W
Athena
YoYoEdman
Athena
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,610
Damage
126,193
145,390
Taken
127,787
160,789
Mitigated
101,303
35,644
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,286
9,047
0
741
20,739
9,597
1,661
5,738
14,396
0
104,113
L
Heimdallr
Cupid dash
Heimdallr
32,070
15,582
538
3,394
28,326
13,747
138
17,498
10,529
0
95,735
W
Ratatoskr
Gladorian
Ratatoskr
15,453
4,051
1,022
20,756
44,571
80,999
553
9,207
33,595
797
33,087
L
37,651
7,587
972
2,940
20,030
6,853
526
8,495
10,265
80,663
0
L
Bakasura
Grabba Diugh
Bakasura
16,304
11,452
0
4,368
28,165
23,197
468
15,630
12,320
0
35,593
L
Tsukuyomi
HydrosCheeks
Tsukuyomi
23,332
5,711
0
396
25,039
21,155
94
12,205
12,646
132
54,554
W
Nu Wa
IbRedRose
Nu Wa
33,709
6,287
60
4,541
21,821
9,088
1,140
5,548
15,568
87,548
0
W
He Bo
JBrink
He Bo
19,656
272
0
1,761
23,054
8,803
884
5,804
16,368
56,037
0
L
King Arthur
SausageStroker
King Arthur
16,836
2,146
0
869
26,227
36,351
0
10,309
15,830
0
58,568
W
Athena
YoYoEdman
Athena
10,506
3,398
826
5,937
35,205
52,302
325
11,456
23,279
25,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,001
Gold Earned
74,681
374
Minions Killed
374
0
Camps Cleared
0
2,036,308
Distance Traveled
1,879,546
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,748
845
151
7
0
387,748
4
L
Heimdallr
14,761
703
98
5
0
360,014
0
W
Ratatoskr
15,798
752
35
2
0
544,674
2
L
Nu Wa
15,525
739
60
3
0
333,229
1
L
Bakasura
13,998
667
71
3
0
389,463
0
L
Tsukuyomi
15,302
729
62
3
0
400,324
6
W
Nu Wa
15,279
728
78
4
0
353,306
2
W
He Bo
15,759
750
87
4
0
346,254
1
L
King Arthur
15,095
719
83
4
0
396,516
2
W
Athena
15,417
734
23
1
0
404,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role