Player Matchup

Poseidon
Poseidon
AlejandroFx
Poseidon
Level 155
God Stats
35W - 19L
1,633 SR
Queue Stats
119W - 117L
1,670 Elo+
Solo
Charybdis
Charybdis
HazEnzø
Charybdis
Level 125
God Stats
8W - 6L
1,663 SR
Queue Stats
54W - 51L
1,649 Elo+
Party 2
Atlas
Atlas
Rifzee
Atlas
Level 129
God Stats
3W - 0L
1,822 SR
Queue Stats
109W - 103L
1,632 Elo+
Party 2
Shiva
Shiva
ShortySlayer
Shiva
Level 126
God Stats
2W - 0L
1,742 SR
Queue Stats
74W - 70L
1,629 Elo+
Party 2
Sylvanus
Sylvanus
swollenblueballs
Sylvanus
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 58L
1,633 Elo+
Party 2
Team Averages
Level 120
1,672 SR
1,642 Elo+

VS

Team Averages
Level 139
1,507 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Clockletone
Morgan Le Fay
Level 152
God Stats
0W - 4L
1,500 SR
Queue Stats
200W - 194L
1,616 Elo+
Party 1
Artemis
Artemis
CriticalRemix
Artemis
Level 138
God Stats
5W - 12L
1,537 SR
Queue Stats
73W - 70L
1,572 Elo+
Party 1
Sobek
Sobek
MagnumWalrus
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlejandroFx
Poseidon
12
3 / 0 / 2
6,603
660
2,646
3,288
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HazEnzø
Charybdis
10
2 / 2 / 2
5,658
566
4,792
6,056
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Rifzee
Atlas
11
1 / 0 / 2
6,158
616
5,899
6,719
4,522
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

10
5 / 0 / 3
6,183
618
6,749
6,579
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 5
5,619
562
3,636
5,550
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 0
5,234
523
2,378
8,930
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
 
Awilix
7
0 / 2 / 2
4,628
463
1,810
7,572
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Clockletone
Morgan Le Fay
8
0 / 2 / 1
4,708
471
3,873
4,528
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
8
1 / 3 / 1
5,298
530
4,173
6,539
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
4,997
500
3,528
10,671
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
2
2
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
L
Awilix
 
Awilix
0
2
2
0.5
W
Poseidon
AlejandroFx
Poseidon
3
0
2
4
L
Morgan Le Fay
Clockletone
Morgan Le Fay
0
2
1
0.25
L
Artemis
1
3
1
0.5
W
Charybdis
HazEnzø
Charybdis
2
2
2
1.5
L
0
3
0
0
W
Atlas
Rifzee
Atlas
1
0
2
2
W
5
0
3
6.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
15,762
28,192
Taken
38,240
13,657
Mitigated
14,308
12,354
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,378
1,752
0
4,242
8,930
2,463
0
1,899
7,031
0
26,326
L
Awilix
 
Awilix
1,810
536
0
1,372
7,572
2,335
0
1,417
6,155
0
11,084
W
Poseidon
AlejandroFx
Poseidon
2,646
312
0
1,934
3,288
874
0
1,491
1,797
36,056
0
L
Morgan Le Fay
Clockletone
Morgan Le Fay
3,873
306
0
1,292
4,528
1,131
0
1,072
3,456
23,830
0
L
Artemis
4,173
1,101
0
1,611
6,539
1,305
0
1,154
5,385
0
27,233
W
Charybdis
HazEnzø
Charybdis
4,792
2,512
0
2,066
6,056
1,483
0
850
5,206
0
29,612
L
3,528
713
0
5,936
10,671
7,074
0
6,110
4,561
23,616
0
W
Atlas
Rifzee
Atlas
5,899
2,926
0
3,318
6,719
4,522
0
2,722
3,585
31,987
0
W
6,749
2,406
170
3,100
6,579
2,978
0
1,288
5,268
0
31,416
W
3,636
1,281
577
1,189
5,550
3,800
0
615
4,935
16,099
4,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
24,865
308
Minions Killed
232
0
Camps Cleared
0
1,028,433
Distance Traveled
943,159
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,234
523
65
7
0
207,813
2
L
Awilix
4,628
463
18
2
0
195,981
4
W
Poseidon
6,603
660
89
9
0
222,061
2
L
Morgan Le Fay
4,708
471
40
4
0
189,175
1
L
Artemis
5,298
530
58
6
0
172,630
2
W
Charybdis
5,658
566
52
5
0
191,001
0
L
Sobek
4,997
500
51
5
0
177,560
0
W
Atlas
6,158
616
54
5
0
189,993
3
W
Shiva
6,183
618
69
7
0
245,419
2
W
Sylvanus
5,619
562
44
4
0
179,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role