Player Matchup

Amaterasu
Amaterasu
CooledSun081
Amaterasu
Level 46
God Stats
25W - 19L
1,469 SR
Queue Stats
96W - 112L
1,468 Elo+
Solo
Apollo
Apollo
DarkBanzi
Apollo
Level 154
God Stats
7W - 1L
1,927 SR
Queue Stats
110W - 37L
1,757 Elo+
Party 3
Khepri
Khepri
Picadilla
Khepri
Level 38
God Stats
3W - 1L
1,595 SR
Queue Stats
154W - 69L
1,704 Elo+
Party 3
He Bo
He Bo
cptnrickshaw
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 80L
1,701 Elo+
Party 3
Cliodhna
Cliodhna
xo ChaosAngel
Cliodhna
Level 157
God Stats
28W - 9L
1,822 SR
Queue Stats
164W - 84L
1,727 Elo+
Party 3
Team Averages
Level 85
1,663 SR
1,671 Elo+

VS

Team Averages
Level 65
1,471 SR
1,442 Elo+
Nu Wa
Nu Wa
Deaven4
Nu Wa
Level 14
God Stats
7W - 15L
1,319 SR
Queue Stats
10W - 20L
1,326 Elo+
Party 2
Shiva
Shiva
HaloNights9610
Shiva
Level 28
God Stats
26W - 21L
1,528 SR
Queue Stats
121W - 133L
1,459 Elo+
Party 2
Artio
Artio
Johnny-YN
Artio
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
268W - 270L
1,561 Elo+
Party 1
Ravana
Ravana
Ph_DevilCrazy
Ravana
Level 29
God Stats
1W - 2L
1,734 SR
Queue Stats
46W - 58L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Tenken Todoroku
Danzaburou
Level 125
God Stats
24W - 24L
1,476 SR
Queue Stats
146W - 160L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CooledSun081
Amaterasu
19
10 / 2 / 16
13,643
1,240
18,078
18,966
17,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
DarkBanzi
Apollo
20
7 / 0 / 27
14,089
1,281
33,053
19,301
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Picadilla
Khepri
19
0 / 0 / 27
13,191
1,199
7,768
13,893
18,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
2 / 6 / 20
11,845
1,077
17,012
12,496
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
xo ChaosAngel
Cliodhna
20
20 / 3 / 12
15,446
1,404
29,388
16,527
7,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

225

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deaven4
Nu Wa
17
3 / 8 / 7
12,184
1,108
19,031
17,694
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 11 / 7
11,427
1,039
15,048
26,809
15,866
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Johnny-YN
Artio
17
0 / 4 / 7
11,605
1,055
8,722
28,023
37,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 9 / 5
11,971
1,088
14,284
18,862
8,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Tenken Todoroku
Danzaburou
17
3 / 7 / 5
12,093
1,099
18,974
21,480
8,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
42
39
Kills
11
11
Deaths
39
102
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CooledSun081
Amaterasu
10
2
16
9
W
Apollo
DarkBanzi
Apollo
7
0
27
20.5
L
Nu Wa
Deaven4
Nu Wa
3
8
7
0.81
L
1
11
7
0.41
L
Artio
Johnny-YN
Artio
0
4
7
0.88
L
4
9
5
0.72
W
Khepri
Picadilla
Khepri
0
0
27
13.5
L
Danzaburou
Tenken Todoroku
Danzaburou
3
7
5
0.79
W
2
6
20
2
W
Cliodhna
xo ChaosAngel
Cliodhna
20
3
12
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,299
Damage
76,059
81,183
Taken
112,868
56,694
Mitigated
73,780
26,098
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CooledSun081
Amaterasu
18,078
9,573
0
4,287
18,966
17,782
0
6,951
12,015
0
31,585
W
Apollo
DarkBanzi
Apollo
33,053
28,799
0
11,761
19,301
8,290
0
6,611
12,690
0
76,228
L
Nu Wa
Deaven4
Nu Wa
19,031
3,495
255
761
17,694
4,181
0
1,989
15,653
36,863
0
L
15,048
2,285
964
907
26,809
15,866
0
6,956
19,544
0
37,783
L
Artio
Johnny-YN
Artio
8,722
953
2,382
3,836
28,023
37,572
0
6,360
21,399
14,417
0
L
14,284
2,339
0
718
18,862
8,114
0
4,469
14,252
0
29,140
W
Khepri
Picadilla
Khepri
7,768
785
294
4,188
13,893
18,547
0
6,019
7,874
15,253
0
L
Danzaburou
Tenken Todoroku
Danzaburou
18,974
5,495
357
3,846
21,480
8,047
0
4,136
17,240
0
55,850
W
17,012
2,308
0
1,217
12,496
4,374
0
3,842
8,654
34,234
0
W
Cliodhna
xo ChaosAngel
Cliodhna
29,388
2,993
0
4,351
16,527
7,701
0
4,330
12,197
0
55,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,214
Gold Earned
59,280
250
Minions Killed
205
8
Camps Cleared
8
1,053,021
Distance Traveled
1,054,522
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,643
1,240
35
3
1
245,616
3
W
Apollo
14,089
1,281
101
9
6
200,142
0
L
Nu Wa
12,184
1,108
34
3
1
197,643
0
L
Shiva
11,427
1,039
43
4
2
211,415
0
L
Artio
11,605
1,055
12
1
1
232,804
0
L
Ravana
11,971
1,088
32
3
2
217,399
0
W
Khepri
13,191
1,199
11
1
0
210,142
0
L
Danzaburou
12,093
1,099
84
8
2
195,261
1
W
He Bo
11,845
1,077
38
3
0
174,910
0
W
Cliodhna
15,446
1,404
65
6
1
222,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role