Player Matchup

Guan Yu
Guan Yu
Godoroth
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
KindaQuirky69
Ne Zha
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 21L
1,929 Elo+
Party 3
Scylla
Scylla
Madisonku
Scylla
Level 135
God Stats
4W - 2L
1,683 SR
Queue Stats
71W - 60L
1,629 Elo+
Party 1
Ares
Ares
Rvndumb
Ares
Level 144
God Stats
4W - 5L
1,739 SR
Queue Stats
724W - 510L
1,636 Elo+
Party 3
Danzaburou
Danzaburou
WECKEDCHUCKYBEAR
Danzaburou
Level 125
God Stats
10W - 5L
1,704 SR
Queue Stats
53W - 51L
1,590 Elo+
Party 1
Team Averages
Level 87
1,625 SR
1,677 Elo+

VS

Team Averages
Level 88
1,591 SR
1,729 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
FooGoneWild
Amaterasu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 6L
1,955 Elo+
Party 2
Anubis
Anubis
NotCeli
Anubis
Level 35
God Stats
1W - 0L
1,725 SR
Queue Stats
8W - 9L
1,760 Elo+
Solo
Zhong Kui
Zhong Kui
StatusDealer
Zhong Kui
Level 66
God Stats
4W - 5L
1,376 SR
Queue Stats
187W - 191L
1,553 Elo+
Solo
Chiron
Chiron
TheGankSinatraJr
Chiron
Level 160
God Stats
4W - 0L
1,853 SR
Queue Stats
382W - 179L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Godoroth
Guan Yu
13
2 / 3 / 3
7,732
552
4,887
12,703
12,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 3
6,342
453
4,987
12,063
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
Madisonku
Scylla
11
0 / 7 / 2
6,346
453
2,603
7,609
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Rvndumb
Ares
13
5 / 6 / 2
7,947
568
9,148
13,787
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WECKEDCHUCKYBEAR
Danzaburou
15
1 / 1 / 2
8,269
591
5,648
8,952
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 1 / 5
9,696
693
9,538
11,687
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
FooGoneWild
Amaterasu
13
3 / 1 / 9
8,374
598
8,598
11,528
8,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
NotCeli
Anubis
14
0 / 3 / 1
7,702
550
3,705
7,572
2,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
StatusDealer
Zhong Kui
14
3 / 2 / 2
8,570
612
8,290
10,054
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 3 / 9
9,066
648
9,907
8,486
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
20
20
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
5
10.5
W
Amaterasu
FooGoneWild
Amaterasu
3
1
9
7.5
L
Guan Yu
Godoroth
Guan Yu
2
3
3
1.17
L
2
3
3
1.17
L
Scylla
Madisonku
Scylla
0
7
2
0.14
W
Anubis
NotCeli
Anubis
0
3
1
0.17
L
Ares
Rvndumb
Ares
5
6
2
1
W
Zhong Kui
StatusDealer
Zhong Kui
3
2
2
2
W
6
3
9
3.5
L
Danzaburou
WECKEDCHUCKYBEAR
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,273
Damage
40,038
55,114
Taken
49,327
26,146
Mitigated
25,587
11,363
Healing
27,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,538
2,525
0
13,794
11,687
4,874
0
2,923
8,764
0
76,209
W
Amaterasu
FooGoneWild
Amaterasu
8,598
3,154
1,207
3,240
11,528
8,384
467
2,642
8,886
0
39,768
L
Guan Yu
Godoroth
Guan Yu
4,887
202
424
3,104
12,703
12,004
0
5,290
7,413
0
41,397
L
4,987
2,575
0
1,018
12,063
5,122
0
275
11,788
0
38,127
L
Scylla
Madisonku
Scylla
2,603
579
0
40
7,609
2,006
0
487
7,122
34,094
0
W
Anubis
NotCeli
Anubis
3,705
199
0
2,829
7,572
2,940
554
439
7,133
50,309
0
L
Ares
Rvndumb
Ares
9,148
579
0
3,410
13,787
5,111
0
1,763
12,024
44,451
0
W
Zhong Kui
StatusDealer
Zhong Kui
8,290
1,462
0
3,135
10,054
7,205
6
3,001
7,053
48,424
4,869
W
9,907
4,022
765
2,120
8,486
2,184
824
2,746
5,740
0
55,036
L
Danzaburou
WECKEDCHUCKYBEAR
Danzaburou
5,648
2,120
0
3,367
8,952
1,903
0
3,519
5,433
0
64,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
43,408
412
Minions Killed
486
0
Camps Cleared
0
1,369,644
Distance Traveled
1,424,208
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,696
693
114
8
0
347,967
3
W
Amaterasu
8,374
598
66
5
0
312,483
1
L
Guan Yu
7,732
552
90
6
0
284,427
0
L
Ne Zha
6,342
453
49
4
0
298,798
3
L
Scylla
6,346
453
69
5
0
245,341
7
W
Anubis
7,702
550
103
7
0
228,306
3
L
Ares
7,947
568
82
6
0
276,936
3
W
Zhong Kui
8,570
612
107
8
0
254,782
1
W
Chiron
9,066
648
96
7
0
280,670
4
L
Danzaburou
8,269
591
122
9
0
264,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role