Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
QuickshotDB13
Danzaburou
Level 113
God Stats
7W - 11L
1,715 SR
Queue Stats
491W - 512L
1,455 Elo+
Solo
Sol
Sol
XxAnastasiaLuvxX
Sol
Level 129
God Stats
2W - 4L
1,239 SR
Queue Stats
68W - 102L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
ZhangHe0
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 104L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
kuraa-maUCHIHA
Ne Zha
Level 116
God Stats
3W - 2L
1,543 SR
Queue Stats
64W - 66L
1,393 Elo+
Party 1
Team Averages
Level 126
1,499 SR
1,419 Elo+

VS

Team Averages
Level 94
1,522 SR
1,436 Elo+
Ravana
Ravana
DPhoenix_EndSong
Ravana
Level 49
God Stats
1W - 0L
1,255 SR
Queue Stats
33W - 46L
1,476 Elo+
Party 2
Geb
Geb
LykaBoss92
Geb
Level 123
God Stats
5W - 2L
1,645 SR
Queue Stats
93W - 107L
1,435 Elo+
Solo
Ymir
Ymir
MikeHawks_Soft
Ymir
Level 67
God Stats
2W - 1L
1,511 SR
Queue Stats
45W - 48L
1,434 Elo+
Party 2
Susano
Susano
X419XSAURER
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,374 Elo+
Solo
Anubis
Anubis
sunnyyyum0
Anubis
Level 125
God Stats
4W - 1L
1,699 SR
Queue Stats
106W - 122L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 4 / 11
9,823
819
11,437
20,817
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
QuickshotDB13
Danzaburou
16
2 / 4 / 12
8,892
741
12,372
10,555
3,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 5 / 9
9,050
754
11,844
10,239
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
ZhangHe0
Ao Kuang
15
3 / 7 / 8
9,136
761
5,744
13,625
10,480
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 6 / 8
9,747
812
12,594
11,639
4,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 20
9,519
793
9,929
11,012
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 5 / 11
8,219
685
6,839
19,885
14,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
7 / 5 / 11
10,448
871
8,552
13,648
15,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
17
9 / 6 / 9
10,589
882
14,632
11,341
5,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
sunnyyyum0
Anubis
20
8 / 3 / 13
11,415
951
19,936
12,078
5,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
21
Kills
26
26
Deaths
21
48
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
11
2.38
W
1
2
20
5.5
W
1
5
11
1.3
W
7
5
11
2.5
L
Danzaburou
QuickshotDB13
Danzaburou
2
4
12
2
W
Susano
9
6
9
2.25
L
5
5
9
1.9
L
Ao Kuang
ZhangHe0
Ao Kuang
3
7
8
1
L
7
6
8
1.83
W
Anubis
sunnyyyum0
Anubis
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
59,888
66,875
Taken
67,964
32,947
Mitigated
50,016
20,569
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,437
1,981
1,294
7,941
20,817
12,180
0
10,781
9,582
4,151
16,956
W
9,929
1,629
2,830
6,511
11,012
8,424
413
3,707
7,305
0
17,047
W
6,839
717
623
6,399
19,885
14,881
60
4,432
15,453
11,216
0
W
8,552
1,067
179
433
13,648
15,305
229
4,057
9,591
17,225
0
L
Danzaburou
QuickshotDB13
Danzaburou
12,372
4,025
1,897
1,441
10,555
3,388
200
6,805
3,690
0
26,986
W
Susano
14,632
1,313
530
400
11,341
5,533
364
2,721
8,620
0
24,295
L
11,844
3,203
0
2,201
10,239
2,854
0
4,897
5,232
25,673
0
L
Ao Kuang
ZhangHe0
Ao Kuang
5,744
1,863
857
1,835
13,625
10,480
0
6,677
6,710
8,816
0
L
12,594
533
1,164
1,939
11,639
4,045
0
6,167
5,295
0
22,614
W
Anubis
sunnyyyum0
Anubis
19,936
2,188
78
4,684
12,078
5,873
742
4,727
7,351
48,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,648
Gold Earned
50,190
109
Minions Killed
127
0
Camps Cleared
0
1,006,868
Distance Traveled
1,123,224
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,823
819
22
2
0
253,626
1
W
Ravana
9,519
793
28
2
0
267,381
2
W
Geb
8,219
685
3
0
0
215,111
0
W
Ymir
10,448
871
17
1
0
214,558
0
L
Danzaburou
8,892
741
32
3
0
179,413
0
W
Susano
10,589
882
20
2
0
223,089
0
L
Sol
9,050
754
34
3
0
175,856
0
L
Ao Kuang
9,136
761
6
1
0
181,546
0
L
Ne Zha
9,747
812
15
1
0
216,427
0
W
Anubis
11,415
951
59
5
0
203,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role