Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
CocoLoco1421
Cerberus
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 113L
1,508 Elo+
Solo
Loki
Loki
Pishacha
Loki
Level 95
God Stats
3W - 5L
1,726 SR
Queue Stats
649W - 663L
1,559 Elo+
Party 4
Poseidon
Poseidon
Xtra_Mysterious
Poseidon
Level 87
God Stats
26W - 18L
1,636 SR
Queue Stats
125W - 112L
1,505 Elo+
Party 3
Guan Yu
Guan Yu
iseedamoon
Guan Yu
Level 42
God Stats
17W - 19L
1,565 SR
Queue Stats
145W - 152L
1,532 Elo+
Party 4
Team Averages
Level 57
1,585 SR
1,521 Elo+

VS

Team Averages
Level 76
1,541 SR
1,382 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Acepoet16
Chaac
Level 59
God Stats
2W - 0L
1,604 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
Resort_Astro
Ao Kuang
Level 109
God Stats
3W - 1L
1,694 SR
Queue Stats
34W - 39L
1,456 Elo+
Party 1
Merlin
Merlin
Saaric
Merlin
Level 45
God Stats
1W - 0L
1,463 SR
Queue Stats
2W - 3L
1,172 Elo+
Party 2
Nike
Nike
ThatOneGuyNick
Nike
Level 37
God Stats
5W - 4L
1,446 SR
Queue Stats
57W - 69L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 2
8,076
538
6,358
8,877
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
CocoLoco1421
Cerberus
9
0 / 6 / 2
6,182
412
3,944
16,037
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
11
3 / 5 / 2
7,030
469
7,697
12,871
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
1 / 5 / 3
8,064
538
6,877
9,529
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
iseedamoon
Guan Yu
12
1 / 4 / 2
6,419
428
4,624
12,260
8,698
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 0 / 7
9,753
650
7,952
13,588
10,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Acepoet16
Chaac
13
3 / 3 / 10
8,231
549
11,513
11,593
6,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Resort_Astro
Ao Kuang
16
8 / 1 / 5
9,302
620
9,696
14,166
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Saaric
Merlin
13
2 / 3 / 5
7,662
511
8,424
4,336
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 2 / 4
8,551
570
8,117
12,028
5,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
25
25
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
W
Vamana
 
Vamana
4
0
7
7.5
W
Chaac
Acepoet16
Chaac
3
3
10
2.67
L
Cerberus
CocoLoco1421
Cerberus
0
6
2
0.17
L
Loki
3
5
2
0.8
W
Ao Kuang
Resort_Astro
Ao Kuang
8
1
5
10.5
W
Merlin
Saaric
Merlin
2
3
5
1.5
W
8
2
4
5
L
Poseidon
1
5
3
0.5
L
Guan Yu
iseedamoon
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
45,702
59,574
Taken
55,711
26,970
Mitigated
28,876
11,739
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,358
3,910
0
1,747
8,877
2,614
474
1,040
7,837
0
48,761
W
Vamana
 
Vamana
7,952
4,149
1,052
4,046
13,588
10,376
835
839
12,685
0
54,170
W
Chaac
Acepoet16
Chaac
11,513
3,119
0
4,140
11,593
6,752
945
2,689
8,776
3,383
48,386
L
Cerberus
CocoLoco1421
Cerberus
3,944
176
103
4,137
16,037
8,837
142
4,822
11,215
15,831
0
L
Loki
7,697
2,107
0
500
12,871
3,779
0
4,632
8,239
0
35,191
W
Ao Kuang
Resort_Astro
Ao Kuang
9,696
1,435
0
9,223
14,166
4,708
0
4,014
9,994
43,255
9,509
W
Merlin
Saaric
Merlin
8,424
511
0
520
4,336
1,083
798
676
3,576
42,105
0
W
8,117
1,481
102
1,199
12,028
5,957
130
2,169
9,519
3,106
36,626
L
Poseidon
6,877
1,169
0
1,477
9,529
3,042
0
4,594
4,935
55,009
0
L
Guan Yu
iseedamoon
Guan Yu
4,624
780
585
3,190
12,260
8,698
0
3,537
8,723
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
43,499
352
Minions Killed
371
0
Camps Cleared
0
1,400,165
Distance Traveled
1,434,360
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,076
538
99
7
0
256,798
3
W
Vamana
9,753
650
97
6
0
302,342
2
W
Chaac
8,231
549
67
4
0
265,824
4
L
Cerberus
6,182
412
39
3
0
263,607
1
L
Loki
7,030
469
63
4
0
303,761
6
W
Ao Kuang
9,302
620
94
6
0
322,589
3
W
Merlin
7,662
511
62
4
0
276,430
2
W
Nike
8,551
570
51
3
0
267,175
3
L
Poseidon
8,064
538
111
7
0
271,798
2
L
Guan Yu
6,419
428
40
3
0
304,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role