Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Atton Novasword
Tyr
Level 66
God Stats
0W - 6L
1,326 SR
Queue Stats
53W - 84L
1,414 Elo+
Party 1
Fafnir
Fafnir
Hathet442
Fafnir
Level 74
God Stats
1W - 5L
1,455 SR
Queue Stats
84W - 110L
1,398 Elo+
Party 1
Mercury
Mercury
Monkeybrain34
Mercury
Level 109
God Stats
6W - 6L
1,805 SR
Queue Stats
59W - 88L
1,458 Elo+
Party 1
Izanami
Izanami
theadvanced21
Izanami
Level 127
God Stats
26W - 32L
1,541 SR
Queue Stats
245W - 283L
1,488 Elo+
Party 1
Team Averages
Level 96
1,526 SR
1,452 Elo+

VS

Team Averages
Level 134
1,596 SR
1,542 Elo+
Raijin
Raijin
BIGGDOGG72261
Raijin
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 170L
1,554 Elo+
Party 2
Thor
Thor
Carter_VanJohn
Thor
Level 121
God Stats
22W - 25L
1,481 SR
Queue Stats
235W - 249L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
DurkMurz
Cu Chulainn
Level 143
God Stats
5W - 2L
1,899 SR
Queue Stats
462W - 427L
1,546 Elo+
Solo
Atlas
Atlas
Scorpian070707
Atlas
Level 99
God Stats
13W - 4L
1,526 SR
Queue Stats
249W - 207L
1,569 Elo+
Party 2
Medusa
Medusa
XxChuckstyl3xX
Medusa
Level 160
God Stats
90W - 52L
1,572 SR
Queue Stats
249W - 233L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 5 / 4
8,562
476
11,287
14,468
6,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 8 / 1
9,014
501
7,893
17,617
11,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
Hathet442
Fafnir
10
0 / 2 / 5
7,257
403
3,111
12,935
11,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
16
5 / 4 / 4
9,761
542
9,300
15,067
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
12
1 / 5 / 2
7,612
423
5,251
12,545
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
9,323
518
10,215
10,446
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 3 / 9
9,497
528
11,436
12,415
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
DurkMurz
Cu Chulainn
18
8 / 3 / 2
11,255
625
12,076
15,894
17,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 0 / 11
9,548
530
9,891
15,930
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 5
9,550
531
12,002
11,734
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
24
24
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
4
1.2
L
4
8
1
0.56
W
4
6
5
1.08
W
5
3
9
3.17
W
Cu Chulainn
DurkMurz
Cu Chulainn
8
3
2
3
L
Fafnir
Hathet442
Fafnir
0
2
5
1.25
L
Mercury
5
4
4
1.75
W
3
0
11
8.5
W
4
2
5
3.25
L
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
55,620
72,632
Taken
66,419
39,447
Mitigated
48,021
15,397
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,287
520
0
5,791
14,468
6,390
0
7,063
7,405
54,256
0
L
7,893
784
0
3,041
17,617
11,706
0
3,612
14,005
6,972
25,331
W
10,215
558
0
155
10,446
3,754
0
3,867
6,579
64,259
0
W
11,436
3,276
0
3,006
12,415
4,185
0
3,733
8,682
0
55,283
W
Cu Chulainn
DurkMurz
Cu Chulainn
12,076
1,397
0
795
15,894
17,384
948
1,186
14,708
12,703
58,762
L
Fafnir
Hathet442
Fafnir
3,111
481
314
2,874
12,935
11,492
0
5,468
7,467
15,189
0
L
Mercury
9,300
4,417
0
1,037
15,067
5,749
0
4,081
10,986
0
73,096
W
9,891
3,950
396
3,005
15,930
18,437
309
4,543
11,387
32,761
0
W
12,002
4,641
0
1,767
11,734
4,261
0
2,844
8,890
0
68,740
L
Izanami
5,251
2,943
0
2,340
12,545
4,110
0
2,170
10,375
0
50,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
49,173
380
Minions Killed
512
0
Camps Cleared
0
1,694,416
Distance Traveled
1,699,816
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,562
476
89
5
0
269,996
2
L
Tyr
9,014
501
44
2
0
312,795
2
W
Raijin
9,323
518
114
6
0
300,968
8
W
Thor
9,497
528
89
5
0
364,233
4
W
Cu Chulainn
11,255
625
149
8
0
360,824
4
L
Fafnir
7,257
403
22
1
0
378,273
3
L
Mercury
9,761
542
117
7
0
398,214
1
W
Atlas
9,548
530
50
3
0
342,295
3
W
Medusa
9,550
531
110
6
0
331,496
8
L
Izanami
7,612
423
108
6
0
335,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role