Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Grave-of-Chaos
Jormungandr
Level 48
God Stats
1W - 4L
1,341 SR
Queue Stats
2W - 8L
1,083 Elo+
Party 1
Hou Yi
Hou Yi
Izzzzzzzzy
Hou Yi
Level 69
God Stats
1W - 1L
1,394 SR
Queue Stats
15W - 20L
1,083 Elo+
Party 1
Shiva
Shiva
Leofer1706
Shiva
Level 47
God Stats
2W - 1L
1,347 SR
Queue Stats
26W - 25L
1,423 Elo+
Party 2
Set
Set
Ploxxon
Set
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,352 Elo+
Party 1
Team Averages
Level 69
1,416 SR
1,288 Elo+

VS

Team Averages
Level 41
1,461 SR
1,560 Elo+
Scylla
Scylla
 
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
HunteroftheRain
Yemoja
Level 6
God Stats
2W - 2L
1,574 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Bakasura
Bakasura
LeaguesBelow
Bakasura
Level 48
God Stats
2W - 0L
1,143 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 4
Danzaburou
Danzaburou
Rixen4131
Danzaburou
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 4
Bellona
Bellona
neonfall12
Bellona
Level 83
God Stats
12W - 5L
1,590 SR
Queue Stats
71W - 68L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 0
5,706
571
2,682
3,677
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Grave-of-Chaos
Jormungandr
7
0 / 1 / 0
4,821
482
1,466
3,316
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Izzzzzzzzy
Hou Yi
8
0 / 0 / 0
4,597
460
1,641
943
187
Shiva
8
0 / 0 / 0
4,452
445
1,055
4,071
1,180
Set
9
0 / 4 / 0
5,031
503
1,546
7,293
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 1
5,870
587
942
3,894
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 0
4,551
455
237
2,715
1,304
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
LeaguesBelow
Bakasura
11
5 / 0 / 1
6,644
664
4,026
8,209
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Rixen4131
Danzaburou
9
0 / 0 / 0
5,255
526
1,622
5,327
1,417
Bellona
neonfall12
Bellona
11
1 / 0 / 0
6,390
639
1,760
4,552
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
7
7
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
W
Scylla
 
Scylla
1
1
1
1.5
L
Jormungandr
Grave-of-Chaos
Jormungandr
0
1
0
0
W
0
0
0
0
L
Hou Yi
Izzzzzzzzy
Hou Yi
0
0
0
0
W
Bakasura
LeaguesBelow
Bakasura
5
0
1
5.5
L
Shiva
0
0
0
0
L
Set
0
4
0
0
W
Danzaburou
Rixen4131
Danzaburou
0
0
0
0
W
Bellona
neonfall12
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,390
Damage
8,587
19,300
Taken
24,697
6,394
Mitigated
9,095
2,688
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,682
258
0
972
3,677
1,430
46
942
2,554
31,477
0
W
Scylla
 
Scylla
942
407
0
1,255
3,894
1,047
0
2,170
1,724
24,152
0
L
Jormungandr
Grave-of-Chaos
Jormungandr
1,466
33
0
832
3,316
1,353
0
222
3,017
13,590
0
W
237
24
1,233
363
2,715
1,304
0
566
2,149
2,549
0
L
Hou Yi
Izzzzzzzzy
Hou Yi
1,641
583
0
181
943
187
0
15
928
0
19,524
W
Bakasura
LeaguesBelow
Bakasura
4,026
3,156
0
4,743
8,209
2,596
0
512
7,697
0
33,801
L
Shiva
1,055
36
0
0
4,071
1,180
0
0
4,071
0
19,782
L
Set
1,546
1,010
0
703
7,293
2,244
0
0
6,988
0
31,658
W
Danzaburou
Rixen4131
Danzaburou
1,622
417
0
1,703
5,327
1,417
0
900
4,427
0
35,656
W
Bellona
neonfall12
Bellona
1,760
682
0
2,419
4,552
2,731
0
0
4,552
0
29,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
28,710
224
Minions Killed
314
0
Camps Cleared
0
969,373
Distance Traveled
1,034,542
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,706
571
65
7
0
202,091
3
W
Scylla
5,870
587
54
5
0
186,741
1
L
Jormungandr
4,821
482
19
2
0
176,626
0
W
Yemoja
4,551
455
2
0
0
187,529
0
L
Hou Yi
4,597
460
42
4
0
192,613
4
W
Bakasura
6,644
664
85
9
0
250,031
1
L
Shiva
4,452
445
38
4
0
204,687
0
L
Set
5,031
503
60
6
0
193,356
2
W
Danzaburou
5,255
526
87
9
0
179,011
0
W
Bellona
6,390
639
86
9
0
231,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role