Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
T Ryder T
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 115L
1,538 Elo+
Party 4
Nemesis
Nemesis
TheAionMR
Nemesis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 59L
1,567 Elo+
Party 4
Shiva
Shiva
steenone
Shiva
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
tekdek34
Medusa
Level 142
God Stats
1W - 0L
1,700 SR
Queue Stats
34W - 28L
1,568 Elo+
Solo
Team Averages
Level 146
1,540 SR
1,535 Elo+

VS

Team Averages
Level 124
1,691 SR
1,601 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Bulldoza_25
Geb
Level 125
God Stats
4W - 2L
1,770 SR
Queue Stats
130W - 113L
1,625 Elo+
Solo
Ravana
Ravana
JingWei
Ravana
Level 129
God Stats
7W - 1L
1,825 SR
Queue Stats
151W - 108L
1,658 Elo+
Party 2
Medusa
Medusa
SilkyMink
Medusa
Level 106
God Stats
1W - 1L
1,713 SR
Queue Stats
65W - 59L
1,606 Elo+
Party 2
Hera
Hera
shcvybjtjr
Hera
Level 129
God Stats
7W - 6L
1,649 SR
Queue Stats
754W - 702L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 2 / 3
7,433
619
7,314
5,419
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
T Ryder T
Bacchus
10
0 / 0 / 7
6,369
531
4,018
8,699
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
TheAionMR
Nemesis
13
7 / 0 / 5
7,687
641
7,494
7,564
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
steenone
Shiva
13
2 / 2 / 0
7,024
585
6,935
8,897
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Medusa
tekdek34
Medusa
13
1 / 0 / 3
7,330
611
5,335
4,598
1,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 3 / 0
7,900
658
6,725
12,470
6,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
5,938
495
3,927
8,677
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
JingWei
Ravana
12
2 / 4 / 0
7,113
593
3,296
8,769
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
SilkyMink
Medusa
11
0 / 3 / 0
6,440
537
2,419
7,398
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
5,697
475
4,346
5,085
1,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
4
4
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
3
3.25
L
Shiva
 
Shiva
2
3
0
0.67
L
0
1
0
0
L
Ravana
JingWei
Ravana
2
4
0
0.5
L
Medusa
SilkyMink
Medusa
0
3
0
0
W
Bacchus
T Ryder T
Bacchus
0
0
7
3.5
W
Nemesis
TheAionMR
Nemesis
7
0
5
9.5
L
0
4
0
0
W
Shiva
steenone
Shiva
2
2
0
1
W
Medusa
tekdek34
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
20,713
35,177
Taken
42,399
20,821
Mitigated
18,168
8,227
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,314
911
0
940
5,419
1,739
168
2,284
3,135
39,424
0
L
Shiva
 
Shiva
6,725
1,091
0
4,406
12,470
6,678
182
3,411
8,555
1,997
48,737
L
3,927
168
0
2,157
8,677
4,699
0
3,088
5,589
21,128
0
L
Ravana
JingWei
Ravana
3,296
700
0
2,645
8,769
3,393
0
3,235
5,534
0
47,370
L
Medusa
SilkyMink
Medusa
2,419
948
0
2,383
7,398
1,867
0
1,184
6,214
0
44,088
W
Bacchus
T Ryder T
Bacchus
4,018
896
0
2,760
8,699
8,049
0
2,482
6,217
11,419
0
W
Nemesis
TheAionMR
Nemesis
7,494
3,322
0
1,098
7,564
2,408
0
2,409
5,155
0
46,504
L
4,346
716
0
680
5,085
1,531
0
2,055
3,030
27,950
0
W
Shiva
steenone
Shiva
6,935
1,039
0
2,467
8,897
7,299
0
527
8,370
6,734
36,627
W
Medusa
tekdek34
Medusa
5,335
2,342
0
962
4,598
1,326
1,226
1,159
3,439
0
59,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
33,088
341
Minions Killed
391
0
Camps Cleared
0
1,257,351
Distance Traveled
1,202,445
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,433
619
73
6
0
227,118
4
L
Shiva
7,900
658
114
10
0
221,601
0
L
Geb
5,938
495
25
2
0
252,117
3
L
Ravana
7,113
593
103
9
0
255,034
4
L
Medusa
6,440
537
94
8
0
232,243
3
W
Bacchus
6,369
531
17
1
0
250,370
4
W
Nemesis
7,687
641
59
5
0
297,344
3
L
Hera
5,697
475
55
5
0
241,450
2
W
Shiva
7,024
585
76
6
0
243,325
4
W
Medusa
7,330
611
116
10
0
239,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role