Player Matchup

Izanami
Izanami
Hellexvaz
Izanami
Level 15
God Stats
2W - 2L
1,777 SR
Queue Stats
20W - 20L
1,532 Elo+
Party 2
Hel
Hel
Setheria8238
Hel
Level 128
God Stats
42W - 46L
1,520 SR
Queue Stats
803W - 678L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Thoraxe98
Cthulhu
Level 6
God Stats
2W - 2L
1,580 SR
Queue Stats
6W - 3L
1,549 Elo+
Party 3
Serqet
Serqet
Yukrin-w-
Serqet
Level 140
God Stats
1W - 4L
1,306 SR
Queue Stats
62W - 63L
1,545 Elo+
Party 2
Chaac
Chaac
krayman
Chaac
Level 128
God Stats
4W - 3L
1,555 SR
Queue Stats
7W - 4L
1,549 Elo+
Party 3
Team Averages
Level 83
1,548 SR
1,543 Elo+

VS

Team Averages
Level 76
1,714 SR
1,777 Elo+
Zeus
Zeus
DrZeusRX
Zeus
Level 19
God Stats
55W - 25L
1,796 SR
Queue Stats
55W - 25L
1,746 Elo+
Party 1
Chaac
Chaac
H3LMZ
Chaac
Level 122
God Stats
13W - 1L
2,064 SR
Queue Stats
79W - 29L
1,675 Elo+
Party 1
Poseidon
Poseidon
HeyYouArentSteve
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,907 Elo+
Party 1
Medusa
Medusa
ShmanglHiemer
Medusa
Level 25
God Stats
33W - 8L
1,836 SR
Queue Stats
39W - 13L
1,815 Elo+
Party 1
Ares
Ares
X66Daxamus99X
Ares
Level 147
God Stats
7W - 4L
1,375 SR
Queue Stats
23W - 21L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hellexvaz
Izanami
16
0 / 9 / 1
10,482
1,048
8,206
21,068
5,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 13 / 2
10,385
1,039
11,016
21,448
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Thoraxe98
Cthulhu
16
1 / 11 / 3
11,088
1,109
7,538
28,210
24,814
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Yukrin-w-
Serqet
16
2 / 9 / 1
11,488
1,149
7,644
19,099
5,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
krayman
Chaac
16
1 / 7 / 3
11,214
1,121
12,897
24,973
25,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 0 / 26
12,890
1,289
24,017
5,581
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
H3LMZ
Chaac
20
9 / 0 / 30
13,676
1,368
24,663
14,056
14,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 1 / 12
14,141
1,414
30,775
11,194
4,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
14 / 1 / 19
13,758
1,376
22,311
11,275
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 22
12,025
1,203
7,343
9,437
8,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
158
4
Kills
49
49
Deaths
4
10
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
0
26
18
W
Chaac
H3LMZ
Chaac
9
0
30
24
L
Izanami
Hellexvaz
Izanami
0
9
1
0.06
W
18
1
12
24
L
0
13
2
0.08
W
14
1
19
23.5
L
Cthulhu
Thoraxe98
Cthulhu
1
11
3
0.23
W
3
2
22
7
L
Serqet
Yukrin-w-
Serqet
2
9
1
0.28
L
Chaac
krayman
Chaac
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,301
Damage
109,109
114,798
Taken
51,543
68,811
Mitigated
34,117
15,061
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
24,017
325
0
0
5,581
1,660
0
3,125
2,088
47,948
0
W
Chaac
H3LMZ
Chaac
24,663
7,224
0
7,889
14,056
14,155
0
3,948
9,728
515
36,013
L
Izanami
Hellexvaz
Izanami
8,206
5,085
0
295
21,068
5,697
0
11,567
9,333
0
37,718
W
30,775
5,751
0
3,078
11,194
4,993
0
3,513
6,704
64,874
0
L
11,016
96
4,083
2,195
21,448
6,332
0
9,584
11,731
21,984
0
W
22,311
14,182
0
2,114
11,275
4,573
0
3,986
6,942
0
30,616
L
Cthulhu
Thoraxe98
Cthulhu
7,538
497
245
1,300
28,210
24,814
0
16,732
11,205
23,019
0
W
7,343
129
0
0
9,437
8,736
0
3,232
5,762
12,718
0
L
Serqet
Yukrin-w-
Serqet
7,644
900
0
83
19,099
5,978
0
10,700
8,190
0
14,505
L
Chaac
krayman
Chaac
12,897
1,544
566
6,294
24,973
25,990
0
13,978
10,742
0
40,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
66,490
213
Minions Killed
196
4
Camps Cleared
10
928,449
Distance Traveled
1,118,513
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,890
1,289
62
6
1
222,460
1
W
Chaac
13,676
1,368
27
3
3
238,957
0
L
Izanami
10,482
1,048
64
6
0
160,715
0
W
Poseidon
14,141
1,414
78
8
4
247,169
2
L
Hel
10,385
1,039
41
4
0
178,238
1
W
Medusa
13,758
1,376
20
2
1
245,892
0
L
Cthulhu
11,088
1,109
30
3
1
188,204
1
W
Ares
12,025
1,203
9
1
1
164,035
1
L
Serqet
11,488
1,149
17
2
0
188,116
0
L
Chaac
11,214
1,121
61
6
3
213,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role