Player Matchup

Achilles
Achilles
CesarMus
Achilles
Level 70
God Stats
2W - 1L
1,475 SR
Queue Stats
21W - 23L
1,465 Elo+
Solo
Anhur
Anhur
EngageBLKT
Anhur
Level 63
God Stats
2W - 1L
1,341 SR
Queue Stats
44W - 64L
1,469 Elo+
Party 1
Hades
Hades
Lilsudmon44
Hades
Level 139
God Stats
2W - 1L
1,446 SR
Queue Stats
30W - 44L
1,420 Elo+
Party 1
Team Averages
Level 91
1,420 SR
1,451 Elo+

VS

Team Averages
Level 123
1,659 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
Griefkilla
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,577 SR
Queue Stats
4W - 3L
1,870 Elo+
Solo
Bacchus
Bacchus
MoonMango
Bacchus
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 11L
1,386 Elo+
Party 2
Kuzenbo
Kuzenbo
oitmajestic
Kuzenbo
Level 119
God Stats
0W - 1L
1,698 SR
Queue Stats
10W - 17L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CesarMus
Achilles
17
7 / 3 / 14
11,930
852
16,543
17,852
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
10 / 6 / 9
11,464
819
21,375
12,975
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 15
10,919
780
14,590
15,676
7,291
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Griefkilla
Ah Muzen Cab
15
7 / 9 / 3
11,294
807
17,532
14,474
4,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MoonMango
Bacchus
14
3 / 7 / 8
10,988
785
6,254
24,716
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
oitmajestic
Kuzenbo
14
3 / 5 / 5
10,786
770
11,123
21,011
25,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
21
Kills
13
13
Deaths
21
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
CesarMus
Achilles
7
3
14
4.67
W
Anhur
10
6
9
2.42
L
Ah Muzen Cab
Griefkilla
Ah Muzen Cab
7
9
3
0.94
W
4
4
15
2.88
L
Bacchus
MoonMango
Bacchus
3
7
8
1
L
Kuzenbo
oitmajestic
Kuzenbo
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,508
Damage
34,909
46,503
Taken
60,201
30,298
Mitigated
53,625
11,257
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CesarMus
Achilles
16,543
4,227
0
2,438
17,852
18,453
753
7,032
10,820
4,347
40,615
W
Anhur
21,375
10,138
318
1,963
12,975
4,554
1,207
4,745
8,230
0
45,652
L
Ah Muzen Cab
Griefkilla
Ah Muzen Cab
17,532
5,318
0
747
14,474
4,462
0
4,854
9,351
0
42,331
W
14,590
745
1,456
5,082
15,676
7,291
456
6,085
9,591
39,542
0
L
Bacchus
MoonMango
Bacchus
6,254
971
486
5,381
24,716
23,176
0
5,764
18,610
13,820
0
L
Kuzenbo
oitmajestic
Kuzenbo
11,123
2,735
379
3,440
21,011
25,987
7
5,833
14,735
31,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
33,068
186
Minions Killed
96
10
Camps Cleared
3
750,601
Distance Traveled
712,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,930
852
64
5
2
261,331
3
W
Anhur
11,464
819
62
4
2
221,838
1
L
Ah Muzen Cab
11,294
807
49
4
1
220,355
3
W
Hades
10,919
780
60
4
6
267,432
2
L
Bacchus
10,988
785
14
1
1
229,201
2
L
Kuzenbo
10,786
770
33
2
1
262,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role