Player Matchup

Loki
Loki
B3H1NDULOLEKSD
Loki
Level 18
God Stats
119W - 31L
1,693 SR
Queue Stats
549W - 146L
1,716 Elo+
Party 3
Olorun
Olorun
CabrakanOneTrick
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,599 Elo+
Party 3
Thor
Thor
Dilhole_baginz69
Thor
Level 116
God Stats
7W - 2L
1,885 SR
Queue Stats
80W - 78L
1,606 Elo+
Party 2
Apollo
Apollo
MoistToast__
Apollo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
go_fun-yourself2
The Morrigan
Level 108
God Stats
4W - 6L
1,555 SR
Queue Stats
67W - 68L
1,571 Elo+
Party 2
Team Averages
Level 77
1,627 SR
1,620 Elo+

VS

Team Averages
Level 56
1,489 SR
1,529 Elo+
Baba Yaga
Baba Yaga
BigDealious
Baba Yaga
Level 84
God Stats
7W - 15L
1,188 SR
Queue Stats
364W - 355L
1,508 Elo+
Party 1
Medusa
Medusa
Bubluh
Medusa
Level 34
God Stats
67W - 52L
1,643 SR
Queue Stats
95W - 87L
1,559 Elo+
Party 1
Raijin
Raijin
MightyN0
Raijin
Level 42
God Stats
3W - 3L
1,585 SR
Queue Stats
92W - 111L
1,505 Elo+
Solo
Sylvanus
Sylvanus
NightinxGale
Sylvanus
Level 69
God Stats
13W - 11L
1,500 SR
Queue Stats
119W - 138L
1,540 Elo+
Party 1
Fenrir
Fenrir
coca135
Fenrir
Level 49
God Stats
2W - 3L
1,531 SR
Queue Stats
55W - 56L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 6
13,021
930
21,814
10,008
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 12
11,381
813
18,071
15,046
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 11
10,335
738
9,921
12,571
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
19
3 / 2 / 8
11,224
802
5,818
9,408
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
go_fun-yourself2
The Morrigan
17
4 / 1 / 5
10,258
733
4,681
6,506
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigDealious
Baba Yaga
16
2 / 5 / 3
9,343
667
10,788
12,044
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
Bubluh
Medusa
15
0 / 5 / 4
8,991
642
6,810
11,370
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
MightyN0
Raijin
16
2 / 9 / 3
9,577
684
6,316
16,138
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
NightinxGale
Sylvanus
17
3 / 2 / 4
10,319
737
6,048
14,333
16,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
coca135
Fenrir
15
0 / 7 / 3
8,828
631
4,539
15,482
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
28
Kills
7
7
Deaths
28
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
L
Baba Yaga
BigDealious
Baba Yaga
2
5
3
0.7
L
Medusa
Bubluh
Medusa
0
5
4
0.4
W
5
3
12
3.67
W
2
1
11
7.5
L
Raijin
MightyN0
Raijin
2
9
3
0.39
W
Apollo
3
2
8
3.5
L
Sylvanus
NightinxGale
Sylvanus
3
2
4
2.5
L
Fenrir
coca135
Fenrir
0
7
3
0.21
W
The Morrigan
go_fun-yourself2
The Morrigan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,305
Damage
34,501
53,539
Taken
69,367
26,081
Mitigated
37,502
14,683
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,814
10,758
0
3,778
10,008
5,027
0
3,158
6,759
0
42,367
L
Baba Yaga
BigDealious
Baba Yaga
10,788
194
0
1,860
12,044
5,603
0
2,382
9,163
31,349
0
L
Medusa
Bubluh
Medusa
6,810
1,901
0
1,781
11,370
4,882
0
4,623
6,448
0
36,336
W
18,071
9,404
747
7,440
15,046
5,625
4,371
7,147
7,645
62,837
0
W
9,921
1,128
0
1,317
12,571
9,603
580
5,762
6,652
0
27,449
L
Raijin
MightyN0
Raijin
6,316
321
155
660
16,138
4,794
0
2,537
13,389
24,935
0
W
Apollo
5,818
2,354
0
866
9,408
3,632
632
3,811
5,525
0
56,139
L
Sylvanus
NightinxGale
Sylvanus
6,048
1,205
2,170
6,972
14,333
16,799
0
6,170
8,042
20,213
0
L
Fenrir
coca135
Fenrir
4,539
1,971
0
2,001
15,482
5,424
0
5,031
10,184
0
19,290
W
The Morrigan
go_fun-yourself2
The Morrigan
4,681
545
0
535
6,506
2,194
439
2,586
3,806
23,750
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,219
Gold Earned
47,058
337
Minions Killed
216
0
Camps Cleared
0
1,505,953
Distance Traveled
1,288,851
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,021
930
34
2
0
350,190
0
L
Baba Yaga
9,343
667
45
3
0
296,063
1
L
Medusa
8,991
642
66
5
0
269,597
2
W
Olorun
11,381
813
105
8
0
264,936
0
W
Thor
10,335
738
56
4
0
309,418
0
L
Raijin
9,577
684
38
3
0
236,518
2
W
Apollo
11,224
802
108
8
0
307,030
1
L
Sylvanus
10,319
737
32
2
0
218,731
2
L
Fenrir
8,828
631
35
3
0
267,942
1
W
The Morrigan
10,258
733
34
2
0
274,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role