Player Matchup

Da Ji
Da Ji
AgatsumaToko
Da Ji
Level 67
God Stats
10W - 5L
1,666 SR
Queue Stats
25W - 16L
1,674 Elo+
Party 2
Amaterasu
Amaterasu
BerzerkerIceman
Amaterasu
Level 125
God Stats
3W - 2L
1,752 SR
Queue Stats
143W - 136L
1,476 Elo+
Party 2
Sol
Sol
PacifistPuncher
Sol
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 116L
1,472 Elo+
Party 2
Team Averages
Level 81
1,639 SR
1,541 Elo+

VS

Team Averages
Level 49
1,611 SR
1,464 Elo+
Artemis
Artemis
GoddSent
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,352 Elo+
Party 1
Chang'e
Chang'e
VaporwayV
Chang'e
Level 47
God Stats
1W - 2L
1,833 SR
Queue Stats
19W - 26L
1,572 Elo+
Party 1
Odin
Odin
iiSLAPnijs
Odin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
7,914
719
7,690
7,660
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
BerzerkerIceman
Amaterasu
13
7 / 0 / 8
8,687
790
9,068
7,738
4,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 1 / 10
8,107
737
6,188
6,207
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoddSent
Artemis
11
0 / 7 / 2
6,646
604
6,525
10,401
2,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
VaporwayV
Chang'e
12
1 / 5 / 1
7,112
647
6,304
8,479
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 1
6,572
597
4,110
9,379
5,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Amaterasu
BerzerkerIceman
Amaterasu
7
0
8
11
L
Artemis
GoddSent
Artemis
0
7
2
0.14
W
4
1
10
9
L
Chang'e
VaporwayV
Chang'e
1
5
1
0.3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
16,939
21,605
Taken
28,259
10,881
Mitigated
10,709
3,982
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,690
1,008
0
232
7,660
3,514
591
3,607
4,053
0
13,580
W
Amaterasu
BerzerkerIceman
Amaterasu
9,068
2,628
0
648
7,738
4,929
306
1,886
5,852
0
19,746
L
Artemis
GoddSent
Artemis
6,525
3,142
0
2,399
10,401
2,812
360
2,057
8,163
0
22,958
W
6,188
655
0
3,102
6,207
2,438
693
1,133
5,074
30,115
1,631
L
Chang'e
VaporwayV
Chang'e
6,304
280
1,528
2,229
8,479
2,100
41
2,205
6,177
25,888
0
L
4,110
984
0
1,658
9,379
5,797
181
2,157
7,114
0
11,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
20,330
99
Minions Killed
98
4
Camps Cleared
4
594,831
Distance Traveled
534,256
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,914
719
14
1
2
194,842
3
W
Amaterasu
8,687
790
22
2
1
208,045
3
L
Artemis
6,646
604
34
3
2
161,344
3
W
Sol
8,107
737
63
6
1
191,944
2
L
Chang'e
7,112
647
53
5
2
193,375
1
L
Odin
6,572
597
11
1
0
179,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role