Player Matchup

Mulan
Mulan
Araphyce
Mulan
Level 65
God Stats
1W - 2L
1,558 SR
Queue Stats
51W - 52L
1,485 Elo+
Party 2
Apollo
Apollo
DaddySloppy
Apollo
Level 38
God Stats
0W - 1L
1,293 SR
Queue Stats
62W - 69L
1,415 Elo+
Party 2
Nemesis
Nemesis
FaultySpork
Nemesis
Level 67
God Stats
0W - 2L
1,558 SR
Queue Stats
74W - 72L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Tono714
Cthulhu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,433 Elo+
Party 2
Hera
Hera
Xmen134
Hera
Level 79
God Stats
9W - 6L
1,633 SR
Queue Stats
150W - 152L
1,451 Elo+
Party 2
Team Averages
Level 53
1,508 SR
1,444 Elo+

VS

Team Averages
Level 67
1,521 SR
1,639 Elo+
Medusa
Medusa
 
Medusa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Pandeku
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,446 Elo+
Solo
Arachne
Arachne
Suwusano
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 8L
1,998 Elo+
Party 1
Bellona
Bellona
chattdaddy
Bellona
Level 122
God Stats
14W - 10L
1,603 SR
Queue Stats
561W - 389L
1,690 Elo+
Party 1
Raijin
Raijin
storybox6198
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 127L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Araphyce
Mulan
10
0 / 4 / 3
5,890
491
2,751
6,545
2,171
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
7
0 / 7 / 0
4,885
407
1,403
6,519
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
FaultySpork
Nemesis
9
1 / 5 / 1
5,899
492
2,771
8,506
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tono714
Cthulhu
10
1 / 5 / 4
6,564
547
3,676
8,938
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Xmen134
Hera
12
5 / 3 / 1
7,393
616
8,218
6,151
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 4
8,634
720
8,599
5,688
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Pandeku
Sylvanus
11
1 / 3 / 9
6,780
565
3,646
9,664
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Suwusano
Arachne
13
9 / 1 / 2
8,352
696
8,638
8,462
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
chattdaddy
Bellona
13
4 / 2 / 1
7,738
645
4,237
8,354
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
12
2 / 1 / 3
7,383
615
2,996
6,037
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
24
24
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
4
10
L
Mulan
Araphyce
Mulan
0
4
3
0.38
L
Apollo
0
7
0
0
L
Nemesis
FaultySpork
Nemesis
1
5
1
0.3
W
Sylvanus
Pandeku
Sylvanus
1
3
9
1.83
W
Arachne
Suwusano
Arachne
9
1
2
10
L
Cthulhu
Tono714
Cthulhu
1
5
4
0.6
L
Hera
Xmen134
Hera
5
3
1
1.83
W
Bellona
chattdaddy
Bellona
4
2
1
2.25
W
Raijin
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
28,116
36,659
Taken
38,205
11,789
Mitigated
19,997
4,661
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,599
3,775
0
3,681
5,688
1,907
345
799
4,889
0
67,087
L
Mulan
Araphyce
Mulan
2,751
505
0
812
6,545
2,171
475
0
6,545
0
22,513
L
Apollo
1,403
757
0
467
6,519
476
0
415
6,104
0
18,146
L
Nemesis
FaultySpork
Nemesis
2,771
616
0
1,621
8,506
2,880
0
799
7,663
0
24,484
W
Sylvanus
Pandeku
Sylvanus
3,646
1,340
398
2,067
9,664
5,368
0
5,823
3,763
19,436
10,076
W
Arachne
Suwusano
Arachne
8,638
4,818
0
5,126
8,462
3,684
368
1,268
7,156
0
50,382
L
Cthulhu
Tono714
Cthulhu
3,676
451
102
759
8,938
4,467
0
2,401
6,497
19,047
0
L
Hera
Xmen134
Hera
8,218
3,198
0
900
6,151
1,795
756
2,137
3,876
32,752
0
W
Bellona
chattdaddy
Bellona
4,237
1,421
0
3,979
8,354
7,328
784
1,101
7,209
0
42,265
W
Raijin
2,996
669
0
1,986
6,037
1,710
310
2,573
3,294
41,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
38,887
246
Minions Killed
446
0
Camps Cleared
0
1,155,296
Distance Traveled
1,167,944
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,634
720
116
10
0
226,484
4
L
Mulan
5,890
491
59
5
0
209,781
2
L
Apollo
4,885
407
41
3
0
200,916
4
L
Nemesis
5,899
492
48
4
0
272,861
4
W
Sylvanus
6,780
565
55
5
0
214,643
3
W
Arachne
8,352
696
88
7
0
277,927
2
L
Cthulhu
6,564
547
26
2
0
250,923
11
L
Hera
7,393
616
72
6
0
220,815
2
W
Bellona
7,738
645
95
8
0
222,354
2
W
Raijin
7,383
615
92
8
0
226,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role