Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DARKxNuT64
Da Ji
Level 113
God Stats
7W - 7L
1,788 SR
Queue Stats
149W - 152L
1,535 Elo+
Solo
Agni
Agni
JaMintyKhong
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 150L
1,541 Elo+
Party 1
Bellona
Bellona
NAMZ-B
Bellona
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,532 Elo+
Party 2
Shiva
Shiva
acoc0311
Shiva
Level 113
God Stats
3W - 2L
1,431 SR
Queue Stats
33W - 43L
1,528 Elo+
Party 2
Team Averages
Level 110
1,544 SR
1,527 Elo+

VS

Team Averages
Level 107
1,422 SR
1,547 Elo+
Bellona
Bellona
CamDidToo
Bellona
Level 119
God Stats
2W - 2L
1,591 SR
Queue Stats
32W - 35L
1,548 Elo+
Solo
Ganesha
Ganesha
DeathspankerJR
Ganesha
Level 102
God Stats
1W - 3L
1,162 SR
Queue Stats
66W - 65L
1,539 Elo+
Party 3
Janus
Janus
Hakson03
Janus
Level 136
God Stats
3W - 11L
1,357 SR
Queue Stats
366W - 370L
1,538 Elo+
Solo
Kali
Kali
Tnnr8
Kali
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 187L
1,556 Elo+
Party 3
Xbalanque
Xbalanque
jhonier1307
Xbalanque
Level 119
God Stats
18W - 10L
1,500 SR
Queue Stats
261W - 257L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 0
6,071
552
5,519
6,575
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
11
3 / 1 / 0
6,378
580
5,737
6,326
2,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,823
529
2,958
6,546
1,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NAMZ-B
Bellona
11
1 / 0 / 1
5,906
537
3,450
7,859
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
acoc0311
Shiva
7
0 / 6 / 1
4,725
430
2,254
8,013
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CamDidToo
Bellona
11
1 / 1 / 2
6,787
617
5,352
8,153
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 9
6,980
635
2,808
8,662
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Hakson03
Janus
13
5 / 0 / 2
7,811
710
5,698
4,764
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Tnnr8
Kali
10
1 / 3 / 5
6,586
599
2,009
8,146
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
jhonier1307
Xbalanque
13
6 / 1 / 3
7,768
706
6,683
7,126
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
13
13
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Bellona
CamDidToo
Bellona
1
1
2
2
L
Da Ji
3
1
0
3
W
0
1
9
4.5
W
Janus
Hakson03
Janus
5
0
2
6
L
1
4
0
0.25
L
Bellona
NAMZ-B
Bellona
1
0
1
1.5
W
Kali
Tnnr8
Kali
1
3
5
1.17
L
Shiva
acoc0311
Shiva
0
6
1
0.08
W
Xbalanque
jhonier1307
Xbalanque
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
22,550
35,319
Taken
36,851
15,748
Mitigated
17,753
8,847
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,519
1,322
0
3,066
6,575
1,114
988
446
6,129
41,541
0
W
Bellona
CamDidToo
Bellona
5,352
1,140
0
3,051
8,153
4,691
552
715
7,098
0
34,638
L
Da Ji
5,737
1,027
0
240
6,326
2,138
0
272
6,054
0
43,998
W
2,808
288
0
2,106
8,662
6,617
276
2,423
5,540
15,233
0
W
Janus
Hakson03
Janus
5,698
305
0
824
4,764
1,171
62
1,462
3,302
46,329
0
L
2,958
121
0
1,703
6,546
1,771
0
4,721
1,825
31,505
0
L
Bellona
NAMZ-B
Bellona
3,450
739
0
2,890
7,859
5,860
0
934
6,925
0
27,292
W
Kali
Tnnr8
Kali
2,009
750
0
2,974
8,146
3,143
0
1,173
6,885
0
33,688
L
Shiva
acoc0311
Shiva
2,254
355
215
733
8,013
4,865
0
2,133
5,880
0
14,561
W
Xbalanque
jhonier1307
Xbalanque
6,683
2,609
0
2,343
7,126
2,131
1,832
2,704
4,332
0
50,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
35,932
314
Minions Killed
365
0
Camps Cleared
0
1,093,847
Distance Traveled
1,155,119
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,071
552
77
7
0
194,020
3
W
Bellona
6,787
617
85
8
0
219,809
0
L
Da Ji
6,378
580
77
7
0
242,704
3
W
Ganesha
6,980
635
3
0
0
252,802
3
W
Janus
7,811
710
99
9
0
249,077
4
L
Agni
5,823
529
69
6
0
213,752
4
L
Bellona
5,906
537
61
6
0
230,038
2
W
Kali
6,586
599
61
6
0
213,011
3
L
Shiva
4,725
430
30
3
0
213,333
1
W
Xbalanque
7,768
706
117
11
0
220,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role