Player Matchup

Cu Chulainn
Cu Chulainn
CharmedSalmon
Cu Chulainn
Level 34
God Stats
6W - 8L
1,500 SR
Queue Stats
444W - 396L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Jumjii
Aphrodite
Level 65
God Stats
7W - 6L
1,515 SR
Queue Stats
749W - 652L
1,341 Elo+
Party 3
Kuzenbo
Kuzenbo
ManoCharles97
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
TheChurch117
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,179 Elo+
Party 1
Fenrir
Fenrir
WayTooLucky1121
Fenrir
Level 68
God Stats
5W - 8L
1,255 SR
Queue Stats
21W - 18L
1,517 Elo+
Party 1
Team Averages
Level 62
1,454 SR
1,411 Elo+

VS

Team Averages
Level 56
1,411 SR
1,468 Elo+
Gilgamesh
Gilgamesh
Bandit4952
Gilgamesh
Level 43
God Stats
7W - 4L
1,469 SR
Queue Stats
121W - 100L
1,478 Elo+
Party 2
Thoth
Thoth
Charwheels
Thoth
Level 28
God Stats
0W - 1L
1,175 SR
Queue Stats
45W - 46L
1,422 Elo+
Party 2
Hades
Hades
KhakiPear24
Hades
Level 27
God Stats
1W - 4L
1,691 SR
Queue Stats
49W - 66L
1,442 Elo+
Party 2
Ganesha
Ganesha
OxBigDeuceO
Ganesha
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 69L
1,632 Elo+
Party 4
Ullr
Ullr
tswagart
Ullr
Level 58
God Stats
0W - 1L
1,222 SR
Queue Stats
277W - 307L
1,365 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CharmedSalmon
Cu Chulainn
15
0 / 4 / 2
9,034
452
2,794
11,461
10,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Jumjii
Aphrodite
18
4 / 2 / 4
10,791
540
9,701
10,862
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
14
3 / 3 / 9
9,586
479
10,504
16,969
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TheChurch117
Danzaburou
14
2 / 3 / 4
9,044
452
7,873
9,451
2,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 1 / 4
10,824
541
9,783
14,729
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bandit4952
Gilgamesh
16
2 / 3 / 5
9,810
491
11,343
13,992
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
12
1 / 6 / 0
7,763
388
2,230
8,147
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 4 / 0
10,704
535
9,804
14,562
13,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
OxBigDeuceO
Ganesha
12
0 / 5 / 5
8,217
411
7,253
18,954
20,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
13
3 / 3 / 3
8,234
412
6,130
11,651
4,109
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
19
Kills
13
13
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bandit4952
Gilgamesh
2
3
5
1.5
W
Cu Chulainn
CharmedSalmon
Cu Chulainn
0
4
2
0.25
L
Thoth
1
6
0
0.17
W
Aphrodite
Jumjii
Aphrodite
4
2
4
3
L
7
4
0
1.75
W
Kuzenbo
3
3
9
2.5
L
Ganesha
OxBigDeuceO
Ganesha
0
5
5
0.5
W
Danzaburou
TheChurch117
Danzaburou
2
3
4
1.33
W
10
1
4
12
L
Ullr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,655
Damage
36,760
63,472
Taken
67,306
41,662
Mitigated
49,256
19,228
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bandit4952
Gilgamesh
11,343
3,207
0
2,942
13,992
8,243
0
5,515
8,453
0
82,778
W
Cu Chulainn
CharmedSalmon
Cu Chulainn
2,794
458
0
2,466
11,461
10,563
108
5,443
6,018
0
47,662
L
Thoth
2,230
441
74
684
8,147
2,568
0
2,578
5,569
27,213
0
W
Aphrodite
Jumjii
Aphrodite
9,701
1,052
394
6,204
10,862
4,078
0
3,893
6,969
78,180
0
L
9,804
1,852
281
6,415
14,562
13,506
593
1,539
12,670
61,662
0
W
Kuzenbo
10,504
4,862
0
5,830
16,969
18,618
428
3,950
13,019
40,618
3,081
L
Ganesha
OxBigDeuceO
Ganesha
7,253
871
0
2,354
18,954
20,830
0
6,734
12,138
36,936
0
W
Danzaburou
TheChurch117
Danzaburou
7,873
4,098
0
2,472
9,451
2,856
2,178
2,710
6,741
0
48,051
W
9,783
4,536
0
1,862
14,729
5,547
1,311
4,268
10,461
0
58,757
L
Ullr
6,130
1,599
0
1,089
11,651
4,109
0
5,021
6,630
0
38,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
44,728
453
Minions Killed
406
0
Camps Cleared
0
1,846,798
Distance Traveled
1,732,994
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,810
491
121
6
0
426,905
0
W
Cu Chulainn
9,034
452
93
5
0
365,831
1
L
Thoth
7,763
388
48
2
0
262,317
0
W
Aphrodite
10,791
540
151
8
0
377,296
4
L
Hades
10,704
535
129
6
0
313,124
0
W
Kuzenbo
9,586
479
52
3
0
361,714
6
L
Ganesha
8,217
411
2
0
0
368,937
3
W
Danzaburou
9,044
452
77
4
0
353,459
5
W
Fenrir
10,824
541
80
4
0
388,498
3
L
Ullr
8,234
412
106
5
0
361,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role