Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MajiqBeans
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 253L
1,479 Elo+
Party 1
Ares
Ares
PhoenixEater
Ares
Level 112
God Stats
7W - 8L
1,546 SR
Queue Stats
282W - 265L
1,492 Elo+
Party 2
Neith
Neith
gundampilot15
Neith
Level 79
God Stats
12W - 15L
1,478 SR
Queue Stats
52W - 54L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
iSiiiN
Cernunnos
Level 54
God Stats
16W - 10L
1,706 SR
Queue Stats
177W - 198L
1,472 Elo+
Party 2
Team Averages
Level 92
1,546 SR
1,484 Elo+

VS

Team Averages
Level 107
1,583 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ELSANTO12
Erlang Shen
Level 73
God Stats
3W - 2L
1,512 SR
Queue Stats
38W - 42L
1,439 Elo+
Solo
Cabrakan
Cabrakan
MariusHarry
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,456 Elo+
Solo
Ravana
Ravana
naakaamura
Ravana
Level 69
God Stats
2W - 1L
1,706 SR
Queue Stats
402W - 433L
1,495 Elo+
Solo
Vulcan
Vulcan
xXReyMidasXx
Vulcan
Level 125
God Stats
2W - 4L
1,695 SR
Queue Stats
99W - 103L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 0
6,575
598
3,805
6,795
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 4
5,903
537
3,687
3,803
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 0 / 4
6,736
612
2,785
10,393
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 1
6,333
576
2,856
2,378
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
iSiiiN
Cernunnos
11
2 / 2 / 4
6,560
596
4,414
5,564
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 1 / 1
5,181
471
2,302
7,251
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ELSANTO12
Erlang Shen
10
0 / 2 / 1
5,818
529
2,147
5,679
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
MariusHarry
Cabrakan
11
1 / 1 / 0
6,380
580
2,164
6,037
5,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
naakaamura
Ravana
10
1 / 5 / 0
5,935
540
2,613
6,109
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
10
0 / 2 / 0
5,907
537
2,471
4,760
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
0
4
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Erlang Shen
ELSANTO12
Erlang Shen
0
2
1
0.25
W
1
0
4
3
L
Cabrakan
MariusHarry
Cabrakan
1
1
0
1
W
4
0
4
6
W
0
0
1
0.5
W
Cernunnos
iSiiiN
Cernunnos
2
2
4
2
L
Ravana
naakaamura
Ravana
1
5
0
0.2
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
11,697
28,933
Taken
29,836
14,569
Mitigated
14,037
9,249
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,805
2,201
0
2,019
6,795
2,635
359
2,148
4,647
0
30,010
L
Kumbhakarna
 
Kumbhakarna
2,302
582
0
2,529
7,251
3,248
0
2,013
5,168
14,341
0
L
Erlang Shen
ELSANTO12
Erlang Shen
2,147
907
0
1,898
5,679
2,463
0
1,488
4,057
0
38,427
W
3,687
469
0
1,502
3,803
1,059
183
1,322
2,481
25,989
0
L
Cabrakan
MariusHarry
Cabrakan
2,164
271
0
829
6,037
5,482
0
0
6,037
32,172
0
W
2,785
528
278
3,410
10,393
8,605
15
1,677
8,716
19,261
0
W
2,856
1,487
0
1,367
2,378
729
580
951
1,427
0
31,178
W
Cernunnos
iSiiiN
Cernunnos
4,414
2,404
0
673
5,564
1,541
135
839
4,725
0
37,123
L
Ravana
naakaamura
Ravana
2,613
732
216
1,618
6,109
1,407
0
906
5,203
0
27,195
L
Vulcan
2,471
1,010
0
653
4,760
1,437
0
1,649
2,899
37,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
29,221
287
Minions Killed
311
0
Camps Cleared
0
997,651
Distance Traveled
1,093,800
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,575
598
60
5
0
217,209
1
L
Kumbhakarna
5,181
471
17
2
0
225,061
4
L
Erlang Shen
5,818
529
83
8
0
234,474
3
W
Zeus
5,903
537
60
5
0
208,191
4
L
Cabrakan
6,380
580
78
7
0
209,496
5
W
Ares
6,736
612
25
2
0
192,485
6
W
Neith
6,333
576
65
6
0
187,684
5
W
Cernunnos
6,560
596
77
7
0
192,082
2
L
Ravana
5,935
540
60
5
0
207,461
2
L
Vulcan
5,907
537
73
7
0
217,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role