Player Matchup

Heimdallr
Heimdallr
ATH_1996
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,486 Elo+
Party 1
Odin
Odin
DreOTF
Odin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 52L
1,550 Elo+
Party 1
Bakasura
Bakasura
EclipseAssassin
Bakasura
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 20L
1,644 Elo+
Party 1
Horus
Horus
JettPennington
Horus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
Prism_Break1
Ah Puch
Level 139
God Stats
0W - 1L
1,718 SR
Queue Stats
19W - 23L
1,569 Elo+
Party 1
Team Averages
Level 121
1,544 SR
1,561 Elo+

VS

Team Averages
Level 66
1,437 SR
1,557 Elo+
Agni
Agni
BelatedSoda
Agni
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
80W - 47L
1,706 Elo+
Solo
Hercules
Hercules
Hanzo23
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Discordia
Discordia
LeadForLunch
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
Strunkle644
Set
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 195L
1,563 Elo+
Solo
Horus
Horus
superpollo56
Horus
Level 139
God Stats
2W - 1L
1,402 SR
Queue Stats
99W - 97L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATH_1996
Heimdallr
18
2 / 8 / 11
11,485
638
11,767
18,540
6,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
DreOTF
Odin
17
1 / 8 / 10
10,709
595
9,264
19,052
19,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
20
8 / 5 / 9
13,442
747
10,012
20,044
8,369
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 11 / 11
11,800
656
10,555
25,992
11,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Prism_Break1
Ah Puch
20
6 / 5 / 17
13,810
767
44,438
20,570
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 21
15,265
848
46,629
17,086
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Hanzo23
Hercules
20
8 / 5 / 14
13,351
742
15,578
26,164
28,366
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
LeadForLunch
Discordia
16
2 / 9 / 15
10,952
608
8,959
12,545
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 7 / 17
12,404
689
10,869
20,354
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 1 / 20
14,181
788
7,723
24,676
33,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
124
23
Kills
37
37
Deaths
24
58
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ATH_1996
Heimdallr
2
8
11
0.94
W
12
2
21
11.25
L
Odin
DreOTF
Odin
1
8
10
0.75
L
Bakasura
8
5
9
2.5
W
Hercules
Hanzo23
Hercules
8
5
14
3
L
6
11
11
1.05
W
Discordia
LeadForLunch
Discordia
2
9
15
1.06
L
Ah Puch
Prism_Break1
Ah Puch
6
5
17
2.9
W
6
7
17
2.07
W
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,036
Damage
89,758
104,198
Taken
100,825
53,989
Mitigated
91,620
31,936
Healing
38,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ATH_1996
Heimdallr
11,767
741
2,138
1,670
18,540
6,547
0
10,788
7,681
0
30,603
W
46,629
3,398
771
2,727
17,086
7,981
1,374
8,337
8,260
96,297
0
L
Odin
DreOTF
Odin
9,264
1,742
1,412
1,835
19,052
19,562
1,085
10,844
8,019
708
13,836
L
Bakasura
10,012
6,997
3,744
5,795
20,044
8,369
417
10,746
9,254
57
12,965
W
Hercules
Hanzo23
Hercules
15,578
3,469
2,258
8,764
26,164
28,366
587
14,478
10,706
0
23,826
L
10,555
5,354
4,823
3,715
25,992
11,277
1,044
12,340
13,282
0
19,052
W
Discordia
LeadForLunch
Discordia
8,959
1,076
0
0
12,545
4,762
638
5,184
6,538
19,775
0
L
Ah Puch
Prism_Break1
Ah Puch
44,438
1,457
652
6,152
20,570
8,234
1,778
10,870
9,671
78,277
0
W
10,869
3,621
1,410
2,191
20,354
16,970
1,744
5,943
13,483
0
28,473
W
7,723
2,926
9,828
10,587
24,676
33,541
352
8,999
14,969
0
16,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,246
Gold Earned
66,153
165
Minions Killed
201
0
Camps Cleared
0
1,559,021
Distance Traveled
1,662,198
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,485
638
26
1
0
297,652
1
W
Agni
15,265
848
115
6
0
337,273
3
L
Odin
10,709
595
8
0
0
350,829
0
L
Bakasura
13,442
747
22
1
0
344,485
1
W
Hercules
13,351
742
25
1
0
359,828
0
L
Horus
11,800
656
15
1
0
250,628
1
W
Discordia
10,952
608
18
1
0
269,917
2
L
Ah Puch
13,810
767
94
5
0
315,427
0
W
Set
12,404
689
27
2
0
320,432
0
W
Horus
14,181
788
16
1
0
374,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role