Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
NovaStroke814
Gilgamesh
Level 41
God Stats
37W - 48L
1,366 SR
Queue Stats
169W - 205L
1,354 Elo+
Party 3
Cthulhu
Cthulhu
Waquandisha
Cthulhu
Level 41
God Stats
8W - 3L
1,716 SR
Queue Stats
134W - 119L
1,401 Elo+
Party 2
Raijin
Raijin
YeshuongDong
Raijin
Level 55
God Stats
5W - 5L
1,558 SR
Queue Stats
196W - 189L
1,387 Elo+
Party 2
Medusa
Medusa
xKiiwyy
Medusa
Level 88
God Stats
4W - 12L
1,279 SR
Queue Stats
356W - 372L
1,378 Elo+
Party 3
Team Averages
Level 58
1,484 SR
1,404 Elo+

VS

Team Averages
Level 91
1,426 SR
1,381 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Gankoraide
Achilles
Level 87
God Stats
1W - 1L
1,845 SR
Queue Stats
12W - 10L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Z_Haruki_
Jing Wei
Level 69
God Stats
1W - 12L
1,069 SR
Queue Stats
285W - 365L
1,383 Elo+
Party 1
Zeus
Zeus
bobtherobber107
Zeus
Level 123
God Stats
12W - 15L
1,253 SR
Queue Stats
255W - 276L
1,364 Elo+
Solo
Xbalanque
Xbalanque
xXTen2dorXx
Xbalanque
Level 48
God Stats
0W - 1L
1,463 SR
Queue Stats
16W - 31L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
7 / 2 / 4
8,481
606
8,711
11,542
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
NovaStroke814
Gilgamesh
13
1 / 0 / 2
7,506
536
3,015
6,626
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Waquandisha
Cthulhu
14
9 / 2 / 8
9,227
659
10,124
13,099
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
11
0 / 3 / 6
7,129
509
8,289
7,511
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xKiiwyy
Medusa
12
6 / 2 / 5
7,952
568
7,743
9,342
3,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 7 / 1
6,927
495
5,545
20,253
5,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Gankoraide
Achilles
13
1 / 3 / 2
7,576
541
6,318
10,820
9,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jing Wei
Z_Haruki_
Jing Wei
11
0 / 7 / 5
6,583
470
5,342
10,932
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 3
8,681
620
7,749
5,426
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xXTen2dorXx
Xbalanque
12
0 / 4 / 1
7,052
504
1,576
11,517
3,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
7
9
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
4
4.5
L
Mercury
 
Mercury
2
7
1
0.36
L
Achilles
Gankoraide
Achilles
1
3
2
0.67
W
Gilgamesh
NovaStroke814
Gilgamesh
1
0
2
2
W
Cthulhu
Waquandisha
Cthulhu
9
2
8
6.5
W
Raijin
0
3
6
1
L
Jing Wei
Z_Haruki_
Jing Wei
0
7
5
0.36
L
4
3
3
1.83
W
Medusa
xKiiwyy
Medusa
6
2
5
4.25
L
Xbalanque
xXTen2dorXx
Xbalanque
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,882
Damage
26,530
48,120
Taken
58,948
27,516
Mitigated
22,843
14,411
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,711
3,297
11
3,529
11,542
5,343
245
3,310
8,064
0
48,657
L
Mercury
 
Mercury
5,545
2,440
1,059
4,584
20,253
5,293
0
8,520
11,733
0
20,970
L
Achilles
Gankoraide
Achilles
6,318
1,669
0
900
10,820
9,761
492
2,148
8,672
0
32,471
W
Gilgamesh
NovaStroke814
Gilgamesh
3,015
678
0
2,124
6,626
5,079
946
0
6,626
2,129
33,009
W
Cthulhu
Waquandisha
Cthulhu
10,124
1,916
438
4,533
13,099
11,423
0
930
12,079
27,423
0
W
Raijin
8,289
1,152
0
1,456
7,511
2,344
726
2,963
4,260
39,924
0
L
Jing Wei
Z_Haruki_
Jing Wei
5,342
4,226
0
1,334
10,932
2,733
0
5,254
5,678
0
25,691
L
7,749
390
0
936
5,426
1,650
658
2,413
3,013
45,194
0
W
Medusa
xKiiwyy
Medusa
7,743
3,991
286
2,034
9,342
3,327
357
0
9,342
0
39,402
L
Xbalanque
xXTen2dorXx
Xbalanque
1,576
857
0
3,675
11,517
3,406
0
407
11,110
0
54,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
36,819
351
Minions Killed
316
0
Camps Cleared
0
1,445,195
Distance Traveled
1,381,538
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,481
606
87
6
0
322,853
1
L
Mercury
6,927
495
28
2
0
305,302
1
L
Achilles
7,576
541
56
4
0
263,643
0
W
Gilgamesh
7,506
536
82
6
0
283,128
0
W
Cthulhu
9,227
659
35
3
0
291,376
4
W
Raijin
7,129
509
71
5
0
257,611
7
L
Jing Wei
6,583
470
39
3
0
244,899
2
L
Zeus
8,681
620
93
7
0
276,146
4
W
Medusa
7,952
568
76
5
0
290,227
1
L
Xbalanque
7,052
504
100
7
0
291,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role