Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FunGamerTay
Scylla
Level 147
God Stats
3W - 4L
1,275 SR
Queue Stats
93W - 103L
1,389 Elo+
Solo
Ullr
Ullr
OrdinaryTrain30
Ullr
Level 137
God Stats
15W - 27L
1,433 SR
Queue Stats
223W - 225L
1,433 Elo+
Party 1
Nemesis
Nemesis
STARBLACK5342
Nemesis
Level 89
God Stats
3W - 5L
1,233 SR
Queue Stats
143W - 125L
1,519 Elo+
Party 1
Team Averages
Level 125
1,388 SR
1,468 Elo+

VS

Team Averages
Level 108
1,650 SR
1,595 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
InsanelyLucky
King Arthur
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
36W - 31L
1,670 Elo+
Solo
Danzaburou
Danzaburou
TheRoosterrr
Danzaburou
Level 88
God Stats
7W - 5L
1,598 SR
Queue Stats
10W - 8L
1,640 Elo+
Solo
Sylvanus
Sylvanus
Wlad97
Sylvanus
Level 158
God Stats
4W - 0L
1,766 SR
Queue Stats
63W - 55L
1,560 Elo+
Solo
Rama
Rama
sandersom10
Rama
Level 109
God Stats
9W - 1L
1,884 SR
Queue Stats
26W - 15L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 2
6,102
1,220
2,996
5,150
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
11
0 / 4 / 2
6,021
1,204
5,131
10,452
8,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
11
1 / 2 / 0
6,504
1,301
4,116
3,261
689
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 0
6,029
1,206
517
2,624
741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
11
0 / 4 / 2
6,068
1,214
2,183
7,064
2,180
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

317

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 1 / 10
6,503
1,301
5,895
3,399
1,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
InsanelyLucky
King Arthur
11
2 / 1 / 4
6,372
1,274
1,333
1,945
813
Danzaburou
TheRoosterrr
Danzaburou
12
6 / 0 / 5
8,380
1,676
7,032
3,092
1,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Wlad97
Sylvanus
12
2 / 0 / 8
6,997
1,399
6,946
5,356
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 9
6,744
1,349
3,180
2,748
908
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
2
Kills
12
12
Deaths
2
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Tyr
 
Tyr
0
4
2
0.25
W
Zeus
 
Zeus
1
1
10
6
L
Scylla
1
2
0
0.5
W
King Arthur
InsanelyLucky
King Arthur
2
1
4
4
L
1
1
0
1
L
Nemesis
0
4
2
0.25
W
Danzaburou
TheRoosterrr
Danzaburou
6
0
5
8.5
W
Sylvanus
Wlad97
Sylvanus
2
0
8
6
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
24,386
28,551
Taken
16,540
14,117
Mitigated
6,536
4,364
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,996
582
541
1,173
5,150
1,769
0
2,147
3,003
15,427
0
L
Tyr
 
Tyr
5,131
662
0
1,805
10,452
8,738
0
4,143
6,309
0
9,640
W
Zeus
 
Zeus
5,895
453
112
403
3,399
1,131
0
930
2,469
13,457
0
L
Scylla
4,116
188
131
63
3,261
689
0
1,879
1,382
20,002
0
W
King Arthur
InsanelyLucky
King Arthur
1,333
61
0
0
1,945
813
0
935
1,010
0
4,462
L
517
309
0
69
2,624
741
0
935
1,689
0
7,078
L
Nemesis
2,183
566
0
582
7,064
2,180
0
2,874
4,190
0
8,640
W
Danzaburou
TheRoosterrr
Danzaburou
7,032
2,906
0
931
3,092
1,325
0
1,204
1,888
0
19,483
W
Sylvanus
Wlad97
Sylvanus
6,946
2,921
1,216
1,641
5,356
2,359
0
3,210
2,146
14,815
2,460
W
3,180
2,801
0
193
2,748
908
0
833
1,915
0
11,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
34,996
112
Minions Killed
112
3
Camps Cleared
4
444,423
Distance Traveled
437,171
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,102
1,220
36
7
0
83,327
0
L
Tyr
6,021
1,204
10
2
1
117,288
0
W
Zeus
6,503
1,301
23
5
1
85,440
1
L
Scylla
6,504
1,301
44
9
2
79,537
0
W
King Arthur
6,372
1,274
1
0
0
50,921
0
L
Ullr
6,029
1,206
8
2
0
61,854
1
L
Nemesis
6,068
1,214
14
3
0
102,417
0
W
Danzaburou
8,380
1,676
36
7
1
97,919
0
W
Sylvanus
6,997
1,399
26
5
2
101,220
0
W
Rama
6,744
1,349
26
5
0
101,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role