Player Matchup

Zeus
Zeus
Aventador123
Zeus
Level 11
God Stats
9W - 8L
1,500 SR
Queue Stats
48W - 46L
1,392 Elo+
Party 3
Neith
Neith
Moesimoe
Neith
Level 89
God Stats
45W - 32L
1,543 SR
Queue Stats
77W - 68L
1,503 Elo+
Party 3
Amaterasu
Amaterasu
MythicIceMage
Amaterasu
Level 27
God Stats
18W - 11L
1,493 SR
Queue Stats
79W - 67L
1,495 Elo+
Party 3
Hera
Hera
axelklzp
Hera
Level 76
God Stats
23W - 23L
1,549 SR
Queue Stats
24W - 25L
1,501 Elo+
Solo
Osiris
Osiris
noxxoss
Osiris
Level 97
God Stats
1W - 2L
1,477 SR
Queue Stats
132W - 116L
1,525 Elo+
Party 3
Team Averages
Level 60
1,512 SR
1,483 Elo+

VS

Team Averages
Level 68
1,516 SR
1,533 Elo+
Ares
Ares
EVbeard95
Ares
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Eset
Eset
FATWHACKER1
Eset
Level 103
God Stats
2W - 2L
1,275 SR
Queue Stats
11W - 13L
1,358 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KitsuneAhri2OP
Tsukuyomi
Level 105
God Stats
5W - 4L
1,264 SR
Queue Stats
261W - 259L
1,643 Elo+
Party 1
Xing Tian
Xing Tian
Sadmax2k16
Xing Tian
Level 17
God Stats
46W - 17L
1,776 SR
Queue Stats
60W - 28L
1,620 Elo+
Party 1
Vulcan
Vulcan
barracuda-fero2
Vulcan
Level 86
God Stats
46W - 32L
1,766 SR
Queue Stats
455W - 486L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 8
10,121
1,012
10,227
11,864
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Moesimoe
Neith
16
1 / 2 / 6
10,751
1,075
8,889
9,130
2,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MythicIceMage
Amaterasu
16
2 / 3 / 6
10,543
1,054
9,289
17,714
12,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
16
1 / 4 / 3
10,997
1,100
8,126
9,200
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
noxxoss
Osiris
16
4 / 5 / 3
11,012
1,101
8,885
19,227
16,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

164

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 1 / 12
11,715
1,172
4,254
14,394
18,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
5 / 1 / 7
11,578
1,158
9,308
6,904
3,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KitsuneAhri2OP
Tsukuyomi
19
11 / 2 / 12
13,583
1,358
27,386
9,873
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Sadmax2k16
Xing Tian
17
2 / 4 / 16
11,842
1,184
11,822
17,385
20,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 0 / 9
11,412
1,141
11,592
1,065
524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
8
Kills
23
23
Deaths
8
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
Ares
1
1
12
7
W
5
1
7
8.5
W
Tsukuyomi
KitsuneAhri2OP
Tsukuyomi
11
2
12
8.5
L
Neith
Moesimoe
Neith
1
2
6
2
L
Amaterasu
MythicIceMage
Amaterasu
2
3
6
1.67
W
Xing Tian
Sadmax2k16
Xing Tian
2
4
16
2.5
L
Hera
1
4
3
0.63
W
4
0
9
8.5
L
Osiris
noxxoss
Osiris
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,416
Damage
64,362
67,135
Taken
49,621
38,297
Mitigated
47,278
5,629
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,227
1,577
0
52
11,864
3,831
0
7,438
4,426
23,076
0
W
Ares
4,254
96
93
1,732
14,394
18,088
0
7,882
6,512
14,275
0
W
9,308
552
1,768
2,071
6,904
3,656
0
2,702
4,202
27,515
0
W
Tsukuyomi
KitsuneAhri2OP
Tsukuyomi
27,386
6,249
0
661
9,873
4,831
0
2,347
7,396
0
51,891
L
Neith
Moesimoe
Neith
8,889
5,523
0
943
9,130
2,599
0
3,974
5,156
0
33,051
L
Amaterasu
MythicIceMage
Amaterasu
9,289
3,768
0
3,331
17,714
12,548
0
10,979
6,735
0
15,510
W
Xing Tian
Sadmax2k16
Xing Tian
11,822
323
0
2,370
17,385
20,179
0
4,755
12,630
23,228
0
L
Hera
8,126
1,615
0
0
9,200
2,426
0
2,953
6,247
48,084
0
W
11,592
2,622
0
178
1,065
524
0
667
398
40,282
0
L
Osiris
noxxoss
Osiris
8,885
3,992
0
1,303
19,227
16,893
0
11,632
7,595
0
19,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,424
Gold Earned
60,130
211
Minions Killed
205
3
Camps Cleared
8
932,730
Distance Traveled
1,009,862
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,121
1,012
28
3
0
157,631
0
W
Ares
11,715
1,172
17
2
1
188,950
0
W
Eset
11,578
1,158
39
4
0
191,772
0
W
Tsukuyomi
13,583
1,358
44
4
5
236,996
0
L
Neith
10,751
1,075
51
5
1
191,433
0
L
Amaterasu
10,543
1,054
9
1
1
180,902
0
W
Xing Tian
11,842
1,184
27
3
0
187,275
0
L
Hera
10,997
1,100
102
10
1
205,924
0
W
Vulcan
11,412
1,141
78
8
2
204,869
1
L
Osiris
11,012
1,101
21
2
0
196,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role