Player Matchup

Guan Yu
Guan Yu
BalanFromSchool
Guan Yu
Level 48
God Stats
2W - 3L
1,542 SR
Queue Stats
204W - 177L
1,564 Elo+
Party 2
Ymir
Ymir
KoolKhris
Ymir
Level 41
God Stats
10W - 12L
1,558 SR
Queue Stats
431W - 387L
1,594 Elo+
Party 3
Awilix
Awilix
RiiGht x TwiiX
Awilix
Level 125
God Stats
12W - 5L
1,512 SR
Queue Stats
256W - 231L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
arreolagustavo08
Danzaburou
Level 106
God Stats
10W - 7L
1,500 SR
Queue Stats
362W - 307L
1,579 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
drift10101
Morgan Le Fay
Level 109
God Stats
13W - 11L
1,872 SR
Queue Stats
283W - 255L
1,598 Elo+
Party 3
Team Averages
Level 86
1,597 SR
1,580 Elo+

VS

Team Averages
Level 82
1,526 SR
1,434 Elo+
Eset
Eset
Biffcakes
Eset
Level 124
God Stats
1W - 2L
1,438 SR
Queue Stats
36W - 54L
1,428 Elo+
Party 1
Odin
Odin
GodMastery101
Odin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 57L
1,414 Elo+
Party 1
Athena
Athena
Hobobob64
Athena
Level 122
God Stats
4W - 3L
1,756 SR
Queue Stats
36W - 34L
1,579 Elo+
Party 1
Chernobog
Chernobog
JakOnAcid
Chernobog
Level 33
God Stats
4W - 9L
1,381 SR
Queue Stats
26W - 69L
1,184 Elo+
Solo
Bacchus
Bacchus
Kensu314
Bacchus
Level 101
God Stats
6W - 5L
1,557 SR
Queue Stats
67W - 63L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,323
575
3,505
7,259
4,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
10
5 / 0 / 5
6,741
613
6,380
7,036
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 0 / 3
7,913
719
5,116
5,702
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
arreolagustavo08
Danzaburou
11
3 / 0 / 5
6,951
632
4,298
3,845
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
drift10101
Morgan Le Fay
11
2 / 1 / 4
6,654
605
4,692
3,621
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 4 / 1
5,500
500
1,920
6,056
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,393
490
1,695
7,572
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Hobobob64
Athena
8
1 / 5 / 0
5,295
481
3,280
8,581
4,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JakOnAcid
Chernobog
10
1 / 4 / 0
5,489
499
1,912
7,263
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Kensu314
Bacchus
10
1 / 2 / 1
5,733
521
5,216
6,598
4,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
3
3
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Eset
0
4
1
0.13
L
0
3
0
0
L
Athena
Hobobob64
Athena
1
5
0
0.2
L
Chernobog
JakOnAcid
Chernobog
1
4
0
0.25
L
Bacchus
Kensu314
Bacchus
1
2
1
0.75
W
Ymir
5
0
5
7.5
W
7
0
3
8.5
W
Danzaburou
arreolagustavo08
Danzaburou
3
0
5
5.5
W
Morgan Le Fay
drift10101
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
14,023
27,463
Taken
36,070
13,659
Mitigated
15,572
6,941
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,505
524
68
754
7,259
4,662
0
5,147
2,112
0
29,204
L
Eset
1,920
180
156
2,025
6,056
1,469
0
2,724
3,168
30,661
0
L
1,695
515
0
750
7,572
2,276
0
1,988
5,465
0
32,401
L
Athena
Hobobob64
Athena
3,280
312
535
578
8,581
4,931
0
3,708
4,869
14,287
0
L
Chernobog
JakOnAcid
Chernobog
1,912
635
0
888
7,263
2,355
0
1,853
5,374
0
28,034
L
Bacchus
Kensu314
Bacchus
5,216
609
35
2,442
6,598
4,541
0
476
6,122
24,939
0
W
Ymir
6,380
1,367
121
2,801
7,036
4,611
117
2,421
4,541
20,954
0
W
5,116
2,288
0
500
5,702
1,950
0
1,077
4,613
0
48,144
W
Danzaburou
arreolagustavo08
Danzaburou
4,298
1,041
0
1,977
3,845
1,161
750
678
3,127
0
35,799
W
Morgan Le Fay
drift10101
Morgan Le Fay
4,692
428
0
720
3,621
1,275
566
877
2,654
32,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
27,410
337
Minions Killed
267
0
Camps Cleared
0
1,103,345
Distance Traveled
1,099,726
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,323
575
73
7
0
200,952
0
L
Eset
5,500
500
69
6
0
209,739
6
L
Odin
5,393
490
64
6
0
238,754
3
L
Athena
5,295
481
18
2
0
229,648
4
L
Chernobog
5,489
499
62
6
0
231,837
0
L
Bacchus
5,733
521
54
5
0
189,748
2
W
Ymir
6,741
613
32
3
0
226,355
2
W
Awilix
7,913
719
94
9
0
250,356
4
W
Danzaburou
6,951
632
76
7
0
211,258
4
W
Morgan Le Fay
6,654
605
62
6
0
214,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role