Player Matchup

King Arthur
King Arthur
BGReyna
King Arthur
Level 160
God Stats
0W - 2L
1,689 SR
Queue Stats
170W - 161L
1,503 Elo+
Solo
Chang'e
Chang'e
CleanBanger
Chang'e
Level 79
God Stats
36W - 56L
1,099 SR
Queue Stats
273W - 285L
1,389 Elo+
Party 1
Artio
Artio
JetSki72
Artio
Level 59
God Stats
13W - 17L
1,539 SR
Queue Stats
300W - 291L
1,418 Elo+
Party 1
Izanami
Izanami
TytaniumDucky
Izanami
Level 100
God Stats
59W - 48L
1,648 SR
Queue Stats
798W - 763L
1,433 Elo+
Party 1
Thanatos
Thanatos
unbasix
Thanatos
Level 68
God Stats
37W - 38L
1,472 SR
Queue Stats
444W - 403L
1,410 Elo+
Party 1
Team Averages
Level 93
1,489 SR
1,431 Elo+

VS

Team Averages
Level 90
1,461 SR
1,514 Elo+
Fafnir
Fafnir
 
Fafnir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ANURAG123
Fenrir
Level 123
God Stats
2W - 5L
1,295 SR
Queue Stats
138W - 162L
1,505 Elo+
Solo
Hou Yi
Hou Yi
HirumaYouichi666
Hou Yi
Level 125
God Stats
1W - 1L
1,199 SR
Queue Stats
71W - 52L
1,594 Elo+
Solo
Janus
Janus
ObliterateX
Janus
Level 68
God Stats
4W - 4L
1,605 SR
Queue Stats
141W - 139L
1,528 Elo+
Party 2
Shiva
Shiva
funtimesfunf
Shiva
Level 75
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 24L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BGReyna
King Arthur
18
0 / 7 / 7
12,210
488
20,380
27,035
24,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
CleanBanger
Chang'e
19
6 / 7 / 4
12,474
499
19,145
20,208
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
JetSki72
Artio
15
2 / 9 / 4
10,629
425
8,519
27,510
32,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
19
5 / 7 / 5
12,552
502
17,621
20,742
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
unbasix
Thanatos
20
7 / 7 / 3
13,105
524
11,652
22,732
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
5 / 2 / 22
14,015
561
16,993
26,024
36,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ANURAG123
Fenrir
20
13 / 6 / 14
15,316
613
19,562
27,482
16,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 2 / 10
16,095
644
23,155
15,727
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 7 / 9
12,973
519
11,784
13,844
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 10
15,742
630
21,366
35,062
27,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
20
Kills
37
37
Deaths
20
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
2
22
8
W
Fenrir
ANURAG123
Fenrir
13
6
14
3.33
L
King Arthur
BGReyna
King Arthur
0
7
7
0.5
L
Chang'e
CleanBanger
Chang'e
6
7
4
1.14
W
10
2
10
7.5
L
Artio
JetSki72
Artio
2
9
4
0.44
W
3
7
9
1.07
L
Izanami
5
7
5
1.07
W
6
3
10
3.67
L
Thanatos
unbasix
Thanatos
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,317
Damage
92,860
118,227
Taken
118,139
80,624
Mitigated
90,120
38,696
Healing
48,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
16,993
6,541
844
10,121
26,024
36,779
2,149
8,121
17,049
44,422
0
W
Fenrir
ANURAG123
Fenrir
19,562
5,623
289
13,059
27,482
16,350
3,206
8,168
18,892
0
95,436
L
King Arthur
BGReyna
King Arthur
20,380
2,526
133
5,896
27,035
24,000
656
7,045
19,990
0
92,450
L
Chang'e
CleanBanger
Chang'e
19,145
3,575
2,725
5,490
20,208
7,734
36
7,168
13,040
75,415
0
W
23,155
12,890
0
5,048
15,727
5,359
4,700
4,375
10,908
0
157,914
L
Artio
JetSki72
Artio
8,519
1,202
952
3,954
27,510
32,139
162
6,954
20,556
21,808
0
W
11,784
731
0
670
13,844
3,663
1,620
3,393
9,943
80,334
0
L
Izanami
17,621
9,366
0
4,761
20,742
7,928
1,086
4,585
16,157
0
117,005
W
21,366
5,626
3,341
15,347
35,062
27,969
705
5,462
29,443
14,224
92,125
L
Thanatos
unbasix
Thanatos
11,652
2,644
0
14,785
22,732
8,823
0
6,502
16,230
0
88,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,970
Gold Earned
74,141
648
Minions Killed
663
0
Camps Cleared
0
2,185,419
Distance Traveled
2,343,232
40
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,015
561
35
1
0
491,462
4
W
Fenrir
15,316
613
130
5
0
498,336
3
L
King Arthur
12,210
488
180
7
0
405,685
9
L
Chang'e
12,474
499
132
5
0
423,827
9
W
Hou Yi
16,095
644
190
8
0
460,304
1
L
Artio
10,629
425
20
1
0
468,749
9
W
Janus
12,973
519
122
5
0
406,629
6
L
Izanami
12,552
502
187
7
0
412,926
8
W
Shiva
15,742
630
186
7
0
486,501
4
L
Thanatos
13,105
524
129
5
0
474,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role