Player Matchup

Loki
Loki
Ramosua
Loki
Level 102
God Stats
43W - 40L
1,713 SR
Queue Stats
594W - 565L
1,560 Elo+
Party 3
Bacchus
Bacchus
ZuVoix
Bacchus
Level 7
God Stats
2W - 0L
1,850 SR
Queue Stats
11W - 8L
1,521 Elo+
Party 3
Neith
Neith
abypie
Neith
Level 126
God Stats
10W - 9L
1,625 SR
Queue Stats
405W - 274L
1,730 Elo+
Party 2
Sylvanus
Sylvanus
adlan89
Sylvanus
Level 135
God Stats
9W - 9L
1,693 SR
Queue Stats
462W - 328L
1,753 Elo+
Party 2
Mulan
Mulan
iSoUnderratedTV
Mulan
Level 45
God Stats
42W - 16L
1,755 SR
Queue Stats
274W - 177L
1,742 Elo+
Party 2
Team Averages
Level 83
1,727 SR
1,661 Elo+

VS

Team Averages
Level 97
1,519 SR
1,529 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
SmallWin
Medusa
Level 54
God Stats
7W - 2L
1,711 SR
Queue Stats
44W - 33L
1,673 Elo+
Party 1
Xing Tian
Xing Tian
Spyder VII
Xing Tian
Level 159
God Stats
10W - 7L
1,384 SR
Queue Stats
400W - 411L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
Vincent Von Hex
Hun Batz
Level 156
God Stats
11W - 15L
1,500 SR
Queue Stats
163W - 159L
1,656 Elo+
Party 1
Erlang Shen
Erlang Shen
proglotid
Erlang Shen
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ramosua
Loki
16
2 / 0 / 5
9,558
597
4,511
7,792
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ZuVoix
Bacchus
13
2 / 1 / 9
8,620
539
6,391
14,767
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
abypie
Neith
15
3 / 3 / 1
9,026
564
4,155
7,005
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
adlan89
Sylvanus
17
11 / 2 / 5
10,713
670
13,814
11,016
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 0
10,130
633
10,895
11,288
11,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 5 / 1
7,615
476
3,936
8,823
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SmallWin
Medusa
15
5 / 2 / 1
9,602
600
10,717
7,861
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Spyder VII
Xing Tian
11
0 / 7 / 4
6,935
433
3,402
14,249
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
14
1 / 6 / 3
8,064
504
6,656
13,279
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
proglotid
Erlang Shen
12
0 / 4 / 0
6,909
432
3,345
10,392
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
24
Kills
7
7
Deaths
24
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
1
0.3
W
Loki
Ramosua
Loki
2
0
5
4.5
L
Medusa
SmallWin
Medusa
5
2
1
2.75
L
Xing Tian
Spyder VII
Xing Tian
0
7
4
0.29
L
Hun Batz
1
6
3
0.42
W
Bacchus
ZuVoix
Bacchus
2
1
9
6.5
W
Neith
abypie
Neith
3
3
1
1.17
W
Sylvanus
adlan89
Sylvanus
11
2
5
6.75
W
6
1
0
6
L
Erlang Shen
proglotid
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,766
Damage
28,056
51,868
Taken
54,604
39,788
Mitigated
24,047
21,240
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,936
195
0
2,399
8,823
2,250
0
2,983
5,840
41,496
0
W
Loki
Ramosua
Loki
4,511
1,284
0
5,829
7,792
2,758
0
168
7,624
0
81,791
L
Medusa
SmallWin
Medusa
10,717
3,768
0
2,531
7,861
1,998
66
3,891
3,970
0
58,019
L
Xing Tian
Spyder VII
Xing Tian
3,402
428
0
1,490
14,249
9,643
0
8,487
5,762
17,795
0
L
Hun Batz
6,656
2,404
0
829
13,279
4,026
0
3,351
9,928
0
59,020
W
Bacchus
ZuVoix
Bacchus
6,391
1,617
418
3,783
14,767
17,053
0
3,088
11,679
22,739
0
W
Neith
abypie
Neith
4,155
1,380
0
2,569
7,005
2,801
1,070
291
6,714
0
65,139
W
Sylvanus
adlan89
Sylvanus
13,814
4,340
1,298
4,723
11,016
6,059
1,615
1,951
9,065
63,743
12,987
W
10,895
1,640
0
2,620
11,288
11,117
0
1,840
9,448
8,701
57,307
L
Erlang Shen
proglotid
Erlang Shen
3,345
2,051
0
2,453
10,392
6,130
0
2,093
8,299
0
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
39,125
572
Minions Killed
382
0
Camps Cleared
0
1,614,518
Distance Traveled
1,551,112
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,615
476
76
5
0
279,186
5
W
Loki
9,558
597
139
9
0
400,834
2
L
Medusa
9,602
600
113
7
0
312,116
1
L
Xing Tian
6,935
433
22
1
0
304,311
4
L
Hun Batz
8,064
504
102
6
0
319,499
6
W
Bacchus
8,620
539
33
2
0
321,406
2
W
Neith
9,026
564
116
7
0
285,533
6
W
Sylvanus
10,713
670
135
8
0
285,397
2
W
Mulan
10,130
633
149
9
0
321,348
5
L
Erlang Shen
6,909
432
69
4
0
336,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role