Player Matchup

Anubis
Anubis
EvilShredder32x
Anubis
Level 135
God Stats
0W - 1L
1,365 SR
Queue Stats
169W - 188L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
JeloMK
Ne Zha
Level 24
God Stats
15W - 24L
1,534 SR
Queue Stats
30W - 47L
1,399 Elo+
Solo
Skadi
Skadi
Kushy327
Skadi
Level 53
God Stats
11W - 11L
1,414 SR
Queue Stats
92W - 95L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
OhHolyJoely
Danzaburou
Level 41
God Stats
2W - 7L
1,218 SR
Queue Stats
152W - 177L
1,441 Elo+
Party 1
Discordia
Discordia
Shmack Mcgee
Discordia
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 183L
1,511 Elo+
Party 3
Team Averages
Level 81
1,406 SR
1,464 Elo+

VS

Team Averages
Level 108
1,632 SR
1,671 Elo+
Horus
Horus
GapeMyButtHOLEx
Horus
Level 128
God Stats
12W - 3L
1,744 SR
Queue Stats
96W - 59L
1,742 Elo+
Party 2
Terra
Terra
Gilgamesh
Terra
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 32L
1,670 Elo+
Party 2
Ra
Ra
JaxAnin
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
1,899 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SSPEED10
Tsukuyomi
Level 95
God Stats
8W - 4L
1,917 SR
Queue Stats
119W - 144L
1,371 Elo+
Solo
Chiron
Chiron
o0oKILLERo0o
Chiron
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 35L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 2
9,142
831
13,401
16,599
7,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
JeloMK
Ne Zha
15
2 / 7 / 1
8,504
773
5,902
13,838
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Kushy327
Skadi
13
1 / 7 / 1
7,808
710
3,330
11,910
2,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
OhHolyJoely
Danzaburou
14
1 / 8 / 4
8,184
744
3,483
10,668
2,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Shmack Mcgee
Discordia
14
0 / 7 / 6
7,936
721
11,347
8,955
2,343
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 16
10,233
930
14,733
16,234
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Gilgamesh
Terra
16
3 / 1 / 22
9,874
898
9,430
17,713
12,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 12
9,427
857
8,472
8,896
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SSPEED10
Tsukuyomi
16
6 / 1 / 12
9,628
875
7,677
7,938
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
19
14 / 0 / 10
10,997
1,000
14,842
7,514
3,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
9
Kills
38
38
Deaths
9
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
9
5
16
3.4
W
Terra
Gilgamesh
Terra
3
1
22
14
W
6
2
12
6
L
Ne Zha
JeloMK
Ne Zha
2
7
1
0.36
L
Skadi
Kushy327
Skadi
1
7
1
0.21
L
Danzaburou
OhHolyJoely
Danzaburou
1
8
4
0.38
W
Tsukuyomi
SSPEED10
Tsukuyomi
6
1
12
12
L
Discordia
Shmack Mcgee
Discordia
0
7
6
0.43
W
Chiron
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
55,154
61,970
Taken
58,295
23,631
Mitigated
37,523
7,019
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,401
106
156
3,448
16,599
7,526
0
6,391
9,933
25,674
0
W
14,733
5,048
1,712
2,874
16,234
15,126
947
6,617
9,617
0
24,774
W
Terra
Gilgamesh
Terra
9,430
1,070
3,348
3,492
17,713
12,905
425
7,996
9,717
20,456
0
W
8,472
484
2,578
2,775
8,896
3,205
1,081
5,195
3,701
39,093
0
L
Ne Zha
JeloMK
Ne Zha
5,902
1,871
0
1,609
13,838
7,925
0
3,418
10,324
0
21,589
L
Skadi
Kushy327
Skadi
3,330
861
0
1,120
11,910
2,922
0
1,618
10,136
0
15,552
L
Danzaburou
OhHolyJoely
Danzaburou
3,483
1,123
184
502
10,668
2,915
0
4,434
6,084
0
17,957
W
Tsukuyomi
SSPEED10
Tsukuyomi
7,677
1,545
0
1,344
7,938
3,120
51
1,607
6,331
0
37,396
L
Discordia
Shmack Mcgee
Discordia
11,347
583
0
0
8,955
2,343
0
2,041
6,817
26,323
0
W
Chiron
14,842
3,253
1,219
1,893
7,514
3,167
4,276
3,333
4,181
0
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
50,159
164
Minions Killed
238
0
Camps Cleared
0
903,167
Distance Traveled
1,237,710
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,142
831
40
4
0
173,095
0
W
Horus
10,233
930
29
3
0
256,910
0
W
Terra
9,874
898
23
2
0
270,845
5
W
Ra
9,427
857
79
7
0
224,062
0
L
Ne Zha
8,504
773
38
3
0
208,712
0
L
Skadi
7,808
710
31
3
0
182,809
0
L
Danzaburou
8,184
744
22
2
0
157,449
1
W
Tsukuyomi
9,628
875
52
5
0
257,171
1
L
Discordia
7,936
721
33
3
0
181,102
2
W
Chiron
10,997
1,000
55
5
0
228,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role