Player Matchup

Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond V
ForgottenMemory
Agni
Diamond V
Level 139
God Stats
4W - 3L
1,491 SR
Queue Stats
56W - 17L
2,377 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
l Khepri I
Ah Muzen Cab
Diamond V
Level 148
God Stats
7W - 0L
2,022 SR
Queue Stats
459W - 84L
2,377 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,671 SR
2,085 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,883 SR
2,327 MMR
Achilles
Achilles
Masters
BleachedGene
Achilles
Masters
Level 66
God Stats
7W - 9L
1,657 SR
Queue Stats
626W - 310L
2,701 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Gexini
Kuzenbo
Platinum I
Level 129
God Stats
0W - 1L
1,920 SR
Queue Stats
42W - 45L
1,975 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Harbor
Morgan Le Fay
Diamond II
Level 160
God Stats
2W - 1L
2,072 SR
Queue Stats
26W - 25L
2,304 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 2 / 9
12,080
863
17,407
14,768
12,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
3 / 3 / 8
9,972
712
11,464
8,230
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
l Khepri I
Ah Muzen Cab
17
6 / 0 / 9
11,349
811
18,104
10,535
4,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothBastetGebFenrirAthena

VS

Bans
AtlasChaacSobekCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BleachedGene
Achilles
13
2 / 5 / 2
8,561
612
11,750
22,606
24,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Gexini
Kuzenbo
12
0 / 4 / 4
8,951
639
4,891
14,511
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Harbor
Morgan Le Fay
14
3 / 6 / 0
9,332
667
7,590
14,803
6,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
9
5.25
L
Achilles
BleachedGene
Achilles
2
5
2
0.6
W
3
3
8
2.33
L
Kuzenbo
Gexini
Kuzenbo
0
4
4
0.5
L
Morgan Le Fay
Harbor
Morgan Le Fay
3
6
0
0.5
W
Ah Muzen Cab
l Khepri I
Ah Muzen Cab
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,975
Damage
24,231
33,533
Taken
51,920
19,809
Mitigated
47,068
11,929
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,407
6,385
2,518
4,169
14,768
12,876
955
6,645
8,123
0
29,354
L
Achilles
BleachedGene
Achilles
11,750
2,426
249
5,366
22,606
24,377
0
4,672
17,474
5,457
22,589
W
11,464
654
0
1,295
8,230
2,789
382
4,561
3,669
33,014
0
L
Kuzenbo
Gexini
Kuzenbo
4,891
1,471
0
1,327
14,511
16,365
67
2,784
11,452
19,413
0
L
Morgan Le Fay
Harbor
Morgan Le Fay
7,590
621
0
3,745
14,803
6,326
0
3,277
11,222
42,418
0
W
Ah Muzen Cab
l Khepri I
Ah Muzen Cab
18,104
7,119
0
3,947
10,535
4,144
1,670
4,339
6,196
0
77,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
26,844
206
Minions Killed
163
7
Camps Cleared
5
881,425
Distance Traveled
762,232
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,080
863
30
2
1
303,895
3
L
Achilles
8,561
612
42
3
2
263,724
2
W
Agni
9,972
712
50
4
1
272,960
2
L
Kuzenbo
8,951
639
31
2
0
265,196
6
L
Morgan Le Fay
9,332
667
90
6
3
233,312
4
W
Ah Muzen Cab
11,349
811
126
9
5
304,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role