Player Matchup

Loki
Loki
I-KiloZz-I
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Perse32
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Tlakoyalistli
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Skadi
Skadi
Yaboy_Toasty
Skadi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
He Bo
He Bo
predahound
He Bo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 29
1,500 SR
1,500 Elo+

VS

Team Averages
Level 88
1,519 SR
1,532 Elo+
Sun Wukong
Sun Wukong
Cachas1356
Sun Wukong
Level 120
God Stats
2W - 0L
1,699 SR
Queue Stats
23W - 11L
1,626 Elo+
Party 1
Chaac
Chaac
GreenPenguin77
Chaac
Level 67
God Stats
9W - 4L
1,290 SR
Queue Stats
266W - 289L
1,354 Elo+
Solo
Da Ji
Da Ji
Hinarui17
Da Ji
Level 102
God Stats
7W - 7L
1,605 SR
Queue Stats
76W - 62L
1,561 Elo+
Party 1
Olorun
Olorun
IanCena
Olorun
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 65L
1,547 Elo+
Party 1
Hades
Hades
Ow3n 323
Hades
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
55W - 43L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,612
461
1,829
6,556
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Perse32
Cu Chulainn
8
0 / 5 / 0
4,324
432
1,572
7,863
4,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 8 / 0
4,926
493
2,131
5,748
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,664
466
1,690
4,154
964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
7
0 / 4 / 0
4,322
432
903
5,221
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cachas1356
Sun Wukong
10
4 / 0 / 8
6,515
652
4,772
7,714
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 2
6,974
697
3,853
4,540
2,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
Hinarui17
Da Ji
10
8 / 0 / 2
6,642
664
4,208
5,035
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
IanCena
Olorun
9
4 / 1 / 5
5,950
595
2,802
3,979
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Ow3n 323
Hades
10
6 / 2 / 10
6,675
668
5,063
6,421
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
26
27
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cachas1356
Sun Wukong
4
0
8
8
W
4
0
2
5
W
Da Ji
Hinarui17
Da Ji
8
0
2
9
L
1
6
0
0.17
W
Olorun
IanCena
Olorun
4
1
5
6.5
W
Hades
Ow3n 323
Hades
6
2
10
5.5
L
Cu Chulainn
Perse32
Cu Chulainn
0
5
0
0
L
1
8
0
0.13
L
0
4
1
0.13
L
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
20,698
29,542
Taken
27,689
9,843
Mitigated
14,722
3,291
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cachas1356
Sun Wukong
4,772
819
0
1,956
7,714
5,623
259
1,223
6,445
4,971
25,766
W
3,853
870
0
2,367
4,540
2,870
557
0
4,540
0
35,693
W
Da Ji
Hinarui17
Da Ji
4,208
1,327
0
2,814
5,035
1,524
0
35
5,000
0
30,140
L
1,829
655
0
1,350
6,556
1,471
0
774
5,782
0
16,960
W
Olorun
IanCena
Olorun
2,802
1,482
319
1,167
3,979
1,428
1,508
331
3,614
25,927
4,693
W
Hades
Ow3n 323
Hades
5,063
556
337
2,617
6,421
3,277
235
1,550
4,500
19,985
0
L
Cu Chulainn
Perse32
Cu Chulainn
1,572
578
0
580
7,863
4,596
0
852
7,011
469
10,359
L
2,131
734
129
243
5,748
1,515
156
2,407
3,341
15,326
0
L
1,690
657
0
399
4,154
964
0
1,768
2,386
0
17,830
L
He Bo
903
252
0
590
5,221
1,297
0
2,102
3,119
10,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,848
Gold Earned
32,756
143
Minions Killed
289
0
Camps Cleared
0
899,387
Distance Traveled
1,008,164
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,515
652
44
4
0
206,970
0
W
Chaac
6,974
697
85
9
0
210,156
3
W
Da Ji
6,642
664
59
6
0
238,829
1
L
Loki
4,612
461
34
3
0
172,843
1
W
Olorun
5,950
595
65
7
0
175,712
0
W
Hades
6,675
668
36
4
0
176,497
0
L
Cu Chulainn
4,324
432
19
2
0
193,887
0
L
Ra
4,926
493
27
3
0
183,727
0
L
Skadi
4,664
466
37
4
0
161,600
1
L
He Bo
4,322
432
26
3
0
187,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role