Player Matchup

Shiva
Shiva
Jmann_002
Shiva
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,451 Elo+
Party 2
Ullr
Ullr
OwOCringe
Ullr
Level 44
God Stats
7W - 3L
1,507 SR
Queue Stats
65W - 55L
1,555 Elo+
Party 3
Aphrodite
Aphrodite
SkirtedIGuess
Aphrodite
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 200L
1,420 Elo+
Party 3
Horus
Horus
t0mcatx
Horus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xfarang
Tsukuyomi
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 90L
1,515 Elo+
Party 3
Team Averages
Level 51
1,501 SR
1,486 Elo+

VS

Team Averages
Level 69
1,492 SR
1,519 Elo+
Bakasura
Bakasura
Conman0014
Bakasura
Level 120
God Stats
3W - 4L
1,338 SR
Queue Stats
64W - 58L
1,557 Elo+
Party 1
Neith
Neith
Locomohawk
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
jjvh99
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,622 Elo+
Party 1
Bacchus
Bacchus
littlehat
Bacchus
Level 39
God Stats
3W - 0L
1,726 SR
Queue Stats
11W - 5L
1,609 Elo+
Party 1
Bastet
Bastet
mookiemoomoomilk
Bastet
Level 39
God Stats
113W - 117L
1,393 SR
Queue Stats
130W - 130L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jmann_002
Shiva
13
0 / 6 / 1
7,707
593
3,386
15,856
7,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
16
5 / 7 / 5
9,753
750
18,147
19,519
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SkirtedIGuess
Aphrodite
15
4 / 9 / 2
8,940
688
7,637
14,985
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
t0mcatx
Horus
13
1 / 7 / 5
8,141
626
2,803
19,561
15,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
xfarang
Tsukuyomi
15
1 / 7 / 5
9,067
697
7,987
14,930
4,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Conman0014
Bakasura
19
8 / 1 / 10
11,419
878
13,266
15,414
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
17
6 / 3 / 18
10,921
840
12,894
11,631
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
jjvh99
Baron Samedi
19
8 / 1 / 21
11,844
911
28,337
10,363
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
littlehat
Bacchus
18
7 / 1 / 13
11,100
854
7,425
9,427
17,155
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 10
11,042
849
11,172
13,422
6,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
11
Kills
36
36
Deaths
11
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Conman0014
Bakasura
8
1
10
13
L
Shiva
Jmann_002
Shiva
0
6
1
0.08
W
Neith
6
3
18
5
L
Ullr
5
7
5
1.07
L
Aphrodite
SkirtedIGuess
Aphrodite
4
9
2
0.56
W
Baron Samedi
jjvh99
Baron Samedi
8
1
21
18.5
W
Bacchus
littlehat
Bacchus
7
1
13
13.5
W
7
5
10
2.4
L
Horus
t0mcatx
Horus
1
7
5
0.5
L
Tsukuyomi
xfarang
Tsukuyomi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,960
Damage
73,094
84,851
Taken
60,257
45,005
Mitigated
44,594
20,378
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Conman0014
Bakasura
13,266
7,675
0
5,836
15,414
9,893
999
1,755
13,491
0
45,303
L
Shiva
Jmann_002
Shiva
3,386
669
670
2,267
15,856
7,991
0
5,563
9,260
0
10,772
W
Neith
12,894
5,445
223
1,998
11,631
5,684
5,227
1,454
10,177
0
34,817
L
Ullr
18,147
8,143
0
947
19,519
7,362
850
8,886
9,949
0
37,535
L
Aphrodite
SkirtedIGuess
Aphrodite
7,637
1,689
4,237
3,782
14,985
9,218
40
8,770
5,804
15,518
0
W
Baron Samedi
jjvh99
Baron Samedi
28,337
3,232
2,800
5,936
10,363
5,585
2,601
968
9,395
58,092
0
W
Bacchus
littlehat
Bacchus
7,425
610
197
1,376
9,427
17,155
711
2,161
7,266
17,683
0
W
11,172
1,929
0
2,169
13,422
6,277
615
1,299
11,971
0
35,520
L
Horus
t0mcatx
Horus
2,803
1,512
2,794
4,676
19,561
15,906
43
5,969
12,889
0
8,345
L
Tsukuyomi
xfarang
Tsukuyomi
7,987
1,484
444
561
14,930
4,528
0
6,120
8,610
0
38,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
56,326
144
Minions Killed
259
0
Camps Cleared
0
1,142,717
Distance Traveled
1,447,716
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,419
878
73
6
0
336,858
0
L
Shiva
7,707
593
10
1
0
218,529
0
W
Neith
10,921
840
51
4
0
244,370
2
L
Ullr
9,753
750
38
3
0
245,815
0
L
Aphrodite
8,940
688
26
2
0
211,014
0
W
Baron Samedi
11,844
911
59
5
0
265,771
2
W
Bacchus
11,100
854
32
2
0
314,688
1
W
Bastet
11,042
849
44
3
0
286,029
6
L
Horus
8,141
626
9
1
0
221,660
1
L
Tsukuyomi
9,067
697
61
5
0
245,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role