Player Matchup

Danzaburou
Danzaburou
JerkySpice
Danzaburou
Level 64
God Stats
2W - 7L
1,232 SR
Queue Stats
5W - 17L
994 Elo+
Party 1
Cliodhna
Cliodhna
OpTic Redneck12
Cliodhna
Level 129
God Stats
1W - 3L
1,444 SR
Queue Stats
24W - 45L
1,204 Elo+
Party 1
Cerberus
Cerberus
UnstableJello
Cerberus
Level 7
God Stats
2W - 3L
1,244 SR
Queue Stats
5W - 11L
1,085 Elo+
Party 1
Team Averages
Level 67
1,307 SR
1,094 Elo+

VS

Team Averages
Level 56
1,607 SR
1,448 Elo+
Janus
Janus
BDZSCOUT33
Janus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 100L
1,417 Elo+
Solo
Bacchus
Bacchus
GernadeParty
Bacchus
Level 35
God Stats
3W - 4L
1,821 SR
Queue Stats
150W - 167L
1,456 Elo+
Party 2
Rama
Rama
zv OMEGA VS
Rama
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 252L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JerkySpice
Danzaburou
13
1 / 9 / 3
10,133
633
6,572
13,804
4,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
16
2 / 6 / 2
10,996
687
11,393
15,084
5,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
UnstableJello
Cerberus
13
1 / 9 / 3
9,672
605
10,440
19,955
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
9 / 0 / 15
12,753
797
16,792
7,331
3,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
GernadeParty
Bacchus
16
8 / 1 / 14
12,830
802
8,982
16,035
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 3 / 12
11,825
739
15,208
12,634
3,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
4
Kills
24
24
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
9
0
15
16.5
W
Bacchus
GernadeParty
Bacchus
8
1
14
15
L
Danzaburou
JerkySpice
Danzaburou
1
9
3
0.28
L
Cliodhna
2
6
2
0.5
L
Cerberus
UnstableJello
Cerberus
1
9
3
0.28
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
40,982
48,843
Taken
36,000
25,281
Mitigated
25,138
5,431
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
16,792
887
726
1,285
7,331
3,096
525
2,589
4,540
50,100
0
W
Bacchus
GernadeParty
Bacchus
8,982
1,635
422
4,545
16,035
18,294
306
5,684
9,864
20,610
0
L
Danzaburou
JerkySpice
Danzaburou
6,572
2,419
0
1,463
13,804
4,997
320
9,112
4,692
0
35,253
L
Cliodhna
11,393
1,746
0
1,484
15,084
5,792
954
8,419
6,665
0
39,876
L
Cerberus
UnstableJello
Cerberus
10,440
411
0
2,484
19,955
14,492
46
8,550
11,405
22,806
0
W
15,208
10,678
0
3,544
12,634
3,748
1,939
1,916
10,553
0
49,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
37,408
164
Minions Killed
164
6
Camps Cleared
3
759,871
Distance Traveled
862,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,753
797
75
5
1
323,991
1
W
Bacchus
12,830
802
19
1
0
279,853
2
L
Danzaburou
10,133
633
58
4
0
224,289
1
L
Cliodhna
10,996
687
62
4
5
282,351
1
L
Cerberus
9,672
605
44
3
1
253,231
0
W
Rama
11,825
739
70
4
2
258,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role