Player Matchup

Shiva
Shiva
Ezard2
Shiva
Level 103
God Stats
0W - 3L
1,258 SR
Queue Stats
223W - 219L
1,559 Elo+
Solo
Janus
Janus
Guzoll
Janus
Level 144
God Stats
7W - 6L
1,381 SR
Queue Stats
219W - 231L
1,627 Elo+
Solo
Set
Set
Jak355
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,839 Elo+
Party 1
Ymir
Ymir
TheBreadmak3r
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
comfy socks
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,545 Elo+
Party 1
Team Averages
Level 132
1,428 SR
1,585 Elo+

VS

Team Averages
Level 112
1,612 SR
1,533 Elo+
Geb
Geb
DaV1nnci
Geb
Level 160
God Stats
2W - 1L
1,971 SR
Queue Stats
71W - 42L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
Kochschinken
Baron Samedi
Level 160
God Stats
2W - 1L
1,583 SR
Queue Stats
166W - 130L
1,646 Elo+
Party 2
Medusa
Medusa
MadMaster1984
Medusa
Level 62
God Stats
2W - 2L
1,534 SR
Queue Stats
118W - 132L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
Magnus_Juls
Ratatoskr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,333 Elo+
Solo
Agni
Agni
ZloyKarabas
Agni
Level 135
God Stats
7W - 4L
1,473 SR
Queue Stats
281W - 291L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ezard2
Shiva
19
2 / 5 / 12
11,010
688
12,602
29,894
28,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Guzoll
Janus
18
6 / 7 / 7
11,370
711
23,597
15,315
6,244
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
Jak355
Set
15
0 / 10 / 7
9,260
579
6,953
18,200
11,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 7
9,304
582
4,775
30,184
22,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
comfy socks
Morgan Le Fay
20
8 / 8 / 5
12,460
779
18,296
20,160
9,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 26
13,846
865
21,793
22,159
31,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Kochschinken
Baron Samedi
20
12 / 1 / 20
13,603
850
26,757
15,222
9,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 19
12,465
779
26,989
18,985
9,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Magnus_Juls
Ratatoskr
16
1 / 5 / 20
10,451
653
5,322
16,139
6,892
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 5 / 21
12,069
754
20,230
14,973
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
143
17
Kills
37
37
Deaths
18
38
Assists
106
Player
Kills
Deaths
Assists
KDA
W
9
2
26
11
L
Shiva
Ezard2
Shiva
2
5
12
1.6
L
Janus
Guzoll
Janus
6
7
7
1.36
L
Set
Jak355
Set
0
10
7
0.35
W
Baron Samedi
Kochschinken
Baron Samedi
12
1
20
22
W
8
5
19
3.5
W
Ratatoskr
Magnus_Juls
Ratatoskr
1
5
20
2.2
L
1
7
7
0.64
W
7
5
21
3.5
L
Morgan Le Fay
comfy socks
Morgan Le Fay
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,223
Damage
101,091
113,753
Taken
87,478
78,565
Mitigated
63,962
38,714
Healing
44,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,793
1,730
678
3,286
22,159
31,615
0
10,436
11,397
30,477
0
L
Shiva
Ezard2
Shiva
12,602
1,248
3,263
10,861
29,894
28,630
201
15,427
14,069
220
25,581
L
Janus
Guzoll
Janus
23,597
683
875
1,537
15,315
6,244
184
9,298
5,427
55,169
0
L
Set
Jak355
Set
6,953
1,791
1,053
3,235
18,200
11,716
0
10,510
7,355
0
12,018
W
Baron Samedi
Kochschinken
Baron Samedi
26,757
2,129
13,587
9,210
15,222
9,603
750
7,155
7,929
49,211
0
W
26,989
9,342
1,472
5,541
18,985
9,190
2,539
9,818
8,867
0
58,752
W
Ratatoskr
Magnus_Juls
Ratatoskr
5,322
980
1,231
5,237
16,139
6,892
997
10,238
5,705
0
10,864
L
4,775
0
2,900
9,478
30,184
22,813
0
17,403
12,492
7,663
0
W
20,230
970
2,392
2,065
14,973
6,662
817
8,057
6,692
32,617
0
L
Morgan Le Fay
comfy socks
Morgan Le Fay
18,296
1,477
1,421
4,091
20,160
9,162
619
14,258
5,630
36,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
62,434
146
Minions Killed
154
0
Camps Cleared
0
1,327,737
Distance Traveled
1,519,529
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,846
865
10
1
0
329,796
0
L
Shiva
11,010
688
20
1
0
323,479
0
L
Janus
11,370
711
69
4
0
252,992
3
L
Set
9,260
579
9
1
0
249,111
0
W
Baron Samedi
13,603
850
42
3
0
324,436
0
W
Medusa
12,465
779
67
4
0
269,615
1
W
Ratatoskr
10,451
653
13
1
0
306,541
2
L
Ymir
9,304
582
5
0
0
255,942
0
W
Agni
12,069
754
22
1
0
289,141
0
L
Morgan Le Fay
12,460
779
43
3
0
246,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role