Player Matchup

Arachne
Arachne
LOK_LukaFTW
Arachne
Level 62
God Stats
14W - 10L
1,663 SR
Queue Stats
127W - 159L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
OnlyJRE321
Cthulhu
Level 4
God Stats
3W - 2L
1,809 SR
Queue Stats
10W - 12L
1,751 Elo+
Party 2
Bastet
Bastet
SCF_Mylo
Bastet
Level 83
God Stats
4W - 1L
1,781 SR
Queue Stats
341W - 396L
1,460 Elo+
Party 2
Hachiman
Hachiman
Wizzar_74
Hachiman
Level 55
God Stats
2W - 7L
1,500 SR
Queue Stats
137W - 176L
1,484 Elo+
Party 2
Agni
Agni
takumichep-_-
Agni
Level 85
God Stats
4W - 11L
1,237 SR
Queue Stats
223W - 256L
1,426 Elo+
Party 2
Team Averages
Level 58
1,598 SR
1,506 Elo+

VS

Team Averages
Level 77
1,631 SR
1,465 Elo+
Ganesha
Ganesha
Sevy1111
Ganesha
Level 91
God Stats
14W - 12L
1,879 SR
Queue Stats
165W - 114L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Tommy2scoops691
Gilgamesh
Level 36
God Stats
11W - 11L
1,373 SR
Queue Stats
36W - 28L
1,205 Elo+
Party 1
Baron Samedi
Baron Samedi
iTz Steelerz xx
Baron Samedi
Level 97
God Stats
32W - 16L
1,558 SR
Queue Stats
157W - 114L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thejlas1
Ah Muzen Cab
Level 97
God Stats
26W - 22L
1,637 SR
Queue Stats
55W - 54L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
xFallen312
Erlang Shen
Level 66
God Stats
1W - 0L
1,708 SR
Queue Stats
126W - 84L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LOK_LukaFTW
Arachne
19
4 / 7 / 8
12,932
417
8,695
27,007
12,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OnlyJRE321
Cthulhu
18
1 / 4 / 11
12,705
410
9,998
21,692
24,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
SCF_Mylo
Bastet
20
8 / 9 / 11
14,757
476
23,323
38,249
29,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Wizzar_74
Hachiman
19
4 / 8 / 6
12,530
404
5,875
24,789
6,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 13 / 9
15,175
490
28,621
26,535
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sevy1111
Ganesha
20
0 / 4 / 34
16,053
518
17,575
27,509
37,672
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Tommy2scoops691
Gilgamesh
20
8 / 6 / 10
15,742
508
14,421
22,618
15,338
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
iTz Steelerz xx
Baron Samedi
20
11 / 6 / 13
17,153
553
27,349
26,060
14,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
thejlas1
Ah Muzen Cab
20
12 / 3 / 12
17,780
574
35,119
27,525
12,919
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xFallen312
Erlang Shen
20
10 / 8 / 12
16,748
540
14,914
25,590
23,914
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
122
27
Kills
41
41
Deaths
27
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Arachne
LOK_LukaFTW
Arachne
4
7
8
1.14
L
Cthulhu
OnlyJRE321
Cthulhu
1
4
11
1.63
L
Bastet
SCF_Mylo
Bastet
8
9
11
1.5
W
Ganesha
Sevy1111
Ganesha
0
4
34
4.25
W
Gilgamesh
Tommy2scoops691
Gilgamesh
8
6
10
2.17
L
Hachiman
Wizzar_74
Hachiman
4
8
6
0.88
W
Baron Samedi
iTz Steelerz xx
Baron Samedi
11
6
13
2.92
L
10
13
9
1.12
W
Ah Muzen Cab
thejlas1
Ah Muzen Cab
12
3
12
6
W
Erlang Shen
xFallen312
Erlang Shen
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,512
Damage
109,378
138,272
Taken
129,302
81,615
Mitigated
104,684
25,060
Healing
44,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
LOK_LukaFTW
Arachne
8,695
6,017
0
3,332
27,007
12,421
840
9,811
17,196
0
96,197
L
Cthulhu
OnlyJRE321
Cthulhu
9,998
367
1,031
5,639
21,692
24,385
0
6,029
15,463
32,390
2,818
L
Bastet
SCF_Mylo
Bastet
23,323
5,550
0
8,456
38,249
29,662
358
14,511
23,438
0
91,431
W
Ganesha
Sevy1111
Ganesha
17,575
1,783
1,591
5,439
27,509
37,672
619
8,175
19,334
58,326
0
W
Gilgamesh
Tommy2scoops691
Gilgamesh
14,421
2,906
150
3,326
22,618
15,338
1,249
7,616
14,770
0
72,076
L
Hachiman
Wizzar_74
Hachiman
5,875
3,927
0
6,032
24,789
6,961
68
3,584
21,123
0
60,832
W
Baron Samedi
iTz Steelerz xx
Baron Samedi
27,349
1,481
4,756
9,910
26,060
14,841
2,816
8,610
16,994
123,336
2,853
L
28,621
1,784
0
570
26,535
8,186
1,045
10,050
16,485
108,498
0
W
Ah Muzen Cab
thejlas1
Ah Muzen Cab
35,119
12,935
0
13,377
27,525
12,919
5,962
5,345
22,180
0
188,417
W
Erlang Shen
xFallen312
Erlang Shen
14,914
6,864
167
5,646
25,590
23,914
5,064
8,865
16,725
75
107,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,099
Gold Earned
83,476
617
Minions Killed
679
0
Camps Cleared
0
2,795,499
Distance Traveled
2,865,467
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,932
417
147
5
0
635,963
2
L
Cthulhu
12,705
410
62
2
0
596,749
4
L
Bastet
14,757
476
144
5
0
571,407
2
W
Ganesha
16,053
518
8
0
0
593,885
9
W
Gilgamesh
15,742
508
98
3
0
586,418
2
L
Hachiman
12,530
404
106
3
0
541,511
2
W
Baron Samedi
17,153
553
173
6
0
575,986
7
L
Agni
15,175
490
158
5
0
449,869
4
W
Ah Muzen Cab
17,780
574
248
8
0
620,648
6
W
Erlang Shen
16,748
540
152
5
0
488,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role