Player Matchup

Danzaburou
Danzaburou
Platinum IV
 
Danzaburou
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
BEMGBRM7
Tsukuyomi
Platinum II
Level 123
God Stats
28W - 16L
1,571 SR
Queue Stats
432W - 434L
1,862 MMR
Solo
Zeus
Zeus
Platinum I
abusador2335
Zeus
Platinum I
Level 107
God Stats
8W - 9L
1,503 SR
Queue Stats
267W - 271L
1,862 MMR
Solo
King Arthur
King Arthur
Diamond II
daanyyel
King Arthur
Diamond II
Level 159
God Stats
24W - 19L
1,618 SR
Queue Stats
374W - 335L
2,260 MMR
Solo
Aphrodite
Aphrodite
Platinum I
teeUNO
Aphrodite
Platinum I
Level 104
God Stats
7W - 1L
1,594 SR
Queue Stats
460W - 438L
1,833 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,557 SR
1,863 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,556 SR
1,934 MMR
Ao Kuang
Ao Kuang
Platinum IV
JollyJoey11753
Ao Kuang
Platinum IV
Level 159
God Stats
0W - 1L
1,218 SR
Queue Stats
195W - 178L
1,866 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
TheRealAvatar1
Heimdallr
Diamond IV
Level 154
God Stats
16W - 19L
1,645 SR
Queue Stats
525W - 532L
2,094 MMR
Solo
Ullr
Ullr
Diamond V
beryllium3120
Ullr
Diamond V
Level 159
God Stats
2W - 5L
1,720 SR
Queue Stats
77W - 70L
2,156 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
l800-Find-A-Ho3
Kumbhakarna
Platinum V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
431W - 413L
1,773 MMR
Solo
Hercules
Hercules
Platinum V
thillycuh
Hercules
Platinum V
Level 128
God Stats
2W - 2L
1,699 SR
Queue Stats
205W - 204L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 2 / 0
12,618
701
10,976
13,030
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
BEMGBRM7
Tsukuyomi
17
4 / 2 / 5
10,322
573
6,616
9,967
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 4
9,928
552
14,284
5,681
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
daanyyel
King Arthur
19
4 / 1 / 3
11,366
631
16,157
13,113
14,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
teeUNO
Aphrodite
16
2 / 2 / 13
10,288
572
5,947
14,810
14,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ArtioBastetCliodhnaGeb

VS

Bans
AtlasThothMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
5 / 2 / 1
9,917
551
7,657
12,472
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
TheRealAvatar1
Heimdallr
15
1 / 5 / 2
8,611
478
4,736
9,648
1,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 1
8,247
458
6,727
12,117
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
l800-Find-A-Ho3
Kumbhakarna
12
0 / 7 / 4
7,184
399
2,211
17,790
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
thillycuh
Hercules
13
1 / 5 / 1
7,963
442
5,745
20,650
14,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
7
7
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
0
4
W
Tsukuyomi
BEMGBRM7
Tsukuyomi
4
2
5
3.25
L
Ao Kuang
5
2
1
2.75
L
Heimdallr
TheRealAvatar1
Heimdallr
1
5
2
0.4
W
5
0
4
7
L
0
4
1
0.13
W
King Arthur
daanyyel
King Arthur
4
1
3
5.5
L
Kumbhakarna
l800-Find-A-Ho3
Kumbhakarna
0
7
4
0.29
W
Aphrodite
teeUNO
Aphrodite
2
2
13
4.25
L
Hercules
thillycuh
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,980
Damage
27,076
56,601
Taken
72,677
40,925
Mitigated
36,078
24,277
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,976
4,617
0
6,682
13,030
4,718
2,730
2,204
10,822
0
107,273
W
Tsukuyomi
BEMGBRM7
Tsukuyomi
6,616
1,550
0
4,051
9,967
4,279
0
1,098
8,869
0
74,517
L
Ao Kuang
7,657
2,291
0
3,312
12,472
3,941
0
3,993
8,479
72,830
0
L
Heimdallr
TheRealAvatar1
Heimdallr
4,736
2,346
0
968
9,648
1,640
2,224
455
9,193
0
48,566
W
14,284
1,154
85
901
5,681
2,062
1,298
780
4,901
75,054
0
L
6,727
2,484
0
968
12,117
3,778
0
4,631
7,486
0
67,063
W
King Arthur
daanyyel
King Arthur
16,157
1,619
0
2,217
13,113
14,940
26
1,409
11,704
0
87,321
L
Kumbhakarna
l800-Find-A-Ho3
Kumbhakarna
2,211
212
408
2,952
17,790
12,036
0
8,332
9,458
12,056
0
W
Aphrodite
teeUNO
Aphrodite
5,947
1,000
3,845
6,496
14,810
14,926
22
4,377
10,433
31,039
0
L
Hercules
thillycuh
Hercules
5,745
1,916
0
4,016
20,650
14,683
0
2,820
17,830
0
44,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,522
Gold Earned
41,922
645
Minions Killed
467
0
Camps Cleared
0
1,752,889
Distance Traveled
1,599,346
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,618
701
180
10
0
331,215
8
W
Tsukuyomi
10,322
573
121
7
0
390,461
2
L
Ao Kuang
9,917
551
128
7
0
372,774
5
L
Heimdallr
8,611
478
88
5
0
280,060
2
W
Zeus
9,928
552
122
7
0
334,933
10
L
Ullr
8,247
458
139
8
0
326,508
3
W
King Arthur
11,366
631
165
9
0
367,271
3
L
Kumbhakarna
7,184
399
12
1
0
326,465
3
W
Aphrodite
10,288
572
57
3
0
329,009
4
L
Hercules
7,963
442
100
6
0
293,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role